Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AG_Wico
Janus
Level 114
God Stats
8W - 7L
1,348 SR
Queue Stats
488W - 486L
1,486 Elo+
Solo
Ra
Ra
BigloneWolf9384
Ra
Level 132
God Stats
8W - 2L
1,646 SR
Queue Stats
431W - 456L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thejj405
Morgan Le Fay
Level 108
God Stats
3W - 5L
1,825 SR
Queue Stats
305W - 295L
1,535 Elo+
Solo
Tyr
Tyr
ZookNamfoodle
Tyr
Level 68
God Stats
4W - 2L
1,663 SR
Queue Stats
160W - 136L
1,557 Elo+
Solo
Team Averages
Level 108
1,596 SR
1,512 Elo+

VS

Team Averages
Level 118
1,495 SR
1,518 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CosmicBlastOff
He Bo
Level 89
God Stats
0W - 2L
1,254 SR
Queue Stats
66W - 78L
1,493 Elo+
Party 1
Odin
Odin
Pepoye20
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 393L
1,553 Elo+
Solo
Da Ji
Da Ji
thatsmrp3rf3ct
Da Ji
Level 122
God Stats
3W - 3L
1,722 SR
Queue Stats
167W - 160L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 0 / 12
6,104
1,221
2,859
4,156
4,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
AG_Wico
Janus
11
2 / 1 / 9
6,529
1,306
3,497
1,709
573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 9
6,589
1,318
3,177
2,287
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Thejj405
Morgan Le Fay
12
5 / 1 / 8
6,769
1,354
6,093
4,027
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 8
6,764
1,353
4,204
5,331
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 3 / 1
5,398
1,080
2,366
5,907
6,145
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
 
Horus
10
1 / 3 / 0
5,184
1,037
1,275
6,149
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 1
5,240
1,048
4,130
3,206
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
11
1 / 3 / 0
5,560
1,112
2,669
6,522
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
4,379
876
1,613
2,468
1,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
14
Kills
3
3
Deaths
14
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
12
6
L
Mulan
 
Mulan
0
3
1
0.17
L
Horus
 
Horus
1
3
0
0.33
W
Janus
AG_Wico
Janus
2
1
9
6.5
W
3
0
9
7.5
L
1
3
1
0.5
L
Odin
1
3
0
0.33
W
Morgan Le Fay
Thejj405
Morgan Le Fay
5
1
8
9
W
4
1
8
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
12,053
17,510
Taken
24,252
13,309
Mitigated
19,119
8,357
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,859
444
790
1,012
4,156
4,748
329
569
3,457
4,168
0
L
Mulan
 
Mulan
2,366
111
389
683
5,907
6,145
0
3,245
2,402
0
9,494
L
Horus
 
Horus
1,275
653
1,600
1,663
6,149
4,431
0
4,074
1,769
0
3,676
W
Janus
AG_Wico
Janus
3,497
207
498
0
1,709
573
716
496
1,121
7,119
0
W
3,177
195
1,959
1,579
2,287
1,003
575
363
1,776
13,728
0
L
4,130
215
0
63
3,206
1,412
0
2,137
947
5,584
0
L
Odin
2,669
327
662
974
6,522
5,948
0
3,861
2,512
0
6,345
W
Morgan Le Fay
Thejj405
Morgan Le Fay
6,093
968
0
919
4,027
1,972
1,033
702
3,225
12,839
0
W
4,204
545
486
1,114
5,331
5,013
42
1,803
3,369
0
5,759
L
1,613
60
0
147
2,468
1,183
0
1,696
726
0
3,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
25,761
60
Minions Killed
35
0
Camps Cleared
0
514,479
Distance Traveled
329,987
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,104
1,221
1
0
0
90,104
0
L
Mulan
5,398
1,080
23
5
0
76,474
0
L
Horus
5,184
1,037
4
1
0
90,920
0
W
Janus
6,529
1,306
17
3
0
92,135
0
W
Ra
6,589
1,318
24
5
0
113,263
2
L
He Bo
5,240
1,048
4
1
0
35,264
0
L
Odin
5,560
1,112
4
1
0
79,217
0
W
Morgan Le Fay
6,769
1,354
11
2
0
99,355
2
W
Tyr
6,764
1,353
7
1
0
119,622
3
L
Da Ji
4,379
876
0
0
0
48,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role