Player Matchup

Hera
Hera
EriksTangents
Hera
Level 25
God Stats
4W - 0L
1,685 SR
Queue Stats
15W - 7L
1,612 Elo+
Solo
Izanami
Izanami
Sailor-Stella
Izanami
Level 28
God Stats
4W - 1L
1,652 SR
Queue Stats
15W - 22L
1,534 Elo+
Solo
Chaac
Chaac
Sakimoto
Chaac
Level 25
God Stats
24W - 15L
1,728 SR
Queue Stats
47W - 37L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
Saven_U
Kuzenbo
Level 21
God Stats
41W - 38L
1,692 SR
Queue Stats
211W - 233L
1,464 Elo+
Solo
Eset
Eset
Sergin-TheBest
Eset
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,551 Elo+
Solo
Team Averages
Level 22
1,651 SR
1,546 Elo+

VS

Team Averages
Level 16
1,549 SR
1,483 Elo+
Pele
Pele
BadBlood V2
Pele
Level 12
God Stats
3W - 1L
1,771 SR
Queue Stats
7W - 8L
1,475 Elo+
Party 1
Apollo
Apollo
Buggso
Apollo
Level 18
God Stats
20W - 22L
1,427 SR
Queue Stats
77W - 86L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
KOY_Migi
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Ou Est Mimi
Zhong Kui
Level 18
God Stats
1W - 5L
1,546 SR
Queue Stats
30W - 34L
1,580 Elo+
Solo
Yemoja
Yemoja
SmallzyBoi
Yemoja
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,846
571
19,890
9,633
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
14
2 / 6 / 4
9,195
484
4,483
10,848
3,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Sakimoto
Chaac
19
9 / 2 / 10
11,882
625
20,447
21,652
14,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Saven_U
Kuzenbo
13
6 / 3 / 9
10,509
553
8,137
14,127
15,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 7 / 8
9,672
509
13,948
16,520
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 5
10,045
529
14,790
22,174
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Buggso
Apollo
13
1 / 5 / 5
9,136
481
7,103
13,661
4,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
KOY_Migi
Guan Yu
14
2 / 5 / 3
8,815
464
5,886
18,446
15,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Ou Est Mimi
Zhong Kui
14
6 / 4 / 5
9,562
503
19,069
21,434
13,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
SmallzyBoi
Yemoja
12
2 / 7 / 4
8,489
447
4,466
13,677
10,511
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
26
Kills
19
19
Deaths
27
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
8
6
5
1.75
L
Apollo
Buggso
Apollo
1
5
5
0.7
W
5
1
9
9.5
L
Guan Yu
KOY_Migi
Guan Yu
2
5
3
0.7
L
Zhong Kui
Ou Est Mimi
Zhong Kui
6
4
5
2.13
W
Izanami
2
6
4
0.67
W
Chaac
Sakimoto
Chaac
9
2
10
7
W
Kuzenbo
Saven_U
Kuzenbo
6
3
9
3.5
W
4
7
8
1.14
L
Yemoja
SmallzyBoi
Yemoja
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,905
Damage
51,314
72,780
Taken
89,392
42,401
Mitigated
51,000
28,948
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,790
3,950
0
7,571
22,174
7,650
0
6,864
15,310
0
64,823
L
Apollo
Buggso
Apollo
7,103
3,932
0
0
13,661
4,185
1,586
6,906
6,755
0
54,703
W
19,890
5,128
1,207
3,690
9,633
4,219
2,091
3,174
6,459
73,850
0
L
Guan Yu
KOY_Migi
Guan Yu
5,886
1,251
896
6,006
18,446
15,197
924
11,946
6,500
0
38,844
L
Zhong Kui
Ou Est Mimi
Zhong Kui
19,069
856
157
7,656
21,434
13,457
156
9,441
11,993
58,662
0
W
Izanami
4,483
2,742
0
1,170
10,848
3,081
3,662
2,185
8,663
0
50,838
W
Chaac
Sakimoto
Chaac
20,447
4,125
0
14,308
21,652
14,229
1,262
6,604
15,048
0
94,338
W
Kuzenbo
Saven_U
Kuzenbo
8,137
3,444
0
3,926
14,127
15,138
312
1,911
12,216
20,728
0
W
13,948
662
1,822
2,825
16,520
5,734
1,568
9,661
6,859
39,306
0
L
Yemoja
SmallzyBoi
Yemoja
4,466
1,118
796
905
13,677
10,511
308
6,818
6,859
17,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
46,047
473
Minions Killed
348
0
Camps Cleared
0
1,757,682
Distance Traveled
1,659,522
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,045
529
81
4
0
372,616
2
L
Apollo
9,136
481
99
5
0
337,966
0
W
Hera
10,846
571
119
6
0
340,918
2
L
Guan Yu
8,815
464
73
4
0
348,582
1
L
Zhong Kui
9,562
503
76
4
0
313,732
9
W
Izanami
9,195
484
110
6
0
336,755
3
W
Chaac
11,882
625
156
8
0
413,043
4
W
Kuzenbo
10,509
553
19
1
0
360,818
7
W
Eset
9,672
509
69
4
0
306,148
2
L
Yemoja
8,489
447
19
1
0
286,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role