Player Matchup

Cthulhu
Cthulhu
JackPancake7
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mendes_KIWII
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 54L
1,628 Elo+
Party 1
Izanami
Izanami
Vitao-33-
Izanami
Level 37
God Stats
0W - 1L
1,544 SR
Queue Stats
20W - 40L
1,425 Elo+
Party 1
Team Averages
Level 20
1,515 SR
1,518 Elo+

VS

Team Averages
Level 53
1,467 SR
1,386 Elo+
Cupid
Cupid
 
Cupid
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Baruchman8
Neith
Level 14
God Stats
28W - 32L
1,389 SR
Queue Stats
28W - 32L
1,309 Elo+
Party 2
Hera
Hera
LilTeper
Hera
Level 89
God Stats
24W - 24L
1,512 SR
Queue Stats
67W - 78L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JackPancake7
Cthulhu
14
1 / 4 / 2
9,666
537
9,698
15,380
14,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Mendes_KIWII
Kukulkan
13
1 / 8 / 2
9,726
540
3,803
11,988
5,790
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Vitao-33-
Izanami
14
2 / 3 / 1
10,098
561
8,353
12,241
4,304
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 1 / 7
12,032
668
8,504
13,009
5,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
7 / 1 / 5
11,887
660
11,866
11,080
4,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
14
1 / 2 / 10
10,947
608
14,101
11,605
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
7
10.5
W
Neith
7
1
5
9.5
L
Cthulhu
JackPancake7
Cthulhu
1
4
2
0.5
W
Hera
1
2
10
3
L
Kukulkan
Mendes_KIWII
Kukulkan
1
8
2
0.25
L
Izanami
Vitao-33-
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
34,471
39,609
Taken
35,694
24,715
Mitigated
13,729
7,812
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,504
4,130
2,771
6,249
13,009
5,095
818
5,336
7,403
0
35,919
W
Neith
11,866
4,108
1,329
5,378
11,080
4,407
1,792
4,173
6,607
0
43,891
L
Cthulhu
JackPancake7
Cthulhu
9,698
82
0
4,199
15,380
14,621
0
4,777
10,327
33,662
0
W
Hera
14,101
2,228
295
4,474
11,605
4,227
452
3,122
8,183
58,458
0
L
Kukulkan
Mendes_KIWII
Kukulkan
3,803
843
0
500
11,988
5,790
234
4,538
7,096
18,829
0
L
Izanami
Vitao-33-
Izanami
8,353
2,338
638
2,475
12,241
4,304
0
3,956
8,085
0
46,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
34,866
161
Minions Killed
209
0
Camps Cleared
0
822,277
Distance Traveled
937,482
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,032
668
55
3
0
321,771
0
W
Neith
11,887
660
80
4
0
292,215
2
L
Cthulhu
9,666
537
55
3
0
293,653
1
W
Hera
10,947
608
74
4
0
323,496
1
L
Kukulkan
9,726
540
35
2
0
226,724
2
L
Izanami
10,098
561
71
4
0
301,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role