Player Matchup

Nemesis
Nemesis
BarkXxsandwich
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,529 Elo+
Solo
Guan Yu
Guan Yu
CrudeRaven16
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo
Ymir
Ymir
RealReZ
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,685 Elo+
Solo
Merlin
Merlin
Slippy_Cheese58
Merlin
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
97W - 115L
1,559 Elo+
Solo
Neith
Neith
jolly-lugger7
Neith
Level 13
God Stats
2W - 7L
1,448 SR
Queue Stats
10W - 15L
1,617 Elo+
Solo
Team Averages
Level 11
1,490 SR
1,609 Elo+

VS

Team Averages
Level 22
1,645 SR
1,525 Elo+
Nu Wa
Nu Wa
Im-God-Whoisyou
Nu Wa
Level 18
God Stats
15W - 14L
1,814 SR
Queue Stats
236W - 226L
1,695 Elo+
Solo
Bakasura
Bakasura
Lukatadda
Bakasura
Level 27
God Stats
11W - 7L
1,515 SR
Queue Stats
118W - 120L
1,326 Elo+
Party 1
Izanami
Izanami
qadem
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 125L
1,437 Elo+
Solo
Odin
Odin
raulmedi
Odin
Level 25
God Stats
7W - 5L
1,720 SR
Queue Stats
155W - 161L
1,393 Elo+
Party 1
Hel
Hel
xXGARRAINXx
Hel
Level 16
God Stats
2W - 1L
1,675 SR
Queue Stats
44W - 41L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,258
551
4,135
8,827
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
CrudeRaven16
Guan Yu
13
5 / 2 / 5
8,081
539
4,023
7,604
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
RealReZ
Ymir
12
4 / 1 / 4
8,020
535
5,888
8,671
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 0 / 4
9,054
604
6,493
4,452
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
7,878
525
3,833
5,095
1,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,716
448
7,632
9,087
2,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Lukatadda
Bakasura
10
2 / 6 / 1
6,505
434
4,082
11,908
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
qadem
Izanami
5
0 / 2 / 0
5,075
338
454
2,999
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
11
2 / 8 / 2
6,856
457
3,682
10,883
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
1 / 0 / 0
4,902
327
218
595
67
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
6
7
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Guan Yu
CrudeRaven16
Guan Yu
5
2
5
3.75
L
1
3
1
0.5
L
Bakasura
Lukatadda
Bakasura
2
6
1
0.42
W
Ymir
RealReZ
Ymir
4
1
4
6
W
6
0
4
8
W
2
2
2
1.5
L
Izanami
qadem
Izanami
0
2
0
0
L
Odin
2
8
2
0.38
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
16,068
34,649
Taken
35,472
17,884
Mitigated
12,501
7,117
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,135
2,231
0
754
8,827
3,046
0
1,334
7,315
0
61,259
W
Guan Yu
CrudeRaven16
Guan Yu
4,023
1,449
1,354
2,375
7,604
6,330
1,387
550
6,843
0
33,845
L
7,632
2,402
0
2,766
9,087
2,479
186
2,546
6,188
39,409
0
L
Bakasura
Lukatadda
Bakasura
4,082
2,880
0
3,214
11,908
3,913
0
5,147
6,546
0
25,181
W
Ymir
RealReZ
Ymir
5,888
1,170
0
1,026
8,671
5,480
0
1,751
6,537
39,001
0
W
6,493
1,101
0
777
4,452
1,341
2,091
1,944
2,332
59,510
0
W
3,833
728
0
831
5,095
1,687
2,408
1,405
3,524
0
35,945
L
Izanami
qadem
Izanami
454
303
0
830
2,999
660
84
1,481
1,518
0
11,244
L
Odin
3,682
887
0
970
10,883
5,382
0
2,674
7,937
0
27,077
L
218
10
162
495
595
67
193
34
561
4,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
30,054
424
Minions Killed
242
0
Camps Cleared
0
1,380,826
Distance Traveled
1,087,142
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,258
551
97
6
0
307,661
5
W
Guan Yu
8,081
539
56
4
0
280,732
1
L
Nu Wa
6,716
448
82
5
0
185,236
3
L
Bakasura
6,505
434
63
4
0
275,402
1
W
Ymir
8,020
535
71
5
0
308,791
0
W
Merlin
9,054
604
118
8
0
258,939
3
W
Neith
7,878
525
82
5
0
224,703
0
L
Izanami
5,075
338
28
2
0
84,653
1
L
Odin
6,856
457
60
4
0
234,955
2
L
Hel
4,902
327
9
1
0
306,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role