Player Matchup

Mulan
Mulan
Gold II
Fettyr
Mulan
Gold II
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 81L
1,479 MMR
Solo
Yemoja
Yemoja
Gold II
NURAE03
Yemoja
Gold II
Level 109
God Stats
2W - 1L
1,820 SR
Queue Stats
100W - 93L
1,568 MMR
Party 2
Raijin
Raijin
Gold II
daneutd
Raijin
Gold II
Level 134
God Stats
17W - 17L
1,453 SR
Queue Stats
124W - 118L
1,474 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
sergins03
Tsukuyomi
Gold III
Level 122
God Stats
2W - 4L
1,533 SR
Queue Stats
54W - 49L
1,478 MMR
Party 2
Ullr
Ullr
Gold III
thomas_lion
Ullr
Gold III
Level 109
God Stats
36W - 38L
1,551 SR
Queue Stats
175W - 171L
1,501 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,572 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,511 SR
1,500 MMR
Sylvanus
Sylvanus
Gold II
Ballett_Barbie
Sylvanus
Gold II
Level 153
God Stats
3W - 3L
1,663 SR
Queue Stats
239W - 233L
1,520 MMR
Solo
Xbalanque
Xbalanque
Bronze III
CocYtuusTv
Xbalanque
Bronze III
Level 66
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Merlin
Merlin
Gold V
GGG_DarkKing
Merlin
Gold V
Level 143
God Stats
16W - 19L
1,578 SR
Queue Stats
485W - 482L
1,402 MMR
Party 1
Achilles
Achilles
Gold IV
GGG_MaSS15
Achilles
Gold IV
Level 137
God Stats
62W - 69L
1,578 SR
Queue Stats
660W - 683L
1,538 MMR
Party 1
Loki
Loki
Gold II
wWw_DrEaM_wWw
Loki
Gold II
Level 138
God Stats
13W - 10L
1,401 SR
Queue Stats
278W - 264L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fettyr
Mulan
18
3 / 3 / 4
12,495
568
14,988
19,945
13,122
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
NURAE03
Yemoja
16
0 / 2 / 10
12,187
554
7,060
15,920
17,460
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
daneutd
Raijin
19
2 / 3 / 4
12,496
568
8,012
12,910
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
sergins03
Tsukuyomi
20
7 / 2 / 3
13,188
599
12,995
17,817
8,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 5
14,390
654
20,208
22,326
10,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneTiamatGilgameshAthenaSet

VS

Bans
DanzaburouFenrirChironGebSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 0 / 6
10,701
486
6,400
14,208
11,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
CocYtuusTv
Xbalanque
11
0 / 9 / 3
7,878
358
3,977
13,578
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
1 / 5 / 5
10,030
456
13,605
17,560
8,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GGG_MaSS15
Achilles
20
4 / 1 / 2
12,373
562
11,233
24,074
31,403
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 8 / 3
10,509
478
12,580
17,806
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
23
Kills
12
12
Deaths
23
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
0
6
4
L
Xbalanque
CocYtuusTv
Xbalanque
0
9
3
0.17
W
Mulan
Fettyr
Mulan
3
3
4
1.67
L
Merlin
1
5
5
0.7
L
Achilles
GGG_MaSS15
Achilles
4
1
2
5
W
Yemoja
NURAE03
Yemoja
0
2
10
2.5
W
Raijin
daneutd
Raijin
2
3
4
1.33
W
Tsukuyomi
sergins03
Tsukuyomi
7
2
3
4.25
W
11
2
5
6.75
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,263
Damage
47,795
88,918
Taken
87,226
54,609
Mitigated
63,085
32,959
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,400
404
908
5,649
14,208
11,776
0
4,676
9,402
30,058
0
L
Xbalanque
CocYtuusTv
Xbalanque
3,977
2,170
0
305
13,578
4,475
0
694
12,874
0
32,772
W
Mulan
Fettyr
Mulan
14,988
2,766
0
6,419
19,945
13,122
552
3,070
16,875
0
78,533
L
Merlin
13,605
750
132
3,858
17,560
8,733
0
3,465
13,873
88,818
0
L
Achilles
GGG_MaSS15
Achilles
11,233
2,238
0
4,964
24,074
31,403
1,348
2,310
21,637
0
82,567
W
Yemoja
NURAE03
Yemoja
7,060
1,729
5,385
2,704
15,920
17,460
309
4,687
11,233
26,397
0
W
Raijin
daneutd
Raijin
8,012
995
161
3,158
12,910
5,461
1,709
4,296
8,614
94,913
0
W
Tsukuyomi
sergins03
Tsukuyomi
12,995
3,664
0
7,715
17,817
8,230
1,432
2,241
15,576
0
94,321
W
20,208
10,903
0
7,417
22,326
10,336
9,262
5,711
16,615
0
127,036
L
12,580
3,641
0
2,450
17,806
6,698
0
3,366
14,368
0
58,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,756
Gold Earned
51,491
712
Minions Killed
531
0
Camps Cleared
0
2,041,792
Distance Traveled
1,708,059
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,701
486
39
2
0
294,151
6
L
Xbalanque
7,878
358
67
3
0
277,653
5
W
Mulan
12,495
568
155
7
0
415,525
4
L
Merlin
10,030
456
152
7
0
372,100
5
L
Achilles
12,373
562
162
7
0
427,214
10
W
Yemoja
12,187
554
38
2
0
403,290
7
W
Raijin
12,496
568
184
8
0
378,716
5
W
Tsukuyomi
13,188
599
158
7
0
443,433
4
W
Ullr
14,390
654
177
8
0
400,828
0
L
Loki
10,509
478
111
5
0
336,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role