Player Matchup

Bellona
Bellona
Aach
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 153L
1,299 Elo+
Solo
Olorun
Olorun
CrowCity
Olorun
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 56L
1,356 Elo+
Party 1
Nox
Nox
Rhisk
Nox
Level 29
God Stats
5W - 5L
1,715 SR
Queue Stats
29W - 50L
1,351 Elo+
Party 1
Mulan
Mulan
SvenskeDanne
Mulan
Level 14
God Stats
2W - 3L
1,336 SR
Queue Stats
11W - 14L
1,309 Elo+
Party 1
Sol
Sol
TheSealKnight
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,309 Elo+
Party 1
Team Averages
Level 25
1,510 SR
1,325 Elo+

VS

Team Averages
Level 20
1,548 SR
1,371 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
IILudovicoII
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,405 Elo+
Party 3
Sol
Sol
OmegaLegende
Sol
Level 15
God Stats
7W - 10L
1,478 SR
Queue Stats
7W - 12L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
WhiteTenma
Sun Wukong
Level 5
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 2
Ah Puch
Ah Puch
Xakkal85
Ah Puch
Level 28
God Stats
9W - 7L
1,545 SR
Queue Stats
47W - 51L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aach
Bellona
19
3 / 4 / 19
12,516
963
7,919
18,995
15,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
CrowCity
Olorun
20
13 / 7 / 17
15,075
1,160
31,798
25,124
11,104
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nox
Rhisk
Nox
20
7 / 1 / 22
13,637
1,049
15,275
9,295
3,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 17
12,834
987
12,388
17,213
16,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 1 / 16
15,725
1,210
30,216
16,606
6,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

149

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
1 / 3 / 11
12,248
942
15,363
18,264
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
18
3 / 11 / 6
12,122
932
11,262
25,409
19,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 8 / 8
13,208
1,016
25,248
17,619
6,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
WhiteTenma
Sun Wukong
17
4 / 13 / 5
11,951
919
13,365
27,773
25,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Xakkal85
Ah Puch
18
3 / 7 / 9
12,351
950
18,325
15,428
5,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
55
42
Kills
16
16
Deaths
42
91
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
11
2.17
W
Bellona
Aach
Bellona
3
4
19
3.13
W
Olorun
CrowCity
Olorun
13
7
17
3.07
L
Osiris
3
11
6
0.55
L
5
8
8
1.13
W
Nox
Rhisk
Nox
7
1
22
18
W
6
3
17
4.83
W
13
1
16
21
L
Sun Wukong
WhiteTenma
Sun Wukong
4
13
5
0.5
L
Ah Puch
Xakkal85
Ah Puch
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,596
Damage
83,563
87,233
Taken
104,493
53,095
Mitigated
65,482
20,584
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,363
5,239
0
4,670
18,264
7,282
0
13,713
4,551
0
59,707
W
Bellona
Aach
Bellona
7,919
2,831
0
2,424
18,995
15,030
0
9,463
9,532
0
18,307
W
Olorun
CrowCity
Olorun
31,798
21,815
325
10,922
25,124
11,104
0
12,708
12,416
61,091
0
L
Osiris
11,262
3,700
0
0
25,409
19,369
0
18,475
6,934
0
34,454
L
25,248
7,446
842
4,773
17,619
6,959
0
13,210
4,409
53,956
0
W
Nox
Rhisk
Nox
15,275
1,060
0
470
9,295
3,540
0
5,775
3,520
27,682
0
W
12,388
1,780
0
1,032
17,213
16,983
0
9,192
8,021
0
24,596
W
30,216
12,736
0
5,411
16,606
6,438
0
6,704
9,902
62,576
0
L
Sun Wukong
WhiteTenma
Sun Wukong
13,365
3,862
0
624
27,773
25,885
0
18,494
9,279
269
17,603
L
Ah Puch
Xakkal85
Ah Puch
18,325
638
0
197
15,428
5,987
0
13,397
2,031
37,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,787
Gold Earned
61,880
271
Minions Killed
237
7
Camps Cleared
7
1,086,852
Distance Traveled
1,220,468
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,248
942
84
6
4
256,418
0
W
Bellona
12,516
963
18
1
1
203,623
0
W
Olorun
15,075
1,160
66
5
2
190,207
0
L
Osiris
12,122
932
39
3
3
237,733
0
L
Sol
13,208
1,016
83
6
0
228,576
0
W
Nox
13,637
1,049
44
3
0
250,852
0
W
Mulan
12,834
987
33
3
2
264,036
1
W
Sol
15,725
1,210
110
8
2
178,134
0
L
Sun Wukong
11,951
919
7
1
0
268,996
0
L
Ah Puch
12,351
950
24
2
0
228,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role