Player Matchup

Medusa
Medusa
CHOFFER 749 XL
Medusa
Level 38
God Stats
2W - 5L
1,495 SR
Queue Stats
2W - 9L
1,046 Elo+
Solo
Ra
Ra
Craystrider
Ra
Level 129
God Stats
5W - 2L
1,578 SR
Queue Stats
120W - 172L
1,403 Elo+
Solo
Chaac
Chaac
Javicoventry
Chaac
Level 43
God Stats
2W - 6L
1,369 SR
Queue Stats
4W - 11L
1,273 Elo+
Party 1
Sol
Sol
armoredcrow89
Sol
Level 125
God Stats
0W - 2L
1,335 SR
Queue Stats
5W - 13L
1,238 Elo+
Party 1
Team Averages
Level 84
1,444 SR
1,240 Elo+

VS

Team Averages
Level 114
1,631 SR
1,344 Elo+
Hades
Hades
DevilGodZero
Hades
Level 101
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 2
Skadi
Skadi
KingYoungBoss100
Skadi
Level 124
God Stats
1W - 0L
1,633 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 2
Vulcan
Vulcan
Lord-Diddy-Kong
Vulcan
Level 108
God Stats
2W - 2L
1,616 SR
Queue Stats
7W - 14L
1,319 Elo+
Party 2
Chaac
Chaac
Noeigh
Chaac
Level 123
God Stats
1W - 0L
1,580 SR
Queue Stats
4W - 6L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,478
680
5,956
7,861
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,503
682
4,457
8,372
3,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 1
7,518
683
3,665
8,555
7,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
1 / 4 / 0
7,620
693
4,703
7,187
2,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,173
834
6,212
7,174
7,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 5
9,117
829
11,588
5,111
1,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 3
8,055
732
5,163
4,368
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Noeigh
Chaac
13
1 / 0 / 3
8,624
784
2,797
8,922
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
3
0
0.33
W
5
1
4
7
L
0
2
1
0.25
W
4
0
5
6.5
W
0
1
3
1.5
W
Chaac
Noeigh
Chaac
1
0
3
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
25,760
31,975
Taken
25,575
16,427
Mitigated
19,432
10,501
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,956
2,103
0
3,635
7,861
2,860
160
3,718
3,925
0
30,174
L
4,457
886
1,427
1,511
8,372
3,508
174
2,679
5,607
26,692
0
W
6,212
315
1,303
2,077
7,174
7,537
458
3,426
3,748
21,446
0
L
3,665
280
0
1,990
8,555
7,640
0
2,328
6,187
0
17,148
W
11,588
5,151
0
0
5,111
1,979
2,845
2,483
2,628
0
40,160
W
5,163
1,094
207
402
4,368
1,895
802
1,025
3,343
29,527
0
W
Chaac
Noeigh
Chaac
2,797
243
701
3,493
8,922
8,021
470
2,729
6,193
0
13,630
L
4,703
632
0
1,938
7,187
2,419
106
2,962
4,225
26,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
34,969
198
Minions Killed
179
8
Camps Cleared
7
744,444
Distance Traveled
737,447
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,478
680
59
5
2
209,884
2
L
Ra
7,503
682
64
6
2
185,264
5
W
Hades
9,173
834
36
3
2
183,885
0
L
Chaac
7,518
683
29
3
0
191,759
1
W
Skadi
9,117
829
63
6
3
207,006
1
W
Vulcan
8,055
732
66
6
0
173,753
4
W
Chaac
8,624
784
14
1
2
172,803
2
L
Sol
7,620
693
46
4
4
157,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role