Player Matchup

Merlin
Merlin
CallmeRezz
Merlin
Level 27
God Stats
10W - 12L
1,251 SR
Queue Stats
139W - 150L
1,314 Elo+
Solo
Osiris
Osiris
JumperBoomBox
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 169L
1,209 Elo+
Solo
Ao Kuang
Ao Kuang
SnowWallker
Ao Kuang
Level 28
God Stats
21W - 12L
1,578 SR
Queue Stats
72W - 60L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
four8zulu
Zhong Kui
Level 8
God Stats
10W - 8L
1,819 SR
Queue Stats
18W - 26L
1,347 Elo+
Party 3
Sol
Sol
swyss94
Sol
Level 76
God Stats
19W - 17L
1,420 SR
Queue Stats
273W - 353L
1,352 Elo+
Party 3
Team Averages
Level 29
1,514 SR
1,317 Elo+

VS

Team Averages
Level 18
1,347 SR
1,216 Elo+
Neith
Neith
Bosko181993
Neith
Level 17
God Stats
2W - 5L
1,290 SR
Queue Stats
25W - 29L
1,128 Elo+
Party 2
Yemoja
Yemoja
IgirisuAkatsuki
Yemoja
Level 15
God Stats
9W - 10L
1,451 SR
Queue Stats
30W - 37L
1,203 Elo+
Solo
Arachne
Arachne
MrBlunderMuffin
Arachne
Level 27
God Stats
4W - 6L
1,451 SR
Queue Stats
47W - 63L
1,289 Elo+
Party 1
Vulcan
Vulcan
SJF999
Vulcan
Level 16
God Stats
0W - 2L
1,253 SR
Queue Stats
16W - 18L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
twin_vi88
Cthulhu
Level 14
God Stats
3W - 3L
1,290 SR
Queue Stats
48W - 53L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CallmeRezz
Merlin
17
9 / 5 / 10
11,225
535
14,330
10,653
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 5 / 4
10,136
483
4,194
17,203
10,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
SnowWallker
Ao Kuang
19
10 / 2 / 6
12,380
590
11,918
16,708
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
four8zulu
Zhong Kui
17
7 / 4 / 11
11,443
545
15,335
17,085
12,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
14 / 2 / 7
13,108
624
15,316
13,543
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
8,500
405
5,961
12,152
3,398
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 3
9,028
430
1,777
12,722
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 8 / 1
11,949
569
17,284
20,473
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SJF999
Vulcan
14
5 / 12 / 4
10,066
479
10,892
14,793
9,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
twin_vi88
Cthulhu
12
0 / 6 / 7
8,196
390
6,199
14,968
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
40
Kills
17
18
Deaths
40
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Merlin
CallmeRezz
Merlin
9
5
10
2.8
L
0
6
3
0.25
W
0
5
4
0.4
L
12
8
1
1.56
L
Vulcan
SJF999
Vulcan
5
12
4
0.58
W
Ao Kuang
SnowWallker
Ao Kuang
10
2
6
6.5
W
Zhong Kui
four8zulu
Zhong Kui
7
4
11
3.13
W
Sol
14
2
7
8.75
L
Cthulhu
twin_vi88
Cthulhu
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,093
Damage
42,113
75,192
Taken
75,108
39,665
Mitigated
36,547
31,671
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
2,379
0
1,437
12,152
3,398
528
9,833
2,319
0
37,323
W
Merlin
CallmeRezz
Merlin
14,330
1,054
0
3,150
10,653
4,045
508
3,682
6,821
59,073
0
L
1,777
308
313
1,274
12,722
7,239
932
9,035
3,687
33,510
0
W
4,194
1,326
534
5,927
17,203
10,784
1,424
4,517
12,626
0
56,682
L
17,284
12,751
0
4,545
20,473
7,565
0
13,133
7,340
0
86,183
L
Vulcan
SJF999
Vulcan
10,892
3,565
318
1,188
14,793
9,799
0
11,081
3,712
26,908
0
W
Ao Kuang
SnowWallker
Ao Kuang
11,918
3,997
0
6,538
16,708
7,450
285
896
15,752
120,141
0
W
Zhong Kui
four8zulu
Zhong Kui
15,335
1,748
0
7,100
17,085
12,629
234
4,557
12,288
64,394
0
W
Sol
15,316
5,990
0
8,422
13,543
4,757
2,341
4,466
8,837
91,375
0
L
Cthulhu
twin_vi88
Cthulhu
6,199
123
351
973
14,968
8,546
0
13,817
1,151
21,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,292
Gold Earned
47,739
577
Minions Killed
317
0
Camps Cleared
0
1,895,509
Distance Traveled
1,854,186
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,500
405
76
4
0
334,621
2
W
Merlin
11,225
535
84
4
0
361,360
2
L
Yemoja
9,028
430
65
3
0
405,255
4
W
Osiris
10,136
483
109
5
0
326,298
0
L
Arachne
11,949
569
115
5
0
410,252
3
L
Vulcan
10,066
479
36
2
0
346,752
2
W
Ao Kuang
12,380
590
162
8
0
410,240
0
W
Zhong Kui
11,443
545
82
4
0
384,521
2
W
Sol
13,108
624
140
7
0
413,090
0
L
Cthulhu
8,196
390
25
1
0
357,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role