Player Matchup

Kukulkan
Kukulkan
Shurumello
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,336 Elo+
Party 2
Chaac
Chaac
StrikeSN
Chaac
Level 14
God Stats
7W - 9L
1,507 SR
Queue Stats
18W - 22L
1,394 Elo+
Party 2
Thor
Thor
gerentefami
Thor
Level 25
God Stats
2W - 4L
1,442 SR
Queue Stats
104W - 105L
1,359 Elo+
Solo
Neith
Neith
ilhacomauzaimer
Neith
Level 23
God Stats
3W - 4L
1,852 SR
Queue Stats
311W - 348L
1,338 Elo+
Solo
Fafnir
Fafnir
sdherbtqegbwtbwr
Fafnir
Level 26
God Stats
2W - 5L
1,350 SR
Queue Stats
5W - 16L
1,212 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,328 Elo+

VS

Team Averages
Level 20
1,565 SR
1,410 Elo+
Ra
Ra
Dw-0WN3D
Ra
Level 29
God Stats
9W - 5L
1,738 SR
Queue Stats
274W - 403L
1,364 Elo+
Party 1
Thanatos
Thanatos
Dw-MANIAC0
Thanatos
Level 28
God Stats
31W - 43L
1,351 SR
Queue Stats
271W - 388L
1,346 Elo+
Party 1
Ymir
Ymir
Dw-Manson
Ymir
Level 28
God Stats
22W - 27L
1,529 SR
Queue Stats
283W - 416L
1,325 Elo+
Party 1
Artemis
Artemis
jordaors
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
lStickl
Bellona
Level 12
God Stats
3W - 0L
1,707 SR
Queue Stats
21W - 18L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shurumello
Kukulkan
13
5 / 3 / 0
9,740
423
6,728
4,582
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
StrikeSN
Chaac
2
0 / 0 / 0
5,921
257
0
800
222
14
0 / 12 / 4
9,034
393
7,846
19,507
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 9 / 2
10,097
439
13,015
18,345
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 3
10,419
453
7,239
19,685
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 8
11,877
516
10,541
12,935
5,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Dw-MANIAC0
Thanatos
20
12 / 3 / 4
14,634
636
12,356
15,510
8,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
18
3 / 3 / 9
11,772
512
6,241
14,238
11,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
jordaors
Artemis
4
0 / 2 / 0
7,120
310
222
1,294
305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
lStickl
Bellona
19
11 / 3 / 6
12,973
564
15,996
17,678
11,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
30
32
Deaths
15
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Thanatos
Dw-MANIAC0
Thanatos
12
3
4
4.67
W
Ymir
3
3
9
2.5
L
Kukulkan
Shurumello
Kukulkan
5
3
0
1.67
L
Chaac
StrikeSN
Chaac
0
0
0
0
L
0
12
4
0.17
L
5
9
2
0.67
W
Artemis
jordaors
Artemis
0
2
0
0
W
Bellona
lStickl
Bellona
11
3
6
4.67
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,828
Damage
45,356
62,919
Taken
61,655
36,413
Mitigated
36,939
5,215
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,541
782
4,129
5,036
12,935
5,392
3,021
4,099
8,756
72,920
0
W
Thanatos
Dw-MANIAC0
Thanatos
12,356
6,933
0
12,780
15,510
8,262
9,102
2,983
12,391
0
112,297
W
Ymir
6,241
2,621
0
1,314
14,238
11,355
1,960
2,470
11,692
54,676
0
L
Kukulkan
Shurumello
Kukulkan
6,728
595
0
214
4,582
1,100
538
0
4,582
36,317
0
L
Chaac
StrikeSN
Chaac
0
0
0
0
800
222
0
800
0
0
0
L
7,846
2,462
0
0
19,507
6,240
273
4,068
15,439
0
51,888
L
13,015
7,091
183
2,995
18,345
7,778
287
5,511
12,834
0
56,607
W
Artemis
jordaors
Artemis
222
222
0
0
1,294
305
0
459
801
0
1,231
W
Bellona
lStickl
Bellona
15,996
6,783
0
1,696
17,678
11,625
1,313
3,560
14,048
0
68,607
L
7,239
1,794
0
1,823
19,685
21,073
349
6,403
13,282
45,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
58,376
316
Minions Killed
503
0
Camps Cleared
0
1,316,748
Distance Traveled
1,728,195
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,877
516
126
5
0
396,367
0
W
Thanatos
14,634
636
177
8
0
420,399
0
W
Ymir
11,772
512
88
4
0
404,415
0
L
Kukulkan
9,740
423
77
3
0
245,103
1
L
Chaac
5,921
257
0
0
0
0
0
L
Thor
9,034
393
90
4
0
374,904
1
L
Neith
10,097
439
96
4
0
330,001
3
W
Artemis
7,120
310
4
0
0
51,772
0
W
Bellona
12,973
564
108
5
0
455,242
5
L
Fafnir
10,419
453
53
2
0
366,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role