Player Matchup

Kali
Kali
CloseMyEyes1
Kali
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,046 Elo+
Party 1
Zhong Kui
Zhong Kui
Crëps
Zhong Kui
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
203W - 239L
1,433 Elo+
Solo
Odin
Odin
XGnomekX
Odin
Level 29
God Stats
26W - 21L
1,526 SR
Queue Stats
58W - 46L
1,435 Elo+
Solo
Danzaburou
Danzaburou
XilexORG
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
982 Elo+
Party 1
Cthulhu
Cthulhu
yarchik23
Cthulhu
Level 9
God Stats
1W - 2L
1,292 SR
Queue Stats
3W - 6L
1,053 Elo+
Party 1
Team Averages
Level 17
1,464 SR
1,190 Elo+

VS

Team Averages
Level 18
1,590 SR
1,405 Elo+
Yemoja
Yemoja
CannivalRiga
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
HealerChaos123
Neith
Level 27
God Stats
15W - 16L
1,483 SR
Queue Stats
49W - 52L
1,397 Elo+
Solo
Janus
Janus
Levi-dMg
Janus
Level 31
God Stats
3W - 4L
1,726 SR
Queue Stats
127W - 201L
1,320 Elo+
Party 2
Nemesis
Nemesis
LolMaRuiner
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
NikTheKek
Mercury
Level 27
God Stats
3W - 3L
1,742 SR
Queue Stats
95W - 158L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,776
525
1,605
8,098
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Crëps
Zhong Kui
12
2 / 1 / 0
6,778
616
4,335
8,426
5,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
13
3 / 0 / 1
7,342
667
1,757
3,326
1,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
XilexORG
Danzaburou
10
1 / 2 / 5
6,187
562
3,758
4,566
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
yarchik23
Cthulhu
10
4 / 2 / 2
6,056
551
2,830
4,622
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 2 / 3
4,714
429
959
2,502
943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 3 / 1
5,798
527
4,753
5,298
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
Levi-dMg
Janus
11
2 / 4 / 0
6,313
574
5,535
6,767
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LolMaRuiner
Nemesis
8
0 / 2 / 0
4,968
452
1,571
3,674
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
NikTheKek
Mercury
8
1 / 2 / 2
5,396
491
1,679
6,551
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
6
6
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
3
0.75
W
2
1
2
3
W
Zhong Kui
Crëps
Zhong Kui
2
1
0
2
L
3
3
1
1.17
L
Janus
Levi-dMg
Janus
2
4
0
0.5
L
Nemesis
LolMaRuiner
Nemesis
0
2
0
0
L
Mercury
NikTheKek
Mercury
1
2
2
1
W
Odin
3
0
1
3.5
W
Danzaburou
XilexORG
Danzaburou
1
2
5
1.75
W
Cthulhu
yarchik23
Cthulhu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
14,497
29,038
Taken
24,792
13,621
Mitigated
7,610
11,658
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
959
232
70
272
2,502
943
0
853
1,499
5,030
0
W
1,605
624
0
4,253
8,098
2,352
0
789
7,251
0
20,242
W
Zhong Kui
Crëps
Zhong Kui
4,335
293
0
4,980
8,426
5,740
0
4,202
3,642
39,887
0
L
4,753
2,012
0
1,195
5,298
1,931
0
1,405
3,713
0
26,804
L
Janus
Levi-dMg
Janus
5,535
520
0
2,020
6,767
2,064
669
3,338
3,429
27,815
0
L
Nemesis
LolMaRuiner
Nemesis
1,571
453
0
157
3,674
985
66
0
3,674
0
16,422
L
Mercury
NikTheKek
Mercury
1,679
894
0
1,855
6,551
1,687
0
1,209
5,312
0
21,033
W
Odin
1,757
464
0
1,414
3,326
1,510
441
0
3,326
0
38,661
W
Danzaburou
XilexORG
Danzaburou
3,758
1,485
0
552
4,566
1,320
1,196
155
4,411
0
28,955
W
Cthulhu
yarchik23
Cthulhu
2,830
276
0
459
4,622
2,699
0
708
3,914
11,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
27,189
284
Minions Killed
212
0
Camps Cleared
0
1,044,729
Distance Traveled
915,862
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,714
429
11
1
0
94,881
1
W
Kali
5,776
525
40
4
0
197,405
0
W
Zhong Kui
6,778
616
74
7
0
203,597
0
L
Neith
5,798
527
51
5
0
193,421
1
L
Janus
6,313
574
63
6
0
199,365
4
L
Nemesis
4,968
452
38
3
0
193,470
4
L
Mercury
5,396
491
49
4
0
234,725
1
W
Odin
7,342
667
103
9
0
210,841
1
W
Danzaburou
6,187
562
47
4
0
195,645
0
W
Cthulhu
6,056
551
20
2
0
237,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role