Player Matchup

Ra
Ra
ADM_NICOLLAS490
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Jesuluck
Medusa
Level 18
God Stats
90W - 107L
1,540 SR
Queue Stats
1,085W - 1,204L
1,473 Elo+
Party 2
Zeus
Zeus
MarquinhoDoSexo
Zeus
Level 11
God Stats
5W - 9L
1,494 SR
Queue Stats
6W - 11L
1,424 Elo+
Party 2
Discordia
Discordia
Zanardi_
Discordia
Level 18
God Stats
70W - 68L
1,469 SR
Queue Stats
627W - 662L
1,458 Elo+
Party 2
Skadi
Skadi
somevegandude
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,471 Elo+

VS

Team Averages
Level 21
1,597 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
ArnoldSuaheka
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,775 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1
Neith
Neith
Leonardo1835
Neith
Level 19
God Stats
17W - 10L
1,473 SR
Queue Stats
29W - 27L
1,494 Elo+
Solo
Discordia
Discordia
Loan015
Discordia
Level 26
God Stats
6W - 7L
1,502 SR
Queue Stats
87W - 65L
1,496 Elo+
Solo
Zeus
Zeus
PedroArthur2812
Zeus
Level 11
God Stats
5W - 4L
1,461 SR
Queue Stats
26W - 17L
1,586 Elo+
Solo
Ymir
Ymir
jorgumand
Ymir
Level 44
God Stats
1W - 0L
1,775 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 5
8,841
884
3,486
12,874
4,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Jesuluck
Medusa
17
6 / 5 / 4
11,344
1,134
9,043
17,572
6,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
1 / 12 / 4
9,521
952
9,683
14,496
4,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
Zanardi_
Discordia
16
2 / 5 / 3
9,653
965
8,852
12,397
4,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 8
10,193
1,019
13,591
16,520
5,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

38

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArnoldSuaheka
Morgan Le Fay
16
3 / 3 / 12
10,331
1,033
5,413
8,419
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 1 / 19
11,967
1,197
12,638
9,139
4,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Loan015
Discordia
17
5 / 1 / 14
11,259
1,126
14,974
6,375
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
18 / 3 / 14
12,783
1,278
29,123
8,826
3,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
18
4 / 3 / 23
12,053
1,205
8,341
15,635
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
122
11
Kills
40
40
Deaths
11
24
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
W
Morgan Le Fay
ArnoldSuaheka
Morgan Le Fay
3
3
12
3
L
Medusa
Jesuluck
Medusa
6
5
4
1.6
W
10
1
19
19.5
W
Discordia
Loan015
Discordia
5
1
14
12
L
1
12
4
0.25
W
18
3
14
8.33
L
Discordia
Zanardi_
Discordia
2
5
3
0.7
W
Ymir
4
3
23
5.17
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
70,489
73,859
Taken
48,394
27,131
Mitigated
32,216
2,335
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,486
649
164
76
12,874
4,911
0
10,306
2,568
7,456
0
W
Morgan Le Fay
ArnoldSuaheka
Morgan Le Fay
5,413
1,115
0
1,162
8,419
3,817
0
4,175
4,244
25,015
0
L
Medusa
Jesuluck
Medusa
9,043
4,027
0
933
17,572
6,811
0
14,594
2,978
0
26,043
W
12,638
8,256
0
545
9,139
4,524
0
4,550
4,589
0
27,129
W
Discordia
Loan015
Discordia
14,974
97
0
217
6,375
2,083
0
3,186
3,189
31,799
0
L
9,683
729
0
289
14,496
4,914
0
10,336
4,160
25,119
0
W
29,123
2,083
0
0
8,826
3,883
0
4,772
4,054
44,789
0
L
Discordia
Zanardi_
Discordia
8,852
604
40
440
12,397
4,528
0
9,953
2,444
26,917
0
W
Ymir
8,341
1,068
0
816
15,635
17,909
0
5,338
10,297
14,184
0
L
13,591
5,909
0
393
16,520
5,967
0
12,662
3,858
0
29,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
58,393
141
Minions Killed
172
4
Camps Cleared
7
798,110
Distance Traveled
830,355
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,841
884
5
1
1
118,687
0
W
Morgan Le Fay
10,331
1,033
59
6
3
147,853
0
L
Medusa
11,344
1,134
34
3
0
192,137
0
W
Neith
11,967
1,197
28
3
0
166,324
0
W
Discordia
11,259
1,126
36
4
2
155,700
1
L
Zeus
9,521
952
45
5
0
130,255
0
W
Zeus
12,783
1,278
38
4
1
186,797
0
L
Discordia
9,653
965
27
3
0
171,768
0
W
Ymir
12,053
1,205
11
1
1
173,681
0
L
Skadi
10,193
1,019
30
3
3
185,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role