Player Matchup

Sol
Sol
Platinum III
Alter_Spear
Sol
Platinum III
Level 160
God Stats
37W - 19L
1,677 SR
Queue Stats
505W - 543L
1,753 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
NecxCarlos
Ah Muzen Cab
Gold V
Level 109
God Stats
6W - 2L
1,524 SR
Queue Stats
16W - 13L
1,615 MMR
Solo
Achilles
Achilles
Platinum II
SatoriDarkness21
Achilles
Platinum II
Level 126
God Stats
25W - 23L
1,530 SR
Queue Stats
498W - 537L
1,833 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,577 SR
1,734 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,495 SR
1,555 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
SirLagsAndFrags
Poseidon
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,583 MMR
Party 1
Bacchus
Bacchus
Silver I
twan1
Bacchus
Silver I
Level 122
God Stats
0W - 1L
1,484 SR
Queue Stats
8W - 6L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
8,718
872
13,923
10,904
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
NecxCarlos
Ah Muzen Cab
13
5 / 5 / 5
8,557
856
9,329
8,007
3,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 10
7,720
772
5,921
13,625
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
GilgameshPersephoneAthenaDanzaburouCthulhu

VS

Bans
TiamatScyllaCabrakanAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 6 / 5
8,949
895
10,757
16,296
10,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
12
4 / 4 / 7
8,143
814
8,453
8,420
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
twan1
Bacchus
11
2 / 2 / 6
7,878
788
3,714
10,667
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
12
Kills
12
12
Deaths
12
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
6
5
1.42
W
6
2
5
4.25
W
Ah Muzen Cab
NecxCarlos
Ah Muzen Cab
5
5
5
1.5
W
1
5
10
1.2
L
Poseidon
4
4
7
1.88
L
Bacchus
twan1
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
22,924
32,536
Taken
35,383
18,168
Mitigated
23,718
11,571
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,757
2,546
0
5,600
16,296
10,742
797
6,279
9,668
379
25,698
W
13,923
5,738
0
5,503
10,904
4,432
791
4,404
6,500
37,060
1,641
W
Ah Muzen Cab
NecxCarlos
Ah Muzen Cab
9,329
2,159
0
1,405
8,007
3,008
1,630
3,038
4,969
0
35,095
W
5,921
1,558
405
4,258
13,625
10,728
322
4,900
8,725
0
12,948
L
Poseidon
8,453
937
0
1,450
8,420
3,121
345
1,993
6,277
34,361
0
L
Bacchus
twan1
Bacchus
3,714
185
0
1,476
10,667
9,855
360
5,116
5,442
10,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
24,970
133
Minions Killed
114
0
Camps Cleared
0
555,863
Distance Traveled
564,630
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,949
895
42
4
0
175,931
2
W
Sol
8,718
872
43
4
0
170,588
0
W
Ah Muzen Cab
8,557
856
71
7
0
188,655
1
W
Achilles
7,720
772
19
2
0
196,620
2
L
Poseidon
8,143
814
67
7
0
183,238
0
L
Bacchus
7,878
788
5
1
0
205,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role