Player Matchup

Ullr
Ullr
BigSmeatt
Ullr
Level 25
God Stats
11W - 6L
1,793 SR
Queue Stats
65W - 37L
1,713 Elo+
Solo
Yemoja
Yemoja
KINGCOLD711
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,768 Elo+
Solo
Janus
Janus
MrRu4niK
Janus
Level 18
God Stats
6W - 4L
1,597 SR
Queue Stats
82W - 73L
1,498 Elo+
Solo
Bakasura
Bakasura
StickTok
Bakasura
Level 28
God Stats
8W - 7L
1,523 SR
Queue Stats
83W - 72L
1,498 Elo+
Solo
Tiamat
Tiamat
Torment8700
Tiamat
Level 10
God Stats
5W - 2L
1,745 SR
Queue Stats
13W - 6L
1,693 Elo+
Solo
Team Averages
Level 17
1,631 SR
1,634 Elo+

VS

Team Averages
Level 20
1,542 SR
1,564 Elo+
Tiamat
Tiamat
Galaxy Lxser
Tiamat
Level 23
God Stats
13W - 9L
1,577 SR
Queue Stats
14W - 11L
1,445 Elo+
Solo
Aphrodite
Aphrodite
Kyl3-MoonHead
Aphrodite
Level 27
God Stats
2W - 3L
1,445 SR
Queue Stats
11W - 7L
1,624 Elo+
Solo
Artemis
Artemis
Tempora88
Artemis
Level 7
God Stats
2W - 1L
1,657 SR
Queue Stats
67W - 14L
1,705 Elo+
Solo
Mercury
Mercury
WillowsDay
Mercury
Level 26
God Stats
19W - 21L
1,563 SR
Queue Stats
246W - 203L
1,503 Elo+
Solo
Hera
Hera
textile-victory1
Hera
Level 17
God Stats
2W - 4L
1,466 SR
Queue Stats
24W - 22L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
8 / 4 / 4
15,719
655
20,510
28,727
13,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
3
0 / 0 / 0
7,665
319
0
0
0
Janus
MrRu4niK
Janus
20
3 / 6 / 3
13,627
568
9,660
15,785
6,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
StickTok
Bakasura
20
5 / 3 / 3
14,344
598
8,457
19,294
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
9 / 3 / 3
15,001
625
26,109
23,806
28,728
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
1 / 5 / 3
10,883
453
6,161
17,715
10,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Kyl3-MoonHead
Aphrodite
19
4 / 5 / 4
11,234
468
7,817
21,576
19,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Tempora88
Artemis
20
5 / 5 / 4
12,348
515
26,091
17,704
6,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WillowsDay
Mercury
9
0 / 6 / 1
7,687
320
3,138
8,659
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 4 / 2
13,217
551
10,472
16,423
6,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
25
Kills
16
16
Deaths
25
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
8
4
4
2.5
L
Tiamat
1
5
3
0.5
W
Yemoja
0
0
0
0
L
Aphrodite
Kyl3-MoonHead
Aphrodite
4
5
4
1.2
W
Janus
MrRu4niK
Janus
3
6
3
0.75
W
Bakasura
StickTok
Bakasura
5
3
3
2.17
L
Artemis
Tempora88
Artemis
5
5
4
1.4
W
Tiamat
9
3
3
3.5
L
Mercury
WillowsDay
Mercury
0
6
1
0.08
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,736
Damage
53,679
87,612
Taken
82,077
57,083
Mitigated
45,369
37,407
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
20,510
9,800
0
15,685
28,727
13,379
9,701
6,068
22,659
0
138,325
L
Tiamat
6,161
1,191
0
3,898
17,715
10,013
0
10,981
5,885
69,451
0
W
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Kyl3-MoonHead
Aphrodite
7,817
581
5,239
11,065
21,576
19,556
500
8,513
12,511
41,233
0
W
Janus
MrRu4niK
Janus
9,660
1,213
0
3,713
15,785
6,486
1,067
3,559
12,226
89,946
0
W
Bakasura
StickTok
Bakasura
8,457
5,915
0
6,793
19,294
8,490
2,329
5,364
13,930
0
108,059
L
Artemis
Tempora88
Artemis
26,091
14,995
0
4,151
17,704
6,978
75
5,238
12,349
0
105,063
W
Tiamat
26,109
3,218
0
11,216
23,806
28,728
3,369
9,459
14,347
107,056
0
L
Mercury
WillowsDay
Mercury
3,138
1,888
0
171
8,659
2,674
948
4,241
4,276
0
21,927
L
10,472
2,862
317
3,243
16,423
6,148
153
6,001
10,396
71,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,356
Gold Earned
55,369
799
Minions Killed
564
0
Camps Cleared
0
1,727,805
Distance Traveled
1,915,312
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,719
655
203
8
0
402,577
1
L
Tiamat
10,883
453
139
6
0
437,888
0
W
Yemoja
7,665
319
0
0
0
349
0
L
Aphrodite
11,234
468
69
3
0
421,558
6
W
Janus
13,627
568
185
8
0
410,041
6
W
Bakasura
14,344
598
205
9
0
506,318
3
L
Artemis
12,348
515
152
6
0
399,928
8
W
Tiamat
15,001
625
206
9
0
408,520
1
L
Mercury
7,687
320
46
2
0
221,550
3
L
Hera
13,217
551
158
7
0
434,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role