Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
A1Dinero
Horus
Level 65
God Stats
1W - 0L
1,910 SR
Queue Stats
9W - 7L
1,532 Elo+
Party 1
Bastet
Bastet
BGEZZY0927
Bastet
Level 123
God Stats
1W - 0L
1,276 SR
Queue Stats
83W - 77L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
ivycruzz
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
saucejones22
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,646 Elo+
Party 1
Team Averages
Level 105
1,537 SR
1,547 Elo+

VS

Team Averages
Level 80
1,495 SR
1,394 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Mantrelltyrone8
Jing Wei
Level 109
God Stats
0W - 3L
1,266 SR
Queue Stats
561W - 595L
1,409 Elo+
Solo
Rama
Rama
TakableBullet
Rama
Level 86
God Stats
3W - 5L
1,704 SR
Queue Stats
288W - 297L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
oZiio-
Ah Puch
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
He Bo
He Bo
zXzMaVrIcKzXz
He Bo
Level 109
God Stats
8W - 6L
1,506 SR
Queue Stats
366W - 365L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 5 / 15
10,547
703
18,697
15,891
14,422
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
A1Dinero
Horus
19
6 / 1 / 21
11,504
767
13,540
20,896
21,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
BGEZZY0927
Bastet
17
4 / 3 / 17
10,532
702
14,886
17,186
8,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ivycruzz
Danzaburou
19
4 / 1 / 18
11,148
743
15,267
13,311
7,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
saucejones22
Jing Wei
19
10 / 4 / 12
11,582
772
17,856
13,105
6,430
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 5 / 8
9,357
624
4,588
28,423
23,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
17
3 / 5 / 7
10,123
675
12,890
14,840
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 6
9,729
649
11,592
15,752
6,696
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
oZiio-
Ah Puch
15
1 / 5 / 7
8,655
577
11,336
11,604
4,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 7 / 6
9,831
655
21,749
14,852
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
28
Kills
14
14
Deaths
28
83
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
5
15
2.3
L
Guan Yu
 
Guan Yu
2
5
8
1.2
W
Horus
A1Dinero
Horus
6
1
21
16.5
W
Bastet
BGEZZY0927
Bastet
4
3
17
4.17
L
Jing Wei
3
5
7
1.3
L
4
6
6
1.17
W
Danzaburou
ivycruzz
Danzaburou
4
1
18
13
L
Ah Puch
oZiio-
Ah Puch
1
5
7
0.9
W
Jing Wei
saucejones22
Jing Wei
10
4
12
4
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,246
Damage
62,155
80,389
Taken
85,471
57,960
Mitigated
46,844
32,959
Healing
36,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
18,697
936
2,050
1,152
15,891
14,422
710
5,758
10,133
26,912
0
L
Guan Yu
 
Guan Yu
4,588
707
9,217
12,434
28,423
23,693
0
3,737
24,686
0
7,840
W
Horus
A1Dinero
Horus
13,540
4,100
8,908
6,627
20,896
21,366
590
8,640
12,256
0
23,140
W
Bastet
BGEZZY0927
Bastet
14,886
3,603
1,969
1,432
17,186
8,671
901
5,922
11,264
0
21,423
L
Jing Wei
12,890
7,161
2,879
1,993
14,840
5,632
462
3,826
11,014
0
29,711
L
11,592
7,311
1,197
2,002
15,752
6,696
0
4,161
11,591
0
22,844
W
Danzaburou
ivycruzz
Danzaburou
15,267
3,358
4,557
3,782
13,311
7,071
2,199
6,369
6,942
0
45,002
L
Ah Puch
oZiio-
Ah Puch
11,336
140
1,185
1,110
11,604
4,681
0
2,732
8,872
22,122
0
W
Jing Wei
saucejones22
Jing Wei
17,856
11,396
1,088
1,394
13,105
6,430
2,450
6,396
6,709
0
38,250
L
21,749
459
2,669
1,715
14,852
6,142
245
4,241
10,611
36,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,313
Gold Earned
47,695
183
Minions Killed
136
0
Camps Cleared
0
1,409,395
Distance Traveled
1,214,522
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,547
703
16
1
0
269,323
1
L
Guan Yu
9,357
624
14
1
0
275,729
1
W
Horus
11,504
767
23
2
0
287,547
3
W
Bastet
10,532
702
19
1
0
320,465
1
L
Jing Wei
10,123
675
30
2
0
261,819
0
L
Rama
9,729
649
32
2
0
203,686
1
W
Danzaburou
11,148
743
57
4
0
280,979
0
L
Ah Puch
8,655
577
27
2
0
237,085
0
W
Jing Wei
11,582
772
68
5
0
251,081
0
L
He Bo
9,831
655
33
2
0
236,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role