Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EchoIsMyDog
Scylla
Level 157
God Stats
13W - 12L
1,604 SR
Queue Stats
1,183W - 1,241L
1,608 Elo+
Solo
Ra
Ra
Icycold5689
Ra
Level 110
God Stats
1W - 1L
1,849 SR
Queue Stats
181W - 167L
1,548 Elo+
Solo
Raijin
Raijin
JContention
Raijin
Level 133
God Stats
0W - 3L
1,189 SR
Queue Stats
251W - 291L
1,546 Elo+
Solo
Thanatos
Thanatos
iiKiDxDeaDPooL
Thanatos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,539 Elo+
Solo
Team Averages
Level 139
1,528 SR
1,548 Elo+

VS

Team Averages
Level 124
1,524 SR
1,567 Elo+
Vamana
Vamana
HardGamingOW
Vamana
Level 148
God Stats
2W - 3L
1,299 SR
Queue Stats
218W - 188L
1,581 Elo+
Party 1
Hel
Hel
LasagnaChesse
Hel
Level 83
God Stats
1W - 0L
1,248 SR
Queue Stats
76W - 66L
1,644 Elo+
Party 1
Artio
Artio
ToNiCx2
Artio
Level 137
God Stats
7W - 4L
1,797 SR
Queue Stats
418W - 403L
1,577 Elo+
Solo
Scylla
Scylla
about_6_ninjas
Scylla
Level 126
God Stats
9W - 4L
1,628 SR
Queue Stats
379W - 363L
1,563 Elo+
Solo
Tiamat
Tiamat
rigiicerocksteel
Tiamat
Level 128
God Stats
2W - 1L
1,647 SR
Queue Stats
107W - 121L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 5 / 1
7,205
721
8,518
14,086
14,337
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
3 / 3 / 3
7,539
754
11,975
6,894
2,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 3
7,062
706
9,824
10,023
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
13
2 / 4 / 3
7,753
775
4,787
8,437
2,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
13
2 / 3 / 3
7,262
726
7,731
9,830
3,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
8 / 2 / 9
10,357
1,036
11,504
16,827
15,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 0 / 14
8,442
844
6,014
10,598
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
ToNiCx2
Artio
13
1 / 3 / 12
7,809
781
3,667
15,597
14,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 9
9,005
901
15,298
9,336
4,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 10
8,780
878
10,529
9,207
7,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
8
Kills
19
19
Deaths
8
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
1
0.3
L
Scylla
3
3
3
1.5
W
Vamana
8
2
9
6.25
L
0
4
3
0.38
L
Raijin
2
4
3
0.88
W
1
0
14
8
W
Artio
ToNiCx2
Artio
1
3
12
2.33
W
4
2
9
4.25
L
Thanatos
2
3
3
1.17
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,835
Damage
47,012
49,270
Taken
61,565
27,451
Mitigated
47,456
22,812
Healing
43,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,518
955
1,238
3,482
14,086
14,337
0
10,398
3,688
15,627
0
L
Scylla
11,975
558
1,335
968
6,894
2,437
0
4,546
2,348
19,750
0
W
Vamana
11,504
4,310
1,920
3,695
16,827
15,250
737
6,971
9,586
0
24,175
L
9,824
828
5,852
3,012
10,023
4,245
0
6,456
3,567
23,938
0
L
Raijin
4,787
487
1,395
894
8,437
2,994
0
6,290
2,147
14,986
0
W
6,014
304
17,632
7,891
10,598
5,920
795
8,094
2,234
8,016
0
W
Artio
ToNiCx2
Artio
3,667
282
3,018
2,197
15,597
14,640
477
7,605
7,782
5,597
0
W
15,298
785
1,558
1,868
9,336
4,271
680
5,844
3,312
35,548
0
L
Thanatos
7,731
187
0
4,636
9,830
3,438
0
7,818
2,012
0
9,679
W
10,529
520
1,589
1,805
9,207
7,375
474
5,600
3,547
22,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
44,393
97
Minions Killed
118
0
Camps Cleared
0
798,565
Distance Traveled
1,026,291
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,205
721
15
2
0
155,666
3
L
Scylla
7,539
754
22
2
0
161,808
1
W
Vamana
10,357
1,036
28
3
0
211,940
0
L
Ra
7,062
706
36
4
0
171,331
1
L
Raijin
7,753
775
21
2
0
125,326
2
W
Hel
8,442
844
10
1
0
225,675
0
W
Artio
7,809
781
7
1
0
191,514
1
W
Scylla
9,005
901
46
5
0
179,466
1
L
Thanatos
7,262
726
3
0
0
184,434
3
W
Tiamat
8,780
878
27
3
0
217,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role