Player Matchup

Yemoja
Yemoja
Shadonut
Yemoja
Level 7
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TheGodlyKiller13
Hou Yi
Level 63
God Stats
0W - 4L
1,425 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 2
Chaac
Chaac
TheRealDirtyRat
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,194 Elo+
Party 2
Team Averages
Level 27
1,494 SR
1,353 Elo+

VS

Team Averages
Level 75
1,542 SR
1,514 Elo+
Medusa
Medusa
Gpancake
Medusa
Level 25
God Stats
14W - 14L
1,591 SR
Queue Stats
94W - 95L
1,570 Elo+
Party 1
Da Ji
Da Ji
LionOfYeshua
Da Ji
Level 94
God Stats
1W - 1L
1,341 SR
Queue Stats
25W - 36L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
Papasha41
Baron Samedi
Level 105
God Stats
62W - 41L
1,694 SR
Queue Stats
327W - 263L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Shadonut
Yemoja
14
2 / 8 / 2
10,291
605
2,691
15,179
10,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 4
10,641
626
6,370
14,118
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 9 / 1
11,126
654
11,996
21,169
21,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gpancake
Medusa
17
7 / 4 / 10
12,598
741
12,686
11,611
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 10
10,990
646
4,445
9,626
4,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Baron Samedi
Papasha41
Baron Samedi
17
12 / 1 / 7
13,186
776
25,135
14,069
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
20
20
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gpancake
Medusa
7
4
10
3
W
1
1
10
6
W
Baron Samedi
Papasha41
Baron Samedi
12
1
7
15.5
L
Yemoja
Shadonut
Yemoja
2
8
2
0.38
L
0
3
4
0.67
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
42,266
50,466
Taken
35,306
37,008
Mitigated
17,030
5,927
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gpancake
Medusa
12,686
6,376
1,193
505
11,611
5,061
1,952
824
10,787
0
54,055
W
4,445
450
0
0
9,626
4,525
0
394
9,232
0
31,208
W
Baron Samedi
Papasha41
Baron Samedi
25,135
1,091
2,034
8,003
14,069
7,444
1,131
1,473
12,596
65,673
0
L
Yemoja
Shadonut
Yemoja
2,691
262
1,498
200
15,179
10,607
0
8,000
7,179
17,495
0
L
6,370
1,999
0
847
14,118
4,967
0
6,712
7,406
0
52,475
L
11,996
1,824
0
3,382
21,169
21,434
0
10,423
10,746
0
42,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,058
Gold Earned
36,774
161
Minions Killed
200
0
Camps Cleared
0
794,683
Distance Traveled
933,222
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,598
741
85
5
0
308,617
5
W
Da Ji
10,990
646
50
3
0
330,489
0
W
Baron Samedi
13,186
776
65
4
0
294,116
2
L
Yemoja
10,291
605
27
2
0
192,969
1
L
Hou Yi
10,641
626
102
6
0
303,134
2
L
Chaac
11,126
654
32
2
0
298,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role