Player Matchup

Ymir
Ymir
Adrian14dic
Ymir
Level 13
God Stats
25W - 24L
1,113 SR
Queue Stats
246W - 279L
1,175 Elo+
Party 1
Chang'e
Chang'e
AliCat6
Chang'e
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,258 Elo+
Solo
Bakasura
Bakasura
Jose_Cartoon
Bakasura
Level 21
God Stats
15W - 12L
1,500 SR
Queue Stats
180W - 226L
1,223 Elo+
Party 1
Neith
Neith
ScionRecord1898
Neith
Level 5
God Stats
1W - 0L
1,325 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Olorun
Olorun
Zymir2206
Olorun
Level 13
God Stats
35W - 39L
1,345 SR
Queue Stats
46W - 69L
1,151 Elo+
Solo
Team Averages
Level 11
1,357 SR
1,261 Elo+

VS

Team Averages
Level 11
1,377 SR
1,215 Elo+
Nemesis
Nemesis
Dayglow206
Nemesis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 117L
1,346 Elo+
Solo
Hercules
Hercules
Evil-Dead
Hercules
Level 7
God Stats
39W - 48L
1,239 SR
Queue Stats
343W - 392L
1,186 Elo+
Solo
Chang'e
Chang'e
KyeAsher
Chang'e
Level 22
God Stats
13W - 30L
1,272 SR
Queue Stats
95W - 132L
1,284 Elo+
Solo
Ares
Ares
etiilu
Ares
Level 5
God Stats
0W - 3L
1,175 SR
Queue Stats
0W - 3L
1,078 Elo+
Solo
Kali
Kali
maikl-mihailkobe
Kali
Level 6
God Stats
1W - 6L
1,696 SR
Queue Stats
12W - 23L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 18
15,736
1,124
22,122
14,643
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
AliCat6
Chang'e
19
4 / 2 / 17
13,122
937
12,022
11,911
4,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Jose_Cartoon
Bakasura
20
8 / 1 / 21
13,954
997
15,407
13,881
11,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 4 / 18
14,168
1,012
33,228
12,084
5,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Zymir2206
Olorun
19
3 / 3 / 21
12,974
927
8,299
14,506
6,993
Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dayglow206
Nemesis
17
3 / 9 / 2
12,069
862
18,101
23,479
9,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Evil-Dead
Hercules
17
1 / 7 / 2
11,415
815
11,507
20,920
13,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
KyeAsher
Chang'e
18
1 / 7 / 2
12,392
885
9,467
25,479
11,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
etiilu
Ares
15
0 / 4 / 0
10,511
751
251
7,623
5,040
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 10 / 1
12,862
919
18,410
24,901
12,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
17
36
Kills
10
10
Deaths
37
95
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
0
18
20
W
Chang'e
AliCat6
Chang'e
4
2
17
6.25
L
Nemesis
Dayglow206
Nemesis
3
9
2
0.44
L
Hercules
Evil-Dead
Hercules
1
7
2
0.29
W
Bakasura
Jose_Cartoon
Bakasura
8
1
21
18.5
L
Chang'e
KyeAsher
Chang'e
1
7
2
0.29
W
10
4
18
4.75
W
Olorun
Zymir2206
Olorun
3
3
21
4.5
L
Ares
etiilu
Ares
0
4
0
0
L
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,078
Damage
57,736
67,025
Taken
102,402
49,790
Mitigated
52,311
14,094
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,122
5,602
0
1,168
14,643
20,743
0
3,945
10,698
43,603
0
W
Chang'e
AliCat6
Chang'e
12,022
2,097
2,309
2,700
11,911
4,993
0
451
11,460
25,280
0
L
Nemesis
Dayglow206
Nemesis
18,101
6,489
0
2,194
23,479
9,431
0
10,720
12,649
0
31,931
L
Hercules
Evil-Dead
Hercules
11,507
3,620
0
2,816
20,920
13,304
0
10,574
9,775
0
19,756
W
Bakasura
Jose_Cartoon
Bakasura
15,407
12,150
0
379
13,881
11,236
0
2,190
11,691
0
30,896
L
Chang'e
KyeAsher
Chang'e
9,467
2,957
838
2,597
25,479
11,555
0
8,028
17,244
38,661
0
W
33,228
21,198
0
3,472
12,084
5,825
0
2,073
10,011
0
52,531
W
Olorun
Zymir2206
Olorun
8,299
4,686
1,618
2,448
14,506
6,993
0
1,059
13,447
16,069
0
L
Ares
etiilu
Ares
251
0
0
0
7,623
5,040
0
2,474
4,995
5,589
0
L
18,410
7,135
0
3,002
24,901
12,981
0
10,647
13,711
0
26,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,954
Gold Earned
59,249
190
Minions Killed
138
3
Camps Cleared
10
1,081,735
Distance Traveled
887,702
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,736
1,124
42
3
1
243,292
1
W
Chang'e
13,122
937
18
1
2
219,750
0
L
Nemesis
12,069
862
23
2
5
281,461
0
L
Hercules
11,415
815
24
2
2
163,549
0
W
Bakasura
13,954
997
61
4
0
242,014
0
L
Chang'e
12,392
885
71
5
1
171,769
0
W
Neith
14,168
1,012
47
3
0
177,291
2
W
Olorun
12,974
927
22
2
0
199,388
0
L
Ares
10,511
751
10
1
2
59,761
0
L
Kali
12,862
919
10
1
0
211,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role