Player Matchup

Loki
Loki
DaWizard1
Loki
Level 17
God Stats
11W - 6L
2,092 SR
Queue Stats
38W - 27L
1,616 Elo+
Solo
Mercury
Mercury
Profguito
Mercury
Level 28
God Stats
6W - 6L
1,598 SR
Queue Stats
101W - 59L
1,685 Elo+
Solo
Merlin
Merlin
VibeRite
Merlin
Level 5
God Stats
3W - 1L
1,800 SR
Queue Stats
11W - 8L
1,903 Elo+
Solo
Cthulhu
Cthulhu
XanderGems
Cthulhu
Level 17
God Stats
2W - 2L
1,287 SR
Queue Stats
56W - 42L
1,575 Elo+
Solo
Anhur
Anhur
zBalanced
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,707 Elo+
Solo
Team Averages
Level 16
1,656 SR
1,697 Elo+

VS

Team Averages
Level 43
1,481 SR
1,572 Elo+
Mercury
Mercury
Lezley_Chow
Mercury
Level 128
God Stats
2W - 4L
1,533 SR
Queue Stats
90W - 117L
1,531 Elo+
Party 1
Loki
Loki
NewToSmit3
Loki
Level 25
God Stats
31W - 28L
1,190 SR
Queue Stats
169W - 153L
1,590 Elo+
Solo
Ullr
Ullr
Priffindas
Ullr
Level 24
God Stats
60W - 30L
1,671 SR
Queue Stats
176W - 122L
1,649 Elo+
Solo
Chaac
Chaac
RevZP
Chaac
Level 26
God Stats
11W - 14L
1,486 SR
Queue Stats
71W - 59L
1,504 Elo+
Solo
Scylla
Scylla
TheBeardedOWL
Scylla
Level 12
God Stats
4W - 8L
1,528 SR
Queue Stats
82W - 101L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
10 / 4 / 3
16,213
624
27,403
20,056
9,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mercury
Profguito
Mercury
20
5 / 5 / 8
14,037
540
8,260
16,679
8,911
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
VibeRite
Merlin
20
7 / 5 / 8
14,526
559
18,844
14,853
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
XanderGems
Cthulhu
16
0 / 6 / 6
10,880
418
6,942
15,666
12,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
zBalanced
Anhur
20
12 / 6 / 3
15,908
612
23,637
29,708
12,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lezley_Chow
Mercury
20
4 / 7 / 4
14,314
551
6,722
23,881
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 8
12,333
474
11,900
21,186
18,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 5 / 7
15,354
591
21,944
25,001
8,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
RevZP
Chaac
18
2 / 9 / 5
12,042
463
9,483
27,672
28,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 8 / 5
12,750
490
9,757
17,161
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
34
Kills
25
26
Deaths
34
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
10
4
3
2.88
L
Mercury
Lezley_Chow
Mercury
4
7
4
0.86
L
5
5
8
1.8
L
11
5
7
2.9
W
Mercury
Profguito
Mercury
5
5
8
1.8
L
Chaac
RevZP
Chaac
2
9
5
0.5
L
3
8
5
0.69
W
Merlin
VibeRite
Merlin
7
5
8
2.2
W
Cthulhu
XanderGems
Cthulhu
0
6
6
0.5
W
Anhur
zBalanced
Anhur
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,086
Damage
59,806
96,962
Taken
114,901
49,445
Mitigated
71,578
26,690
Healing
25,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
27,403
10,328
0
6,398
20,056
9,721
0
325
19,731
0
120,001
L
Mercury
Lezley_Chow
Mercury
6,722
1,459
0
2,517
23,881
10,284
3,137
5,688
18,193
0
119,857
L
11,900
2,105
429
3,958
21,186
18,891
0
6,127
14,819
0
61,953
L
21,944
11,402
0
6,790
25,001
8,724
0
4,962
19,741
0
122,603
W
Mercury
Profguito
Mercury
8,260
4,686
0
812
16,679
8,911
2,180
1,587
15,092
0
101,406
L
Chaac
RevZP
Chaac
9,483
1,156
0
7,875
27,672
28,044
0
3,546
23,468
0
53,877
L
9,757
1,376
0
3,707
17,161
5,635
0
6,714
10,367
65,262
0
W
Merlin
VibeRite
Merlin
18,844
563
158
3,181
14,853
6,653
0
5,784
9,069
95,048
0
W
Cthulhu
XanderGems
Cthulhu
6,942
525
406
1,174
15,666
12,099
1,102
2,234
13,432
40,406
0
W
Anhur
zBalanced
Anhur
23,637
13,341
0
14,561
29,708
12,061
1,537
5,023
24,685
0
152,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,564
Gold Earned
66,793
748
Minions Killed
667
0
Camps Cleared
0
2,248,037
Distance Traveled
2,293,202
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,213
624
196
8
0
470,018
8
L
Mercury
14,314
551
203
8
0
510,975
8
L
Loki
12,333
474
89
3
0
487,337
3
L
Ullr
15,354
591
174
7
0
462,044
4
W
Mercury
14,037
540
141
5
0
499,895
3
L
Chaac
12,042
463
99
4
0
434,879
2
L
Scylla
12,750
490
102
4
0
397,967
2
W
Merlin
14,526
559
149
6
0
483,421
7
W
Cthulhu
10,880
418
65
3
0
411,884
0
W
Anhur
15,908
612
197
8
0
382,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role