Player Matchup

Neith
Neith
Adrianho_PL
Neith
Level 18
God Stats
59W - 47L
1,573 SR
Queue Stats
68W - 65L
1,471 Elo+
Solo
Izanami
Izanami
BliuDabi
Izanami
Level 28
God Stats
2W - 2L
1,746 SR
Queue Stats
107W - 78L
1,541 Elo+
Solo
Sol
Sol
Paleghst
Sol
Level 10
God Stats
11W - 8L
1,428 SR
Queue Stats
11W - 11L
1,257 Elo+
Solo
Ao Kuang
Ao Kuang
Willv_01
Ao Kuang
Level 6
God Stats
1W - 0L
1,356 SR
Queue Stats
1W - 1L
1,122 Elo+
Solo
Ares
Ares
jijimbo
Ares
Level 11
God Stats
1W - 1L
1,214 SR
Queue Stats
6W - 11L
1,309 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,340 Elo+

VS

Team Averages
Level 25
1,298 SR
1,366 Elo+
Vamana
Vamana
CrimsonBeefCake
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,370 Elo+
Party 1
Hel
Hel
Epic24Eric
Hel
Level 26
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 2L
1,370 Elo+
Party 1
Janus
Janus
IRhaastI
Janus
Level 22
God Stats
1W - 2L
1,098 SR
Queue Stats
63W - 53L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
JorgeSolano
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
411W - 412L
1,364 Elo+
Party 2
Thanatos
Thanatos
Living lMasTeR
Thanatos
Level 32
God Stats
102W - 114L
1,170 SR
Queue Stats
1,105W - 1,078L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 3
14,886
595
7,965
14,909
6,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
BliuDabi
Izanami
20
24 / 2 / 0
19,776
791
38,307
27,168
11,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 10 / 5
14,975
599
21,385
30,163
11,621
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Willv_01
Ao Kuang
9
0 / 6 / 0
9,544
382
133
7,967
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
jijimbo
Ares
12
0 / 13 / 2
10,117
405
456
17,076
14,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
8,571
343
2,124
10,784
4,427
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 6 / 4
11,708
468
9,279
21,111
18,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
IRhaastI
Janus
20
14 / 5 / 11
14,616
585
27,919
16,062
5,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
JorgeSolano
Gilgamesh
19
1 / 10 / 5
11,603
464
10,191
21,418
18,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
20
9 / 8 / 4
13,198
528
11,592
23,156
10,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
35
Kills
30
37
Deaths
36
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
6
3
1.42
W
Izanami
BliuDabi
Izanami
24
2
0
12
L
1
7
1
0.21
L
5
6
4
1.17
L
Janus
IRhaastI
Janus
14
5
11
3.9
L
Gilgamesh
JorgeSolano
Gilgamesh
1
10
5
0.35
L
Thanatos
9
8
4
1.38
W
4
10
5
0.65
W
Ao Kuang
Willv_01
Ao Kuang
0
6
0
0
W
Ares
jijimbo
Ares
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,246
Damage
61,105
97,283
Taken
92,531
45,933
Mitigated
57,517
33,759
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,965
5,075
0
3,745
14,909
6,529
4,483
6,012
8,809
0
77,294
W
Izanami
BliuDabi
Izanami
38,307
29,374
0
14,843
27,168
11,589
6,934
9,206
17,962
0
228,634
L
2,124
1,328
0
1,438
10,784
4,427
0
4,950
5,834
0
9,979
L
9,279
2,992
3,574
7,108
21,111
18,361
899
5,799
15,312
51,127
0
L
Janus
IRhaastI
Janus
27,919
1,927
0
759
16,062
5,795
3,866
5,162
10,900
100,555
0
L
Gilgamesh
JorgeSolano
Gilgamesh
10,191
2,652
0
1,622
21,418
18,924
1,547
2,308
19,110
0
58,116
L
Thanatos
11,592
2,791
0
12,056
23,156
10,010
0
4,170
18,986
0
90,120
W
21,385
10,836
0
14,777
30,163
11,621
5,170
15,033
15,130
109,346
0
W
Ao Kuang
Willv_01
Ao Kuang
133
38
0
36
7,967
2,162
0
1,737
6,230
22,067
0
W
Ares
jijimbo
Ares
456
456
0
358
17,076
14,032
0
7,218
9,858
2,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,298
Gold Earned
59,696
652
Minions Killed
482
0
Camps Cleared
0
1,632,614
Distance Traveled
1,970,570
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,886
595
130
5
0
427,958
0
W
Izanami
19,776
791
296
12
0
438,795
2
L
Vamana
8,571
343
9
0
0
272,746
0
L
Hel
11,708
468
76
3
0
367,630
0
L
Janus
14,616
585
151
6
0
459,931
0
L
Gilgamesh
11,603
464
102
4
0
406,751
0
L
Thanatos
13,198
528
144
6
0
463,512
0
W
Sol
14,975
599
184
7
0
372,022
0
W
Ao Kuang
9,544
382
37
1
0
208,615
0
W
Ares
10,117
405
5
0
0
185,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role