Player Matchup

Sobek
Sobek
JuJoHunter
Sobek
Level 29
God Stats
3W - 5L
1,566 SR
Queue Stats
31W - 28L
1,485 Elo+
Party 2
Thor
Thor
Scapin_94
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
899 Elo+
Party 3
Thoth
Thoth
WishnWashn
Thoth
Level 21
God Stats
2W - 2L
1,539 SR
Queue Stats
84W - 98L
1,296 Elo+
Solo
Hachiman
Hachiman
diskus2016
Hachiman
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 2
Apollo
Apollo
sharkempire
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,521 SR
1,336 Elo+

VS

Team Averages
Level 18
1,533 SR
1,166 Elo+
Khepri
Khepri
JumperBoomBox
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 169L
1,092 Elo+
Solo
Izanami
Izanami
Liupat
Izanami
Level 27
God Stats
17W - 11L
1,502 SR
Queue Stats
171W - 312L
1,259 Elo+
Party 1
Nemesis
Nemesis
OldSkullDunkan
Nemesis
Level 21
God Stats
8W - 4L
1,847 SR
Queue Stats
126W - 237L
1,162 Elo+
Party 1
King Arthur
King Arthur
SanAbey
King Arthur
Level 29
God Stats
2W - 3L
1,661 SR
Queue Stats
20W - 22L
1,393 Elo+
Solo
Kukulkan
Kukulkan
TearingMeteor0
Kukulkan
Level 5
God Stats
2W - 2L
1,156 SR
Queue Stats
2W - 5L
923 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 5 / 1
5,968
497
3,053
11,147
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
9
1 / 7 / 0
5,640
470
2,876
8,856
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
2 / 5 / 0
5,809
484
2,476
7,413
2,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
diskus2016
Hachiman
9
1 / 6 / 1
5,438
453
4,477
8,233
1,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Apollo
7
0 / 10 / 1
4,784
399
2,528
8,531
2,183
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,904
492
1,248
3,386
1,696
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Liupat
Izanami
12
9 / 2 / 3
7,456
621
13,929
10,128
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
10 / 1 / 2
7,783
649
5,555
7,833
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
SanAbey
King Arthur
12
8 / 0 / 4
7,773
648
5,691
6,089
2,968
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
4 / 2 / 2
7,314
610
5,588
6,403
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
31
33
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
5
1
0.3
W
0
1
7
3.5
W
Izanami
Liupat
Izanami
9
2
3
5.25
W
10
1
2
11
W
King Arthur
SanAbey
King Arthur
8
0
4
10
L
Thor
1
7
0
0.14
W
Kukulkan
4
2
2
2.5
L
Thoth
2
5
0
0.4
L
Hachiman
diskus2016
Hachiman
1
6
1
0.25
L
Apollo
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,410
Damage
32,011
44,180
Taken
33,839
14,702
Mitigated
12,906
7,254
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,053
504
0
3,678
11,147
5,360
139
430
10,717
11,390
0
W
1,248
244
147
514
3,386
1,696
858
149
3,237
9,277
0
W
Izanami
Liupat
Izanami
13,929
9,836
0
5,148
10,128
3,351
912
2,633
7,495
0
44,613
W
5,555
3,162
0
1,108
7,833
2,514
322
533
7,300
0
37,446
W
King Arthur
SanAbey
King Arthur
5,691
1,366
0
2,437
6,089
2,968
892
0
6,089
0
31,285
L
Thor
2,876
984
0
883
8,856
2,689
0
250
8,606
0
18,768
W
Kukulkan
5,588
645
0
1,890
6,403
2,377
1,864
2,214
4,189
37,688
0
L
Thoth
2,476
172
0
1,142
7,413
2,476
0
4,831
2,582
18,248
0
L
Hachiman
diskus2016
Hachiman
4,477
1,520
0
1,526
8,233
1,994
46
364
7,869
0
29,378
L
Apollo
2,528
998
0
25
8,531
2,183
16
961
7,570
0
11,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
36,230
142
Minions Killed
281
0
Camps Cleared
0
1,009,561
Distance Traveled
1,008,458
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,968
497
9
1
0
218,898
0
W
Khepri
5,904
492
12
1
0
186,045
0
W
Izanami
7,456
621
68
6
0
205,150
0
W
Nemesis
7,783
649
70
6
0
249,630
0
W
King Arthur
7,773
648
63
5
0
184,682
2
L
Thor
5,640
470
37
3
0
191,971
0
W
Kukulkan
7,314
610
68
6
0
182,951
0
L
Thoth
5,809
484
27
2
0
197,962
0
L
Hachiman
5,438
453
44
4
0
192,200
2
L
Apollo
4,784
399
25
2
0
208,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role