Player Matchup

Fenrir
Fenrir
Bronze III
Antidragonvenom
Fenrir
Bronze III
Level 40
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,468 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,531 SR
1,287 MMR
Serqet
Serqet
Silver I
Navyhunter534
Serqet
Silver I
Level 80
God Stats
1W - 3L
1,531 SR
Queue Stats
66W - 71L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,073
868
3,342
4,473
1,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
BakasuraCabrakanAh Muzen CabAwilix

VS

Bans
ChaacTyrGilgameshYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,520
789
3,135
5,354
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,342
Damage
3,135
4,473
Taken
5,354
1,404
Mitigated
2,344
528
Healing
761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,342
687
0
528
4,473
1,404
39
0
4,035
0
15,845
L
3,135
644
0
761
5,354
2,344
0
0
5,354
0
19,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,073
Gold Earned
5,520
28
Minions Killed
39
0
Camps Cleared
0
161,602
Distance Traveled
144,327
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,073
868
28
4
0
161,602
1
L
Serqet
5,520
789
39
6
0
144,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role