Player Matchup

Cthulhu
Cthulhu
GodFallenz
Cthulhu
Level 23
God Stats
17W - 6L
1,550 SR
Queue Stats
79W - 63L
1,421 Elo+
Solo
Eset
Eset
Neptune000
Eset
Level 80
God Stats
3W - 4L
1,252 SR
Queue Stats
102W - 136L
1,401 Elo+
Party 2
Neith
Neith
SharperWeevil53
Neith
Level 19
God Stats
33W - 40L
1,331 SR
Queue Stats
38W - 59L
1,296 Elo+
Party 2
Zeus
Zeus
ThomasDK59250
Zeus
Level 27
God Stats
5W - 11L
1,348 SR
Queue Stats
59W - 64L
1,463 Elo+
Party 2
Artemis
Artemis
lGrosTonyl
Artemis
Level 5
God Stats
2W - 1L
1,457 SR
Queue Stats
7W - 5L
1,393 Elo+
Party 2
Team Averages
Level 31
1,388 SR
1,395 Elo+

VS

Team Averages
Level 11
1,325 SR
1,391 Elo+
Ares
Ares
Dark782
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,660 Elo+
Party 1
Kukulkan
Kukulkan
KUSHprophet
Kukulkan
Level 21
God Stats
3W - 5L
1,216 SR
Queue Stats
61W - 56L
1,434 Elo+
Solo
Hachiman
Hachiman
Pablelko
Hachiman
Level 12
God Stats
2W - 2L
1,126 SR
Queue Stats
4W - 6L
1,187 Elo+
Solo
Gilgamesh
Gilgamesh
Umflufu
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Zeus
Zeus
dimacyber
Zeus
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
12W - 19L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodFallenz
Cthulhu
20
6 / 3 / 30
12,446
1,131
18,960
22,922
18,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
9 / 2 / 15
12,355
1,123
10,006
10,859
4,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
9 / 1 / 13
11,960
1,087
12,923
12,232
4,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
19 / 1 / 17
14,378
1,307
22,093
7,720
3,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
lGrosTonyl
Artemis
17
4 / 5 / 20
11,054
1,005
16,949
10,205
4,437
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dark782
Ares
16
2 / 9 / 6
10,091
917
10,133
21,587
18,853
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
KUSHprophet
Kukulkan
17
2 / 7 / 8
10,810
983
16,704
13,698
6,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Pablelko
Hachiman
16
5 / 9 / 2
11,360
1,033
8,507
16,569
6,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Umflufu
Gilgamesh
16
1 / 11 / 6
9,786
890
8,410
17,507
8,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
17
2 / 11 / 7
10,466
951
17,070
17,078
6,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
41
47
Kills
12
12
Deaths
47
95
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
Dark782
Ares
2
9
6
0.56
W
Cthulhu
GodFallenz
Cthulhu
6
3
30
7
L
Kukulkan
KUSHprophet
Kukulkan
2
7
8
0.86
W
9
2
15
8.25
L
Hachiman
Pablelko
Hachiman
5
9
2
0.67
W
9
1
13
15.5
W
19
1
17
27.5
L
Gilgamesh
Umflufu
Gilgamesh
1
11
6
0.36
L
Zeus
2
11
7
0.5
W
Artemis
lGrosTonyl
Artemis
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,931
Damage
60,824
63,938
Taken
86,439
35,501
Mitigated
46,246
12,557
Healing
846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dark782
Ares
10,133
524
0
0
21,587
18,853
0
15,528
5,717
15,616
0
W
Cthulhu
GodFallenz
Cthulhu
18,960
1,827
691
5,975
22,922
18,474
0
13,623
9,157
30,589
0
L
Kukulkan
KUSHprophet
Kukulkan
16,704
2,055
0
183
13,698
6,374
0
6,390
7,162
63,083
0
W
10,006
1,712
1,173
1,582
10,859
4,472
0
7,463
3,396
23,462
0
L
Hachiman
Pablelko
Hachiman
8,507
3,205
0
462
16,569
6,462
0
8,274
8,073
0
19,327
W
12,923
7,102
0
1,510
12,232
4,870
0
10,176
2,056
0
39,968
W
22,093
6,651
0
1,178
7,720
3,248
0
5,772
1,948
39,793
0
L
Gilgamesh
Umflufu
Gilgamesh
8,410
1,420
0
113
17,507
8,180
0
9,650
7,497
0
19,680
L
Zeus
17,070
2,128
0
88
17,078
6,377
0
9,886
6,931
43,188
0
W
Artemis
lGrosTonyl
Artemis
16,949
11,349
0
448
10,205
4,437
0
6,873
3,332
0
28,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,193
Gold Earned
52,513
195
Minions Killed
197
4
Camps Cleared
5
906,440
Distance Traveled
914,293
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,091
917
1
0
0
180,976
0
W
Cthulhu
12,446
1,131
22
2
0
213,607
0
L
Kukulkan
10,810
983
98
9
3
205,382
1
W
Eset
12,355
1,123
36
3
1
185,961
0
L
Hachiman
11,360
1,033
27
2
1
186,346
0
W
Neith
11,960
1,087
51
5
2
180,097
0
W
Zeus
14,378
1,307
51
5
1
185,927
0
L
Gilgamesh
9,786
890
19
2
1
168,830
2
L
Zeus
10,466
951
52
5
0
172,759
0
W
Artemis
11,054
1,005
35
3
0
140,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role