Player Matchup

Nemesis
Nemesis
DaddyUnknown
Nemesis
Level 28
God Stats
10W - 13L
1,337 SR
Queue Stats
212W - 194L
1,555 Elo+
Solo
Ymir
Ymir
Gotheals
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 91L
1,644 Elo+
Solo
Ullr
Ullr
Priffindas
Ullr
Level 24
God Stats
60W - 30L
1,689 SR
Queue Stats
176W - 122L
1,660 Elo+
Solo
Sun Wukong
Sun Wukong
yuccaman
Sun Wukong
Level 16
God Stats
1W - 1L
1,737 SR
Queue Stats
90W - 94L
1,601 Elo+
Solo
Persephone
Persephone
zBalanced
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,796 Elo+
Solo
Team Averages
Level 22
1,553 SR
1,651 Elo+

VS

Team Averages
Level 15
1,532 SR
1,687 Elo+
Janus
Janus
NeilMID
Janus
Level 16
God Stats
9W - 5L
1,778 SR
Queue Stats
49W - 44L
1,681 Elo+
Solo
Fenrir
Fenrir
NewBland
Fenrir
Level 11
God Stats
1W - 1L
1,175 SR
Queue Stats
27W - 18L
1,648 Elo+
Solo
Anhur
Anhur
NewToSmit3
Anhur
Level 25
God Stats
4W - 5L
1,540 SR
Queue Stats
169W - 153L
1,576 Elo+
Solo
Yemoja
Yemoja
SuspecTeeAlive
Yemoja
Level 20
God Stats
5W - 4L
1,665 SR
Queue Stats
59W - 28L
1,686 Elo+
Solo
Osiris
Osiris
VibeRite
Osiris
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyUnknown
Nemesis
6
1 / 1 / 1
4,847
485
3,058
4,340
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
1 / 2 / 2
5,876
588
1,391
6,552
2,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,886
589
3,871
5,269
1,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
yuccaman
Sun Wukong
10
0 / 2 / 0
5,749
575
2,420
6,375
2,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
zBalanced
Persephone
12
2 / 0 / 0
6,488
649
5,108
3,028
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NeilMID
Janus
11
2 / 0 / 0
5,978
598
1,228
2,922
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
NewBland
Fenrir
10
0 / 1 / 3
5,686
569
2,691
7,748
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
10
3 / 2 / 0
5,989
599
3,593
5,441
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 4
5,116
512
2,949
6,001
1,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
VibeRite
Osiris
12
2 / 0 / 0
6,654
665
4,252
6,154
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DaddyUnknown
Nemesis
1
1
1
1.5
L
Ymir
1
2
2
1
W
Janus
NeilMID
Janus
2
0
0
2
W
Fenrir
NewBland
Fenrir
0
1
3
1.5
W
Anhur
3
2
0
1.5
L
1
2
1
0.75
W
0
2
4
1
W
Osiris
VibeRite
Osiris
2
0
0
2
L
Sun Wukong
yuccaman
Sun Wukong
0
2
0
0
L
Persephone
zBalanced
Persephone
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,848
Damage
14,713
25,564
Taken
28,266
7,751
Mitigated
9,837
7,236
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DaddyUnknown
Nemesis
3,058
1,837
0
564
4,340
1,031
0
810
3,464
0
18,956
L
Ymir
1,391
129
0
1,935
6,552
2,121
0
1,910
4,389
14,054
0
W
Janus
NeilMID
Janus
1,228
195
0
1,425
2,922
851
0
1,260
1,662
39,729
0
W
Fenrir
NewBland
Fenrir
2,691
1,128
0
4,216
7,748
2,480
0
1,474
6,274
0
32,291
W
Anhur
3,593
2,283
0
943
5,441
1,343
0
539
4,902
0
32,435
L
3,871
1,209
0
1,250
5,269
1,007
0
430
4,839
0
37,692
W
2,949
1,451
446
1,536
6,001
1,862
0
3,226
2,775
9,068
0
W
Osiris
VibeRite
Osiris
4,252
1,207
0
3,776
6,154
3,301
0
0
6,154
0
42,527
L
Sun Wukong
yuccaman
Sun Wukong
2,420
838
0
2,086
6,375
2,739
0
0
6,375
0
34,345
L
Persephone
zBalanced
Persephone
5,108
541
0
1,401
3,028
853
0
708
2,320
47,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
29,423
336
Minions Killed
369
0
Camps Cleared
0
921,079
Distance Traveled
1,005,349
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,847
485
43
4
0
131,445
0
L
Ymir
5,876
588
26
3
0
209,249
3
W
Janus
5,978
598
93
9
0
215,765
3
W
Fenrir
5,686
569
78
8
0
220,421
0
W
Anhur
5,989
599
75
8
0
164,086
0
L
Ullr
5,886
589
85
9
0
159,233
2
W
Yemoja
5,116
512
20
2
0
182,492
4
W
Osiris
6,654
665
103
10
0
222,585
5
L
Sun Wukong
5,749
575
82
8
0
206,298
1
L
Persephone
6,488
649
100
10
0
214,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role