Player Matchup

Ymir
Ymir
I1 Panther I1
Ymir
Level 108
God Stats
36W - 37L
1,448 SR
Queue Stats
176W - 206L
1,364 Elo+
Party 1
Discordia
Discordia
Jellybean3481
Discordia
Level 149
God Stats
2W - 1L
1,462 SR
Queue Stats
139W - 156L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
The_Most_HighGod
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,378 Elo+
Party 2
Chiron
Chiron
laughingHero004
Chiron
Level 91
God Stats
15W - 12L
1,517 SR
Queue Stats
73W - 79L
1,369 Elo+
Party 2
Scylla
Scylla
xLBSx CKYMERA
Scylla
Level 85
God Stats
16W - 16L
1,501 SR
Queue Stats
129W - 160L
1,324 Elo+
Party 1
Team Averages
Level 95
1,486 SR
1,368 Elo+

VS

Team Averages
Level 75
1,400 SR
1,319 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DangerVic94
Cthulhu
Level 62
God Stats
39W - 31L
1,557 SR
Queue Stats
124W - 122L
1,369 Elo+
Solo
Chiron
Chiron
ElFlacoman
Chiron
Level 77
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
TopShotta99
Gilgamesh
Level 76
God Stats
20W - 27L
1,486 SR
Queue Stats
361W - 384L
1,339 Elo+
Solo
Janus
Janus
demixleniwiec
Janus
Level 31
God Stats
0W - 3L
1,191 SR
Queue Stats
1W - 5L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
10,952
782
7,785
16,067
16,764
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Jellybean3481
Discordia
16
1 / 2 / 4
9,701
693
7,579
7,164
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
16
2 / 3 / 5
9,390
671
4,910
12,887
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 6
11,128
795
12,208
12,274
5,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 7
11,413
815
10,264
9,481
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 3 / 1
10,381
742
8,361
12,592
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
DangerVic94
Cthulhu
17
5 / 4 / 3
10,547
753
14,878
17,718
18,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
ElFlacoman
Chiron
17
1 / 4 / 2
9,207
658
8,692
13,114
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TopShotta99
Gilgamesh
12
0 / 1 / 3
7,805
558
1,020
4,406
2,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 5 / 4
9,443
675
9,953
9,250
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
16
Kills
10
10
Deaths
17
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
1
1.17
L
Cthulhu
DangerVic94
Cthulhu
5
4
3
1.63
L
Chiron
ElFlacoman
Chiron
1
4
2
0.5
W
1
1
10
6
W
Discordia
Jellybean3481
Discordia
1
2
4
1.5
W
Gilgamesh
2
3
5
1.5
L
Gilgamesh
TopShotta99
Gilgamesh
0
1
3
1.5
L
1
5
4
0.6
W
5
2
6
4
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
42,904
57,873
Taken
57,080
34,902
Mitigated
43,442
11,351
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,361
135
1,341
2,226
12,592
13,271
1
4,226
8,150
27,204
0
L
Cthulhu
DangerVic94
Cthulhu
14,878
741
1,675
1,182
17,718
18,768
0
5,371
11,982
39,053
0
L
Chiron
ElFlacoman
Chiron
8,692
2,567
672
2,884
13,114
5,385
1,416
6,777
5,856
0
40,341
W
7,785
1,888
0
2,578
16,067
16,764
0
7,751
8,316
20,001
0
W
Discordia
Jellybean3481
Discordia
7,579
75
0
1,370
7,164
2,891
294
5,033
2,131
37,502
0
W
Gilgamesh
4,910
1,314
0
2,110
12,887
6,087
627
7,403
5,484
0
17,428
L
Gilgamesh
TopShotta99
Gilgamesh
1,020
121
0
250
4,406
2,294
0
2,024
2,214
0
5,506
L
9,953
334
0
473
9,250
3,724
584
5,642
3,250
27,984
0
W
12,208
8,128
755
4,508
12,274
5,223
2,182
8,317
3,957
0
34,689
W
10,264
1,037
0
30
9,481
3,937
184
5,242
4,239
33,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,584
Gold Earned
47,383
269
Minions Killed
263
5
Camps Cleared
7
1,297,927
Distance Traveled
1,110,132
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,381
742
42
3
1
262,295
4
L
Cthulhu
10,547
753
56
4
2
249,155
1
L
Chiron
9,207
658
102
7
2
248,041
2
W
Ymir
10,952
782
22
2
0
265,555
0
W
Discordia
9,701
693
87
6
2
254,864
0
W
Gilgamesh
9,390
671
34
2
0
280,926
0
L
Gilgamesh
7,805
558
21
2
0
111,752
3
L
Janus
9,443
675
42
3
2
238,889
6
W
Chiron
11,128
795
60
4
1
256,336
0
W
Scylla
11,413
815
66
5
2
240,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role