Player Matchup

Terra
Terra
Platinum II
 
Terra
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond III
Shënyi
Anhur
Diamond III
Level 160
God Stats
18W - 0L
2,037 SR
Queue Stats
39W - 9L
2,100 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,679 SR
1,700 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 68
1,561 SR
1,723 MMR
Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
MorotPoaPinne
Set
Gold II
Level 34
God Stats
0W - 1L
1,684 SR
Queue Stats
8W - 3L
1,988 MMR
Solo
Hercules
Hercules
Silver I
greekworriors
Hercules
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
5 / 1 / 9
8,652
865
7,148
13,541
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
 
Aphrodite
11
2 / 1 / 11
7,448
745
4,217
7,744
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Shënyi
Anhur
13
7 / 1 / 7
9,124
912
11,172
10,010
3,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ThothPersephoneSolSobekAthena

VS

Bans
FenrirZhong KuiRaijinAh PuchScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 1 / 1
6,658
666
8,179
4,506
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
6,197
620
5,996
9,652
5,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
greekworriors
Hercules
8
1 / 10 / 1
6,220
622
4,483
11,736
3,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
1
9
9.5
W
Aphrodite
 
Aphrodite
2
1
11
7.5
L
Discordia
 
Discordia
2
1
1
2.5
L
0
3
3
0.5
W
Anhur
Shënyi
Anhur
7
1
7
10.5
L
Hercules
greekworriors
Hercules
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
18,658
31,295
Taken
25,894
19,996
Mitigated
10,266
17,841
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,148
593
1,373
3,931
13,541
12,851
291
1,995
11,546
21,936
0
W
Aphrodite
 
Aphrodite
4,217
493
5,364
4,558
7,744
3,635
747
2,891
4,853
24,104
0
L
Discordia
 
Discordia
8,179
271
0
1,569
4,506
1,161
0
1,567
2,939
24,510
0
L
5,996
2,234
0
1,080
9,652
5,259
0
4,739
4,913
0
23,309
W
Anhur
Shënyi
Anhur
11,172
4,871
0
2,615
10,010
3,510
1,282
3,293
6,717
0
36,468
L
Hercules
greekworriors
Hercules
4,483
1,596
0
970
11,736
3,846
0
5,059
6,677
0
9,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
19,075
123
Minions Killed
91
0
Camps Cleared
0
559,832
Distance Traveled
545,525
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,652
865
18
2
0
195,238
1
W
Aphrodite
7,448
745
43
4
0
181,563
0
L
Discordia
6,658
666
45
5
0
204,758
1
L
Set
6,197
620
33
3
0
180,813
0
W
Anhur
9,124
912
62
6
0
183,031
2
L
Hercules
6,220
622
13
1
0
159,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role