Player Matchup

Osiris
Osiris
 
Osiris
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Corndog13
Ah Muzen Cab
Level 56
God Stats
6W - 7L
1,416 SR
Queue Stats
131W - 151L
1,393 Elo+
Solo
Awilix
Awilix
Hermaan
Awilix
Level 127
God Stats
3W - 1L
1,719 SR
Queue Stats
139W - 131L
1,478 Elo+
Solo
Cthulhu
Cthulhu
NinjaCrumpet
Cthulhu
Level 86
God Stats
3W - 1L
1,454 SR
Queue Stats
9W - 19L
1,265 Elo+
Solo
Sol
Sol
bbanan
Sol
Level 128
God Stats
29W - 33L
1,446 SR
Queue Stats
617W - 672L
1,412 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,409 Elo+

VS

Team Averages
Level 56
1,397 SR
1,349 Elo+
Janus
Janus
GoreenLuiiS
Janus
Level 63
God Stats
17W - 28L
1,381 SR
Queue Stats
127W - 205L
1,339 Elo+
Party 1
Chernobog
Chernobog
Yanagisawa991
Chernobog
Level 65
God Stats
17W - 22L
1,464 SR
Queue Stats
363W - 437L
1,350 Elo+
Solo
Kukulkan
Kukulkan
enzonissimo69
Kukulkan
Level 62
God Stats
305W - 405L
1,404 SR
Queue Stats
315W - 422L
1,358 Elo+
Solo
Loki
Loki
kripcio1247
Loki
Level 47
God Stats
5W - 18L
1,256 SR
Queue Stats
330W - 397L
1,371 Elo+
Solo
Serqet
Serqet
tonidespiadado
Serqet
Level 42
God Stats
1W - 3L
1,478 SR
Queue Stats
139W - 203L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 2
5,339
534
2,902
5,276
2,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Corndog13
Ah Muzen Cab
10
4 / 0 / 2
5,856
586
2,486
4,531
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
Hermaan
Awilix
11
5 / 0 / 2
6,141
614
3,046
3,597
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NinjaCrumpet
Cthulhu
9
2 / 0 / 4
5,023
502
2,046
1,929
1,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
bbanan
Sol
10
1 / 0 / 3
5,693
569
2,061
5,162
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,343
534
813
4,399
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Yanagisawa991
Chernobog
8
0 / 3 / 0
4,618
462
469
4,832
1,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
enzonissimo69
Kukulkan
10
1 / 0 / 0
5,901
590
1,587
2,221
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 0
4,256
426
1,841
3,676
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,375
438
1,799
5,587
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
2
1
W
Ah Muzen Cab
Corndog13
Ah Muzen Cab
4
0
2
5
L
0
3
0
0
W
Awilix
Hermaan
Awilix
5
0
2
6
W
Cthulhu
NinjaCrumpet
Cthulhu
2
0
4
4
L
Chernobog
Yanagisawa991
Chernobog
0
3
0
0
W
Sol
bbanan
Sol
1
0
3
2.5
L
Kukulkan
enzonissimo69
Kukulkan
1
0
0
1
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,541
Damage
6,509
20,495
Taken
20,715
7,130
Mitigated
5,108
10,386
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,902
392
0
1,418
5,276
2,566
46
1,587
3,689
0
22,833
W
Ah Muzen Cab
Corndog13
Ah Muzen Cab
2,486
650
0
3,588
4,531
1,148
279
0
4,531
0
32,348
L
813
0
0
760
4,399
1,279
0
1,287
3,112
27,755
0
W
Awilix
Hermaan
Awilix
3,046
827
0
2,505
3,597
1,025
0
0
3,597
0
29,112
W
Cthulhu
NinjaCrumpet
Cthulhu
2,046
57
0
317
1,929
1,122
355
0
1,929
13,247
0
L
Chernobog
Yanagisawa991
Chernobog
469
249
154
1,610
4,832
1,030
0
956
3,756
0
25,391
W
Sol
bbanan
Sol
2,061
382
0
2,558
5,162
1,269
1,064
741
4,287
31,007
0
L
Kukulkan
enzonissimo69
Kukulkan
1,587
150
0
250
2,221
645
542
0
2,221
29,826
0
L
1,841
323
0
1,011
3,676
713
0
850
2,706
0
10,178
L
1,799
421
0
535
5,587
1,441
0
774
4,813
0
14,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
24,493
278
Minions Killed
261
0
Camps Cleared
0
1,010,790
Distance Traveled
962,296
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,339
534
50
5
0
196,583
2
W
Ah Muzen Cab
5,856
586
73
7
0
186,245
0
L
Janus
5,343
534
56
6
0
185,460
0
W
Awilix
6,141
614
64
6
0
226,244
3
W
Cthulhu
5,023
502
27
3
0
231,230
1
L
Chernobog
4,618
462
74
7
0
182,986
1
W
Sol
5,693
569
64
6
0
170,488
3
L
Kukulkan
5,901
590
79
8
0
173,418
2
L
Loki
4,256
426
24
2
0
190,173
4
L
Serqet
4,375
438
28
3
0
230,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role