Player Matchup

Aphrodite
Aphrodite
Forliings
Aphrodite
Level 17
God Stats
2W - 3L
1,806 SR
Queue Stats
22W - 20L
1,488 Elo+
Party 2
Fenrir
Fenrir
Splinter_Lab
Fenrir
Level 85
God Stats
1W - 3L
1,543 SR
Queue Stats
205W - 195L
1,557 Elo+
Party 2
Artemis
Artemis
Toshiisumi
Artemis
Level 7
God Stats
6W - 2L
1,794 SR
Queue Stats
7W - 3L
1,749 Elo+
Party 2
Scylla
Scylla
Xaalek
Scylla
Level 108
God Stats
7W - 6L
1,808 SR
Queue Stats
185W - 161L
1,548 Elo+
Party 2
Hercules
Hercules
Yaskuff
Hercules
Level 12
God Stats
0W - 2L
1,330 SR
Queue Stats
3W - 4L
1,570 Elo+
Party 2
Team Averages
Level 46
1,656 SR
1,582 Elo+

VS

Team Averages
Level 28
1,637 SR
1,533 Elo+
Medusa
Medusa
Bärtiki
Medusa
Level 29
God Stats
16W - 13L
1,717 SR
Queue Stats
169W - 169L
1,563 Elo+
Party 1
Horus
Horus
Dendenki
Horus
Level 29
God Stats
93W - 74L
1,833 SR
Queue Stats
188W - 186L
1,564 Elo+
Party 1
Thanatos
Thanatos
DevilPotato2
Thanatos
Level 28
God Stats
42W - 22L
1,676 SR
Queue Stats
179W - 173L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
Houston299
Gilgamesh
Level 27
God Stats
2W - 4L
1,325 SR
Queue Stats
74W - 68L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
kuuhaku96
Kukulkan
Level 27
God Stats
43W - 31L
1,634 SR
Queue Stats
139W - 141L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Forliings
Aphrodite
5
0 / 4 / 0
4,146
415
2,065
4,558
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
8
0 / 4 / 0
4,758
476
2,170
7,957
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
Toshiisumi
Artemis
6
0 / 4 / 0
4,215
422
3,059
5,135
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Xaalek
Scylla
9
0 / 3 / 0
4,840
484
1,349
4,335
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Yaskuff
Hercules
8
1 / 5 / 0
5,029
503
1,515
6,120
2,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bärtiki
Medusa
10
5 / 0 / 4
6,130
613
5,693
3,774
1,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Dendenki
Horus
10
3 / 0 / 6
6,388
639
2,805
6,594
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
DevilPotato2
Thanatos
11
7 / 0 / 5
6,914
691
5,817
6,102
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Houston299
Gilgamesh
11
3 / 1 / 4
6,603
660
4,400
5,456
2,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
kuuhaku96
Kukulkan
11
1 / 0 / 0
6,147
615
526
1,520
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
19
20
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bärtiki
Medusa
5
0
4
7
W
Horus
Dendenki
Horus
3
0
6
6
W
Thanatos
DevilPotato2
Thanatos
7
0
5
9.5
L
Aphrodite
Forliings
Aphrodite
0
4
0
0
W
Gilgamesh
Houston299
Gilgamesh
3
1
4
5
L
Fenrir
0
4
0
0
L
Artemis
Toshiisumi
Artemis
0
4
0
0
L
Scylla
Xaalek
Scylla
0
3
0
0
L
Hercules
Yaskuff
Hercules
1
5
0
0.2
W
Kukulkan
kuuhaku96
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,158
Damage
19,241
28,105
Taken
23,446
8,093
Mitigated
9,538
6,823
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bärtiki
Medusa
5,693
2,227
0
750
3,774
1,115
595
865
2,869
0
36,814
W
Horus
Dendenki
Horus
2,805
1,543
769
2,952
6,594
3,408
0
1,191
5,363
0
8,541
W
Thanatos
DevilPotato2
Thanatos
5,817
2,106
0
6,050
6,102
1,935
452
691
5,365
0
36,056
L
Aphrodite
Forliings
Aphrodite
2,065
627
845
945
4,558
1,356
0
0
4,558
8,755
0
W
Gilgamesh
Houston299
Gilgamesh
4,400
1,323
0
645
5,456
2,605
320
347
5,061
0
24,043
L
Fenrir
2,170
790
0
3,037
7,957
2,201
0
444
7,513
0
23,066
L
Artemis
Toshiisumi
Artemis
3,059
1,334
0
520
5,135
917
0
0
5,135
0
14,135
L
Scylla
Xaalek
Scylla
1,349
37
0
400
4,335
686
0
82
4,253
22,628
0
L
Hercules
Yaskuff
Hercules
1,515
385
0
1,076
6,120
2,933
0
0
6,120
0
13,882
W
Kukulkan
kuuhaku96
Kukulkan
526
113
0
342
1,520
475
561
118
1,374
32,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
32,182
191
Minions Killed
281
0
Camps Cleared
0
893,206
Distance Traveled
896,986
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,130
613
68
7
0
140,580
2
W
Horus
6,388
639
12
1
0
179,919
3
W
Thanatos
6,914
691
65
7
0
202,784
1
L
Aphrodite
4,146
415
13
1
0
186,391
2
W
Gilgamesh
6,603
660
60
6
0
184,407
0
L
Fenrir
4,758
476
57
6
0
189,851
3
L
Artemis
4,215
422
28
3
0
148,748
2
L
Scylla
4,840
484
53
5
0
181,339
5
L
Hercules
5,029
503
40
4
0
186,877
2
W
Kukulkan
6,147
615
76
8
0
189,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role