Player Matchup

Zeus
Zeus
IamMad3
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
ImaGunYouDown
Ao Kuang
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 96L
1,579 Elo+
Solo
Apollo
Apollo
NoDaddyThatHurts
Apollo
Level 24
God Stats
158W - 134L
1,593 SR
Queue Stats
275W - 268L
1,615 Elo+
Solo
Loki
Loki
Skrilleexx
Loki
Level 29
God Stats
3W - 1L
1,693 SR
Queue Stats
131W - 81L
1,622 Elo+
Solo
Izanami
Izanami
aultindo2
Izanami
Level 8
God Stats
3W - 3L
1,624 SR
Queue Stats
27W - 18L
1,577 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,602 Elo+

VS

Team Averages
Level 24
1,550 SR
1,610 Elo+
Fenrir
Fenrir
Almirante08
Fenrir
Level 28
God Stats
12W - 7L
1,675 SR
Queue Stats
198W - 205L
1,643 Elo+
Solo
Chronos
Chronos
CrescentDusk
Chronos
Level 27
God Stats
3W - 5L
1,461 SR
Queue Stats
118W - 97L
1,543 Elo+
Solo
Hades
Hades
NutOnUrKid
Hades
Level 17
God Stats
2W - 1L
1,790 SR
Queue Stats
84W - 74L
1,560 Elo+
Solo
Thanatos
Thanatos
cblaw96
Thanatos
Level 28
God Stats
21W - 17L
1,579 SR
Queue Stats
249W - 236L
1,668 Elo+
Solo
Anhur
Anhur
iTerminatorVetz
Anhur
Level 19
God Stats
3W - 7L
1,245 SR
Queue Stats
244W - 200L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IamMad3
Zeus
11
2 / 3 / 3
6,927
533
1,795
3,986
913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ImaGunYouDown
Ao Kuang
12
3 / 4 / 4
7,269
559
6,698
11,041
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 1
8,220
632
6,804
6,796
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 1 / 3
7,593
584
4,184
8,443
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
aultindo2
Izanami
12
2 / 3 / 3
7,285
560
7,304
7,432
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 4 / 2
6,233
479
3,127
11,014
3,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
CrescentDusk
Chronos
13
3 / 1 / 2
7,496
577
3,625
4,892
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
11
1 / 2 / 0
6,732
518
3,429
9,312
4,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
cblaw96
Thanatos
11
3 / 4 / 5
7,051
542
7,271
9,644
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 2 / 1
6,615
509
7,579
7,692
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
13
Kills
12
12
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
2
0.75
L
Chronos
CrescentDusk
Chronos
3
1
2
4
W
Zeus
IamMad3
Zeus
2
3
3
1.17
W
Ao Kuang
ImaGunYouDown
Ao Kuang
3
4
4
1.25
W
3
1
1
3.5
L
Hades
1
2
0
0.5
W
3
1
3
4.5
W
Izanami
aultindo2
Izanami
2
3
3
1.17
L
Thanatos
cblaw96
Thanatos
3
4
5
1.38
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
25,031
37,698
Taken
42,554
13,284
Mitigated
15,307
9,696
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,127
635
0
1,998
11,014
3,790
0
0
11,014
0
14,147
L
Chronos
CrescentDusk
Chronos
3,625
1,037
0
1,500
4,892
1,698
0
2,754
2,138
41,708
0
W
Zeus
IamMad3
Zeus
1,795
328
0
522
3,986
913
0
142
3,844
22,193
0
W
Ao Kuang
ImaGunYouDown
Ao Kuang
6,698
2,508
0
3,962
11,041
3,496
0
4,262
6,779
35,055
0
W
6,804
3,929
0
1,025
6,796
2,797
3,182
2,272
4,524
0
54,696
L
Hades
3,429
399
82
5,844
9,312
4,700
0
1,456
7,856
36,640
0
W
4,184
970
0
2,223
8,443
3,993
0
378
8,065
0
23,107
W
Izanami
aultindo2
Izanami
7,304
5,715
0
1,964
7,432
2,085
0
0
7,432
0
51,239
L
Thanatos
cblaw96
Thanatos
7,271
2,559
0
6,143
9,644
3,184
0
3,080
6,564
0
30,576
L
7,579
4,767
0
3,526
7,692
1,935
0
1,203
6,489
0
34,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,294
Gold Earned
34,127
358
Minions Killed
323
0
Camps Cleared
0
1,222,603
Distance Traveled
1,135,236
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,233
479
20
2
0
261,863
5
L
Chronos
7,496
577
83
6
0
218,234
2
W
Zeus
6,927
533
57
4
0
237,228
0
W
Ao Kuang
7,269
559
62
5
0
248,119
1
W
Apollo
8,220
632
113
9
0
253,231
2
L
Hades
6,732
518
90
7
0
201,163
3
W
Loki
7,593
584
29
2
0
281,295
4
W
Izanami
7,285
560
97
7
0
202,730
1
L
Thanatos
7,051
542
61
5
0
248,374
2
L
Anhur
6,615
509
69
5
0
205,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role