Player Matchup

Ganesha
Ganesha
Enga_pal_lobby
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 181L
1,442 Elo+
Party 1
Arachne
Arachne
Jmagic52
Arachne
Level 18
God Stats
4W - 6L
1,362 SR
Queue Stats
10W - 23L
1,304 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XX-KING_MAYA-XX
Ah Muzen Cab
Level 101
God Stats
4W - 1L
1,667 SR
Queue Stats
130W - 143L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
eScient HaX
Sun Wukong
Level 41
God Stats
4W - 1L
1,701 SR
Queue Stats
144W - 153L
1,391 Elo+
Party 3
Poseidon
Poseidon
knk tumeau
Poseidon
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,378 Elo+
Party 3
Team Averages
Level 45
1,546 SR
1,381 Elo+

VS

Team Averages
Level 40
1,336 SR
1,421 Elo+
Ah Puch
Ah Puch
Stxvxn_7_
Ah Puch
Level 38
God Stats
2W - 6L
1,311 SR
Queue Stats
158W - 179L
1,447 Elo+
Solo
Sobek
Sobek
b0oris
Sobek
Level 36
God Stats
0W - 1L
1,482 SR
Queue Stats
17W - 23L
1,495 Elo+
Solo
Anubis
Anubis
helderferreira7
Anubis
Level 67
God Stats
0W - 2L
1,283 SR
Queue Stats
31W - 31L
1,400 Elo+
Party 2
Susano
Susano
helderloureiro11
Susano
Level 27
God Stats
1W - 2L
1,166 SR
Queue Stats
26W - 27L
1,369 Elo+
Party 2
Hachiman
Hachiman
yunes_10y
Hachiman
Level 32
God Stats
17W - 22L
1,437 SR
Queue Stats
279W - 313L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 21
13,087
503
15,020
27,624
37,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Jmagic52
Arachne
20
7 / 8 / 3
13,560
522
14,108
22,247
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
XX-KING_MAYA-XX
Ah Muzen Cab
20
14 / 2 / 7
14,733
567
31,389
19,238
8,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
eScient HaX
Sun Wukong
20
8 / 6 / 4
14,336
551
11,958
25,184
15,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
knk tumeau
Poseidon
19
1 / 6 / 7
12,615
485
9,954
16,295
6,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Stxvxn_7_
Ah Puch
20
9 / 6 / 4
13,565
522
25,728
20,795
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
b0oris
Sobek
16
1 / 5 / 7
11,863
456
4,317
23,409
22,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 6 / 5
15,484
596
29,074
24,537
12,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 7 / 8
11,312
435
6,976
23,468
10,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
yunes_10y
Hachiman
17
3 / 8 / 2
11,152
429
10,462
20,978
7,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
52
32
Kills
26
27
Deaths
32
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
5
21
2.5
W
Arachne
Jmagic52
Arachne
7
8
3
1.06
L
Ah Puch
Stxvxn_7_
Ah Puch
9
6
4
1.83
W
Ah Muzen Cab
XX-KING_MAYA-XX
Ah Muzen Cab
14
2
7
8.75
L
Sobek
b0oris
Sobek
1
5
7
0.9
W
Sun Wukong
eScient HaX
Sun Wukong
8
6
4
1.67
L
12
6
5
2.42
L
1
7
8
0.71
W
Poseidon
knk tumeau
Poseidon
1
6
7
0.75
L
Hachiman
yunes_10y
Hachiman
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,429
Damage
76,557
110,588
Taken
113,187
76,193
Mitigated
61,728
36,726
Healing
38,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,020
2,571
0
6,409
27,624
37,206
739
11,381
16,243
34,684
0
W
Arachne
Jmagic52
Arachne
14,108
9,810
0
4,790
22,247
9,392
1,542
13,685
8,562
0
99,565
L
Ah Puch
Stxvxn_7_
Ah Puch
25,728
1,156
0
5,190
20,795
8,898
712
6,814
13,659
99,400
0
W
Ah Muzen Cab
XX-KING_MAYA-XX
Ah Muzen Cab
31,389
17,671
0
10,581
19,238
8,446
4,033
9,094
10,144
0
114,012
L
Sobek
b0oris
Sobek
4,317
230
1,372
5,748
23,409
22,194
186
4,433
18,859
23,084
0
W
Sun Wukong
eScient HaX
Sun Wukong
11,958
2,868
0
8,566
25,184
15,045
1,140
15,553
9,631
0
81,401
L
29,074
2,717
0
13,696
24,537
12,593
2,469
3,809
20,636
111,093
0
L
6,976
1,544
0
6,112
23,468
10,436
0
5,146
18,122
0
78,278
W
Poseidon
knk tumeau
Poseidon
9,954
891
581
5,799
16,295
6,104
1,726
11,007
5,288
72,252
0
L
Hachiman
yunes_10y
Hachiman
10,462
4,891
0
6,211
20,978
7,607
0
3,989
16,937
0
77,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,331
Gold Earned
63,376
613
Minions Killed
609
0
Camps Cleared
0
2,242,478
Distance Traveled
2,061,352
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,087
503
7
0
0
393,949
2
W
Arachne
13,560
522
152
6
0
458,984
0
L
Ah Puch
13,565
522
134
5
0
381,498
4
W
Ah Muzen Cab
14,733
567
159
6
0
440,261
0
L
Sobek
11,863
456
49
2
0
437,794
5
W
Sun Wukong
14,336
551
129
5
0
484,688
5
L
Anubis
15,484
596
187
7
0
383,946
3
L
Susano
11,312
435
118
5
0
428,220
1
W
Poseidon
12,615
485
166
6
0
464,596
4
L
Hachiman
11,152
429
121
5
0
429,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role