Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Fluffymari
Athena
Level 28
God Stats
9W - 5L
1,683 SR
Queue Stats
50W - 34L
1,647 Elo+
Solo
Thoth
Thoth
Osakana373
Thoth
Level 27
God Stats
9W - 8L
1,691 SR
Queue Stats
337W - 320L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
enriquegaarciia
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,747 Elo+
Party 1
Ullr
Ullr
hectornavrroo
Ullr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 29L
1,698 Elo+
Party 1
Team Averages
Level 25
1,575 SR
1,630 Elo+

VS

Team Averages
Level 41
1,606 SR
1,640 Elo+
Bacchus
Bacchus
ALEM7955
Bacchus
Level 29
God Stats
2W - 2L
1,616 SR
Queue Stats
73W - 71L
1,598 Elo+
Solo
King Arthur
King Arthur
DaedrA222
King Arthur
Level 13
God Stats
5W - 6L
1,621 SR
Queue Stats
14W - 10L
1,686 Elo+
Solo
Baron Samedi
Baron Samedi
Dogg3r
Baron Samedi
Level 148
God Stats
7W - 2L
1,692 SR
Queue Stats
245W - 251L
1,590 Elo+
Party 2
Izanami
Izanami
gotyouballs
Izanami
Level 14
God Stats
26W - 19L
1,599 SR
Queue Stats
26W - 19L
1,622 Elo+
Solo
Serqet
Serqet
nyanfishhh
Serqet
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 17L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 2 / 2
7,611
634
5,665
8,449
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Fluffymari
Athena
8
1 / 5 / 0
5,182
432
1,457
8,706
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
11
0 / 3 / 3
6,320
527
2,543
5,228
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
6,279
523
3,282
9,497
5,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 7 / 1
5,553
463
2,068
7,242
1,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALEM7955
Bacchus
11
5 / 1 / 10
7,867
656
7,529
7,234
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
DaedrA222
King Arthur
13
4 / 2 / 2
7,507
626
6,993
8,829
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Dogg3r
Baron Samedi
13
3 / 2 / 1
7,679
640
5,988
6,713
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
gotyouballs
Izanami
12
8 / 3 / 4
7,810
651
6,518
6,949
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
nyanfishhh
Serqet
11
1 / 0 / 1
6,470
539
595
5,736
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
21
21
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
2
2
3
W
Bacchus
ALEM7955
Bacchus
5
1
10
10
W
King Arthur
DaedrA222
King Arthur
4
2
2
2.5
W
Baron Samedi
Dogg3r
Baron Samedi
3
2
1
1.75
L
Athena
Fluffymari
Athena
1
5
0
0.2
L
Thoth
0
3
3
0.5
L
1
4
1
0.38
W
Izanami
gotyouballs
Izanami
8
3
4
3.33
L
1
7
1
0.21
W
Serqet
nyanfishhh
Serqet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,015
Damage
27,623
39,122
Taken
35,461
14,701
Mitigated
17,654
6,747
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,665
1,040
0
1,953
8,449
2,907
0
3,023
5,218
45,167
0
W
Bacchus
ALEM7955
Bacchus
7,529
1,425
0
3,562
7,234
5,766
795
1,078
6,156
19,060
0
W
King Arthur
DaedrA222
King Arthur
6,993
869
0
2,564
8,829
5,411
152
1,945
6,884
4,131
34,026
W
Baron Samedi
Dogg3r
Baron Samedi
5,988
452
0
2,731
6,713
2,615
270
4,168
2,545
45,128
0
L
Athena
Fluffymari
Athena
1,457
288
0
764
8,706
3,120
0
4,014
4,477
6,894
0
L
Thoth
2,543
230
0
648
5,228
1,655
0
2,645
2,391
36,128
0
L
3,282
618
80
2,998
9,497
5,080
58
1,008
7,855
0
25,037
W
Izanami
gotyouballs
Izanami
6,518
3,856
0
2,241
6,949
2,165
2,239
2,168
4,781
0
48,861
L
2,068
615
0
304
7,242
1,939
0
3,123
4,119
0
23,636
W
Serqet
nyanfishhh
Serqet
595
116
0
500
5,736
1,697
0
306
5,430
0
41,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
37,333
274
Minions Killed
387
0
Camps Cleared
0
1,053,585
Distance Traveled
1,181,914
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,611
634
88
7
0
229,506
0
W
Bacchus
7,867
656
22
2
0
251,585
3
W
King Arthur
7,507
626
80
7
0
234,015
3
W
Baron Samedi
7,679
640
95
8
0
229,075
1
L
Athena
5,182
432
10
1
0
233,021
3
L
Thoth
6,320
527
74
6
0
212,700
2
L
Guan Yu
6,279
523
55
5
0
206,425
0
W
Izanami
7,810
651
97
8
0
199,952
2
L
Ullr
5,553
463
47
4
0
171,933
2
W
Serqet
6,470
539
93
8
0
267,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role