Player Matchup

Izanami
Izanami
Liupat
Izanami
Level 27
God Stats
17W - 11L
1,793 SR
Queue Stats
171W - 312L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
MrBatracioHD
Danzaburou
Level 17
God Stats
7W - 7L
1,552 SR
Queue Stats
22W - 29L
1,270 Elo+
Solo
Yemoja
Yemoja
OldSkullDunkan
Yemoja
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 237L
1,172 Elo+
Party 2
Janus
Janus
RnZ Fosters
Janus
Level 19
God Stats
4W - 5L
1,388 SR
Queue Stats
96W - 102L
1,255 Elo+
Solo
Kali
Kali
Vonniex33
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,318 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,257 Elo+

VS

Team Averages
Level 18
1,356 SR
1,248 Elo+
Bacchus
Bacchus
DonCorleone1312
Bacchus
Level 24
God Stats
17W - 42L
1,335 SR
Queue Stats
104W - 202L
1,171 Elo+
Solo
Da Ji
Da Ji
Dysmascus
Da Ji
Level 17
God Stats
15W - 17L
1,100 SR
Queue Stats
87W - 95L
1,089 Elo+
Solo
Danzaburou
Danzaburou
LR-Pablo-080120
Danzaburou
Level 18
God Stats
1W - 1L
1,347 SR
Queue Stats
6W - 14L
1,143 Elo+
Party 1
Ra
Ra
Mushra89
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
davidgq08
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 238L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Liupat
Izanami
20
25 / 6 / 2
13,848
629
34,320
17,804
7,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
MrBatracioHD
Danzaburou
8
2 / 0 / 0
7,604
346
711
1,968
497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 14
11,810
537
6,730
8,815
10,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 4 / 2
8,824
401
5,936
6,737
2,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
0 / 3 / 7
10,602
482
4,034
18,457
7,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
10,110
460
9,905
21,480
18,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Dysmascus
Da Ji
18
5 / 7 / 0
11,911
541
5,615
18,069
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LR-Pablo-080120
Danzaburou
12
2 / 8 / 3
8,735
397
2,394
12,532
3,989
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 7 / 6
8,930
406
3,060
12,067
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
davidgq08
Sylvanus
16
1 / 5 / 4
10,123
460
6,327
18,424
10,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
31
Kills
12
13
Deaths
32
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
5
3
1.1
W
Da Ji
Dysmascus
Da Ji
5
7
0
0.71
W
Danzaburou
LR-Pablo-080120
Danzaburou
2
8
3
0.44
L
Izanami
Liupat
Izanami
25
6
2
4.33
L
Danzaburou
MrBatracioHD
Danzaburou
2
0
0
2
W
0
7
6
0.43
L
2
0
14
9
L
2
4
2
0.75
L
Kali
0
3
7
1.17
W
Sylvanus
davidgq08
Sylvanus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,731
Damage
27,301
53,781
Taken
82,572
27,152
Mitigated
45,436
11,396
Healing
21,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,905
1,733
609
5,655
21,480
18,082
1,010
5,737
15,743
30,034
0
W
Da Ji
Dysmascus
Da Ji
5,615
1,533
0
6,012
18,069
8,341
2,819
1,323
16,746
0
72,543
W
Danzaburou
LR-Pablo-080120
Danzaburou
2,394
1,436
0
660
12,532
3,989
2,102
417
12,115
0
30,318
L
Izanami
Liupat
Izanami
34,320
23,482
0
7,883
17,804
7,201
5,175
8,634
9,170
0
88,051
L
Danzaburou
MrBatracioHD
Danzaburou
711
269
0
51
1,968
497
1,212
286
1,682
0
16,421
W
3,060
991
413
612
12,067
4,193
769
2,801
9,266
38,758
0
L
6,730
1,606
716
254
8,815
10,144
699
4,427
4,388
26,769
0
L
5,936
998
0
720
6,737
2,095
25
3,118
3,619
30,776
0
L
Kali
4,034
2,630
0
1,772
18,457
7,215
1,436
2,546
15,911
0
66,603
W
Sylvanus
davidgq08
Sylvanus
6,327
2,025
1,382
5,919
18,424
10,831
2,332
2,388
16,036
46,258
11,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,688
Gold Earned
49,809
413
Minions Killed
368
0
Camps Cleared
0
1,454,971
Distance Traveled
1,734,800
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,110
460
24
1
0
416,267
1
W
Da Ji
11,911
541
134
6
0
396,773
0
W
Danzaburou
8,735
397
49
2
0
273,734
0
L
Izanami
13,848
629
143
7
0
343,819
1
L
Danzaburou
7,604
346
36
2
0
122,779
3
W
Ra
8,930
406
57
3
0
325,666
0
L
Yemoja
11,810
537
39
2
0
372,652
3
L
Janus
8,824
401
73
3
0
243,349
0
L
Kali
10,602
482
122
6
0
372,372
0
W
Sylvanus
10,123
460
104
5
0
322,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role