Player Matchup

Anhur
Anhur
Ancilla
Anhur
Level 160
God Stats
5W - 3L
1,552 SR
Queue Stats
194W - 201L
1,446 Elo+
Party 3
Sylvanus
Sylvanus
Extrov4rt
Sylvanus
Level 155
God Stats
2W - 0L
1,442 SR
Queue Stats
35W - 52L
1,426 Elo+
Party 3
Ao Kuang
Ao Kuang
IAMTHEGANDALF
Ao Kuang
Level 135
God Stats
13W - 16L
1,754 SR
Queue Stats
227W - 210L
1,615 Elo+
Party 2
Loki
Loki
M4E5TRO
Loki
Level 158
God Stats
2W - 1L
1,565 SR
Queue Stats
35W - 53L
1,436 Elo+
Party 3
Agni
Agni
lord69420
Agni
Level 128
God Stats
9W - 7L
1,462 SR
Queue Stats
194W - 182L
1,602 Elo+
Party 2
Team Averages
Level 147
1,555 SR
1,505 Elo+

VS

Team Averages
Level 131
1,599 SR
1,561 Elo+
Heimdallr
Heimdallr
CL4PT
Heimdallr
Level 137
God Stats
19W - 13L
1,656 SR
Queue Stats
139W - 125L
1,657 Elo+
Party 4
Cerberus
Cerberus
ItsJustAran
Cerberus
Level 67
God Stats
1W - 2L
1,403 SR
Queue Stats
12W - 11L
1,441 Elo+
Party 4
Mercury
Mercury
Kamajithespider
Mercury
Level 154
God Stats
5W - 2L
1,842 SR
Queue Stats
153W - 141L
1,644 Elo+
Party 4
Odin
Odin
iOmnideux
Odin
Level 151
God Stats
5W - 6L
1,578 SR
Queue Stats
291W - 308L
1,586 Elo+
Party 1
Apollo
Apollo
johnny2tymes2
Apollo
Level 147
God Stats
5W - 10L
1,518 SR
Queue Stats
211W - 223L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ancilla
Anhur
15
6 / 1 / 4
9,266
618
9,440
6,948
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Extrov4rt
Sylvanus
12
1 / 0 / 6
8,002
533
4,592
6,524
4,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
IAMTHEGANDALF
Ao Kuang
13
5 / 3 / 1
8,110
541
5,581
10,139
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
M4E5TRO
Loki
14
2 / 3 / 0
7,842
523
6,067
9,426
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
11
2 / 5 / 1
7,176
478
8,511
7,454
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CL4PT
Heimdallr
13
5 / 2 / 2
7,892
526
7,734
11,497
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ItsJustAran
Cerberus
10
1 / 3 / 5
7,246
483
3,545
10,331
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 6
7,814
521
4,150
8,894
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
13
1 / 5 / 3
7,487
499
6,257
11,618
7,379
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 1
7,069
471
2,709
8,692
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
16
Kills
10
12
Deaths
16
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ancilla
Anhur
6
1
4
8
L
Heimdallr
CL4PT
Heimdallr
5
2
2
3
W
Sylvanus
Extrov4rt
Sylvanus
1
0
6
4
W
Ao Kuang
IAMTHEGANDALF
Ao Kuang
5
3
1
1.83
L
Cerberus
ItsJustAran
Cerberus
1
3
5
1.17
L
1
2
6
2
W
Loki
M4E5TRO
Loki
2
3
0
0.67
L
Odin
1
5
3
0.5
L
2
4
1
0.63
W
Agni
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,191
Damage
24,395
40,491
Taken
51,032
19,048
Mitigated
21,008
11,860
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ancilla
Anhur
9,440
5,120
0
1,197
6,948
2,108
0
1,161
5,787
0
64,839
L
Heimdallr
CL4PT
Heimdallr
7,734
3,831
0
2,591
11,497
3,628
0
7,352
3,819
0
48,858
W
Sylvanus
Extrov4rt
Sylvanus
4,592
976
1,362
2,402
6,524
4,709
11
947
5,577
25,049
0
W
Ao Kuang
IAMTHEGANDALF
Ao Kuang
5,581
1,504
0
2,447
10,139
3,749
0
896
9,243
45,803
0
L
Cerberus
ItsJustAran
Cerberus
3,545
134
0
2,068
10,331
4,644
0
3,808
6,455
15,486
0
L
4,150
1,624
0
3,370
8,894
3,412
0
2,000
6,754
0
47,326
W
Loki
M4E5TRO
Loki
6,067
1,801
0
3,709
9,426
6,135
558
0
9,426
0
41,730
L
Odin
6,257
1,245
0
2,988
11,618
7,379
0
2,779
8,359
0
41,536
L
2,709
1,599
0
1,831
8,692
1,945
0
2,257
6,391
0
33,373
W
Agni
8,511
543
0
743
7,454
2,347
34
541
6,911
38,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
37,508
438
Minions Killed
390
0
Camps Cleared
0
1,483,674
Distance Traveled
1,481,491
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,266
618
127
8
0
284,553
5
L
Heimdallr
7,892
526
94
6
0
256,510
5
W
Sylvanus
8,002
533
48
3
0
280,713
9
W
Ao Kuang
8,110
541
92
6
0
322,306
3
L
Cerberus
7,246
483
36
2
0
317,517
0
L
Mercury
7,814
521
112
7
0
348,359
2
W
Loki
7,842
523
96
6
0
328,360
10
L
Odin
7,487
499
76
5
0
264,014
5
L
Apollo
7,069
471
72
5
0
295,091
2
W
Agni
7,176
478
75
5
0
267,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role