Player Matchup

Thanatos
Thanatos
Silver IV
CaptaìnCold
Thanatos
Silver IV
Level 45
God Stats
1W - 3L
1,544 SR
Queue Stats
51W - 72L
970 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
DirtyDovah
Ah Muzen Cab
Gold III
Level 66
God Stats
7W - 5L
1,693 SR
Queue Stats
118W - 109L
1,407 MMR
Solo
Terra
Terra
Silver II
KakashiHatake003
Terra
Silver II
Level 80
God Stats
7W - 5L
1,519 SR
Queue Stats
104W - 116L
1,419 MMR
Solo
The Morrigan
The Morrigan
Silver II
PreservedRoses
The Morrigan
Silver II
Level 124
God Stats
5W - 6L
1,514 SR
Queue Stats
70W - 72L
1,125 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
pidgikush
Amaterasu
Bronze III
Level 86
God Stats
0W - 2L
1,451 SR
Queue Stats
0W - 3L
1,419 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,544 SR
1,268 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,482 SR
1,368 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
M4UR1C3
Sylvanus
Silver I
Level 142
God Stats
12W - 14L
1,314 SR
Queue Stats
305W - 313L
1,257 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Milyu
Sun Wukong
Gold V
Level 160
God Stats
5W - 2L
1,546 SR
Queue Stats
339W - 339L
1,281 MMR
Solo
Merlin
Merlin
Silver I
VT2001
Merlin
Silver I
Level 125
God Stats
1W - 0L
1,416 SR
Queue Stats
27W - 31L
1,400 MMR
Solo
Chiron
Chiron
Gold IV
lStewiel
Chiron
Gold IV
Level 126
God Stats
4W - 4L
1,633 SR
Queue Stats
255W - 264L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptaìnCold
Thanatos
20
5 / 10 / 11
14,196
507
11,804
28,578
18,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
DirtyDovah
Ah Muzen Cab
20
6 / 7 / 5
16,963
606
23,425
24,674
10,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 9 / 14
15,311
547
13,578
37,828
41,409
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
PreservedRoses
The Morrigan
20
6 / 5 / 11
15,610
558
22,567
18,329
9,784
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
pidgikush
Amaterasu
20
5 / 11 / 9
14,476
517
23,295
38,594
26,197
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
ChaacPersephoneGilgameshTsukuyomiAthena

VS

Bans
SetAnhurFenrirDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 5 / 16
18,136
648
24,189
30,159
14,693
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
M4UR1C3
Sylvanus
18
1 / 7 / 20
14,008
500
15,305
27,854
37,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Milyu
Sun Wukong
20
8 / 5 / 7
17,778
635
26,474
34,590
30,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
VT2001
Merlin
20
13 / 6 / 8
16,811
600
27,848
21,321
9,717
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
lStewiel
Chiron
20
11 / 4 / 6
18,366
656
25,357
24,543
11,114
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
99
27
Kills
42
42
Deaths
27
50
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
5
16
3.4
L
Thanatos
CaptaìnCold
Thanatos
5
10
11
1.05
L
Ah Muzen Cab
DirtyDovah
Ah Muzen Cab
6
7
5
1.21
L
5
9
14
1.33
W
Sylvanus
M4UR1C3
Sylvanus
1
7
20
1.57
W
Sun Wukong
Milyu
Sun Wukong
8
5
7
2.3
L
The Morrigan
PreservedRoses
The Morrigan
6
5
11
2.3
W
Merlin
VT2001
Merlin
13
6
8
2.83
W
Chiron
lStewiel
Chiron
11
4
6
3.5
L
Amaterasu
pidgikush
Amaterasu
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,669
Damage
119,173
148,003
Taken
138,467
105,996
Mitigated
104,107
58,740
Healing
52,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
24,189
11,568
0
8,059
30,159
14,693
2,603
5,336
24,823
0
140,115
L
Thanatos
CaptaìnCold
Thanatos
11,804
2,553
0
17,545
28,578
18,376
34
7,405
21,173
0
73,499
L
Ah Muzen Cab
DirtyDovah
Ah Muzen Cab
23,425
10,743
0
11,869
24,674
10,230
3,611
6,349
18,242
0
168,358
L
13,578
1,914
5,161
10,135
37,828
41,409
0
13,759
23,402
31,558
0
W
Sylvanus
M4UR1C3
Sylvanus
15,305
3,842
2,558
7,138
27,854
37,676
1,502
6,528
21,326
48,267
9,801
W
Sun Wukong
Milyu
Sun Wukong
26,474
5,321
0
14,344
34,590
30,907
4,735
8,982
25,608
0
132,984
L
The Morrigan
PreservedRoses
The Morrigan
22,567
3,774
0
4,186
18,329
9,784
0
8,143
10,186
113,691
4,111
W
Merlin
VT2001
Merlin
27,848
916
825
5,969
21,321
9,717
1,803
8,403
12,918
130,325
0
W
Chiron
lStewiel
Chiron
25,357
16,474
1,751
11,954
24,543
11,114
8,627
5,307
19,223
0
160,362
L
Amaterasu
pidgikush
Amaterasu
23,295
13,196
0
9,844
38,594
26,197
576
6,731
31,745
305
81,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,556
Gold Earned
85,099
691
Minions Killed
900
0
Camps Cleared
0
2,581,089
Distance Traveled
2,513,815
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,136
648
182
7
0
580,145
9
L
Thanatos
14,196
507
119
4
0
534,026
9
L
Ah Muzen Cab
16,963
606
244
9
0
491,123
1
L
Terra
15,311
547
44
2
0
536,086
18
W
Sylvanus
14,008
500
76
3
0
459,540
2
W
Sun Wukong
17,778
635
214
8
0
519,377
4
L
The Morrigan
15,610
558
171
6
0
521,961
10
W
Merlin
16,811
600
183
7
0
464,845
7
W
Chiron
18,366
656
245
9
0
489,908
5
L
Amaterasu
14,476
517
113
4
0
497,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role