Player Matchup

Hel
Hel
BLINDFORLIFE
Hel
Level 143
God Stats
0W - 1L
1,266 SR
Queue Stats
30W - 33L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
DeathLives4Now
Xing Tian
Level 58
God Stats
2W - 3L
1,309 SR
Queue Stats
184W - 189L
1,484 Elo+
Party 1
Thoth
Thoth
Kasforlife
Thoth
Level 118
God Stats
3W - 2L
1,653 SR
Queue Stats
260W - 257L
1,507 Elo+
Party 1
Nox
Nox
PACmanForLife
Nox
Level 117
God Stats
1W - 5L
1,516 SR
Queue Stats
123W - 110L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
ifiwasgreenidie
Cernunnos
Level 81
God Stats
7W - 5L
1,192 SR
Queue Stats
176W - 206L
1,458 Elo+
Solo
Team Averages
Level 103
1,387 SR
1,503 Elo+

VS

Team Averages
Level 105
1,474 SR
1,433 Elo+
Chaac
Chaac
Funk Norton
Chaac
Level 129
God Stats
9W - 4L
1,605 SR
Queue Stats
219W - 249L
1,453 Elo+
Solo
The Morrigan
The Morrigan
LuxxyPup
The Morrigan
Level 127
God Stats
1W - 2L
1,221 SR
Queue Stats
39W - 46L
1,427 Elo+
Party 2
Izanami
Izanami
Slydoc
Izanami
Level 114
God Stats
2W - 0L
1,292 SR
Queue Stats
78W - 71L
1,416 Elo+
Party 2
Ra
Ra
SweaterMeat69
Ra
Level 108
God Stats
3W - 6L
1,523 SR
Queue Stats
265W - 303L
1,452 Elo+
Solo
Nu Wa
Nu Wa
kickfighter_exe
Nu Wa
Level 47
God Stats
4W - 3L
1,730 SR
Queue Stats
277W - 295L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
9,956
664
5,587
14,421
14,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
DeathLives4Now
Xing Tian
16
2 / 7 / 9
9,781
652
5,067
22,323
21,757
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
18
6 / 5 / 7
10,563
704
27,262
15,770
6,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 8 / 6
9,142
609
7,030
15,846
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
ifiwasgreenidie
Cernunnos
18
6 / 6 / 7
10,691
713
13,612
17,694
8,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 14
14,514
968
19,247
27,693
34,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
LuxxyPup
The Morrigan
19
8 / 2 / 17
12,356
824
16,230
9,190
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Slydoc
Izanami
18
5 / 3 / 14
11,138
743
15,334
13,568
4,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
0 / 4 / 17
10,768
718
9,494
13,127
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 16
10,915
728
15,959
11,982
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
18
Kills
29
29
Deaths
18
41
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
3
12
2.33
L
Xing Tian
DeathLives4Now
Xing Tian
2
7
9
0.93
W
14
5
14
4.2
L
Thoth
6
5
7
1.9
W
The Morrigan
LuxxyPup
The Morrigan
8
2
17
8.25
L
3
8
6
0.75
W
Izanami
Slydoc
Izanami
5
3
14
4
W
0
4
17
2.13
L
Cernunnos
ifiwasgreenidie
Cernunnos
6
6
7
1.58
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,558
Damage
76,264
86,054
Taken
75,560
57,068
Mitigated
50,122
34,237
Healing
40,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,587
230
13,304
5,985
14,421
14,244
180
6,466
7,521
22,925
0
L
Xing Tian
DeathLives4Now
Xing Tian
5,067
268
1,965
1,089
22,323
21,757
0
8,896
12,939
17,041
0
W
19,247
1,742
3,273
11,573
27,693
34,765
232
11,399
16,294
0
28,908
L
Thoth
27,262
416
2,258
1,891
15,770
6,297
0
7,616
7,708
70,344
0
W
The Morrigan
LuxxyPup
The Morrigan
16,230
1,049
464
1,679
9,190
3,357
610
5,150
3,902
29,421
0
L
7,030
219
2,337
1,666
15,846
6,468
0
8,420
7,126
21,720
0
W
Izanami
Slydoc
Izanami
15,334
8,416
1,902
2,300
13,568
4,362
1,845
8,844
4,724
0
32,090
W
9,494
718
9,734
5,670
13,127
4,261
1,332
10,145
2,982
34,646
0
L
Cernunnos
ifiwasgreenidie
Cernunnos
13,612
4,782
1,029
2,713
17,694
8,302
0
8,395
9,033
0
44,104
W
15,959
2,644
1,018
2,398
11,982
3,377
1,673
9,408
2,574
31,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
59,691
193
Minions Killed
167
0
Camps Cleared
0
1,238,372
Distance Traveled
1,359,528
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,956
664
31
2
0
292,222
0
L
Xing Tian
9,781
652
16
1
0
252,074
1
W
Chaac
14,514
968
13
1
0
262,015
0
L
Thoth
10,563
704
66
4
0
240,367
0
W
The Morrigan
12,356
824
41
3
0
285,921
1
L
Nox
9,142
609
29
2
0
209,643
1
W
Izanami
11,138
743
49
3
0
239,620
1
W
Ra
10,768
718
39
3
0
304,658
0
L
Cernunnos
10,691
713
51
3
0
244,066
0
W
Nu Wa
10,915
728
25
2
0
267,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role