Player Matchup

Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum V
sQbiid
Raijin
Platinum V
Level 147
God Stats
5W - 2L
1,986 SR
Queue Stats
65W - 43L
1,897 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,662 SR
1,632 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,589 SR
1,500 MMR
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Link274
Yemoja
Bronze III
Level 30
God Stats
0W - 1L
1,400 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Neith
Neith
Bronze III
ihlow88
Neith
Bronze III
Level 115
God Stats
0W - 1L
1,867 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
10 / 2 / 6
10,212
928
7,222
8,090
2,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
 
Cerberus
13
5 / 0 / 13
9,499
864
8,802
12,025
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
sQbiid
Raijin
14
4 / 0 / 9
9,068
824
8,710
6,334
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneAthenaHou YiThothNox

VS

Bans
GilgameshGebTerraBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 7 / 0
7,465
679
7,398
8,195
1,998
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Link274
Yemoja
9
0 / 4 / 2
6,363
578
3,015
11,700
5,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
ihlow88
Neith
9
0 / 8 / 2
6,471
588
5,004
9,061
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
2
2
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
6
6.5
W
Cerberus
 
Cerberus
5
0
13
11.5
L
Ah Puch
 
Ah Puch
2
7
0
0.29
L
Yemoja
Link274
Yemoja
0
4
2
0.25
L
Neith
ihlow88
Neith
0
8
2
0.13
W
Raijin
sQbiid
Raijin
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
15,417
26,449
Taken
28,956
13,136
Mitigated
10,350
3,585
Healing
1,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,222
4,292
0
0
8,090
2,912
1,068
2,829
5,261
0
38,789
W
Cerberus
 
Cerberus
8,802
414
0
3,355
12,025
7,906
596
3,770
8,255
18,836
0
L
Ah Puch
 
Ah Puch
7,398
306
0
561
8,195
1,998
0
4,547
3,492
16,677
0
L
Yemoja
Link274
Yemoja
3,015
986
122
199
11,700
5,829
0
6,639
4,835
12,039
0
L
Neith
ihlow88
Neith
5,004
1,936
0
478
9,061
2,523
0
5,744
3,117
0
23,131
W
Raijin
sQbiid
Raijin
8,710
716
0
230
6,334
2,318
480
3,814
2,520
45,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
20,299
191
Minions Killed
84
0
Camps Cleared
0
625,327
Distance Traveled
477,047
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,212
928
67
6
0
197,449
0
W
Cerberus
9,499
864
36
3
0
219,489
0
L
Ah Puch
7,465
679
28
3
0
141,342
2
L
Yemoja
6,363
578
17
2
0
186,099
1
L
Neith
6,471
588
39
4
0
149,606
0
W
Raijin
9,068
824
88
8
0
208,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role