Player Matchup

Horus
Horus
Dannyboyf
Horus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,134 Elo+
Party 1
Medusa
Medusa
RagingMerc
Medusa
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,423 Elo+
Party 1
Hel
Hel
Tektric
Hel
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,454 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,337 Elo+

VS

Team Averages
Level 77
1,519 SR
1,508 Elo+
Apollo
Apollo
IsBestDoggo
Apollo
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 107L
1,559 Elo+
Solo
Cthulhu
Cthulhu
realfaded
Cthulhu
Level 48
God Stats
0W - 3L
1,557 SR
Queue Stats
61W - 69L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
weeaird
Ratatoskr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dannyboyf
Horus
12
6 / 0 / 9
8,534
853
3,357
6,761
5,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
RagingMerc
Medusa
13
8 / 1 / 6
8,726
873
11,452
6,941
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
12
2 / 0 / 14
7,711
771
7,587
6,049
2,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 4 / 0
6,442
644
5,009
7,132
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
realfaded
Cthulhu
9
0 / 5 / 0
6,351
635
6,001
11,854
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
weeaird
Ratatoskr
8
0 / 7 / 1
5,909
591
3,585
7,859
2,620
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Dannyboyf
Horus
6
0
9
10.5
L
Apollo
1
4
0
0.25
W
Medusa
RagingMerc
Medusa
8
1
6
11
W
Hel
2
0
14
9
L
Cthulhu
realfaded
Cthulhu
0
5
0
0
L
Ratatoskr
weeaird
Ratatoskr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
14,595
19,751
Taken
26,845
10,975
Mitigated
11,185
8,971
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dannyboyf
Horus
3,357
1,522
1,397
1,609
6,761
5,498
88
2,191
4,570
0
7,045
L
Apollo
5,009
2,902
0
525
7,132
2,853
0
483
6,649
0
25,803
W
Medusa
RagingMerc
Medusa
11,452
5,545
0
444
6,941
2,948
1,310
1,661
5,280
0
45,032
W
Hel
7,587
1,154
2,645
2,876
6,049
2,529
107
2,149
3,900
22,220
0
L
Cthulhu
realfaded
Cthulhu
6,001
348
342
766
11,854
5,712
360
4,396
7,458
18,777
0
L
Ratatoskr
weeaird
Ratatoskr
3,585
876
246
852
7,859
2,620
523
2,708
5,151
0
8,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
18,702
112
Minions Killed
90
0
Camps Cleared
0
559,254
Distance Traveled
493,313
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,534
853
3
0
0
184,796
2
L
Apollo
6,442
644
49
5
0
173,931
1
W
Medusa
8,726
873
77
8
0
180,725
3
W
Hel
7,711
771
32
3
0
193,733
2
L
Cthulhu
6,351
635
27
3
0
165,888
2
L
Ratatoskr
5,909
591
14
1
0
153,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role