Player Matchup

Izanami
Izanami
Dragon-35000
Izanami
Level 29
God Stats
2W - 3L
1,434 SR
Queue Stats
73W - 65L
1,464 Elo+
Party 1
Odin
Odin
Flaye35135
Odin
Level 60
God Stats
15W - 12L
1,670 SR
Queue Stats
149W - 177L
1,409 Elo+
Party 1
Cerberus
Cerberus
HDémon
Cerberus
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 11L
1,706 Elo+
Party 1
Anubis
Anubis
SilverAnubis02
Anubis
Level 85
God Stats
5W - 3L
1,378 SR
Queue Stats
424W - 452L
1,455 Elo+
Party 1
Awilix
Awilix
TheJafrid
Awilix
Level 23
God Stats
6W - 6L
1,498 SR
Queue Stats
153W - 177L
1,469 Elo+
Party 1
Team Averages
Level 43
1,496 SR
1,501 Elo+

VS

Team Averages
Level 62
1,674 SR
1,458 Elo+
Hun Batz
Hun Batz
EasyLee1971
Hun Batz
Level 35
God Stats
1W - 3L
1,416 SR
Queue Stats
82W - 102L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
FELINELIFTER98
Gilgamesh
Level 83
God Stats
10W - 14L
1,673 SR
Queue Stats
382W - 389L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
Pascu1996G
Ah Puch
Level 96
God Stats
11W - 7L
1,661 SR
Queue Stats
524W - 506L
1,477 Elo+
Party 2
Rama
Rama
Spectre_Edwin
Rama
Level 61
God Stats
4W - 3L
1,896 SR
Queue Stats
309W - 316L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
itsa floppysock
Cthulhu
Level 36
God Stats
4W - 3L
1,723 SR
Queue Stats
172W - 184L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dragon-35000
Izanami
20
6 / 2 / 4
12,961
564
12,926
14,299
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 8
10,727
466
8,835
17,789
11,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
HDémon
Cerberus
17
2 / 3 / 10
10,827
471
9,805
19,194
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 1 / 2
13,789
600
12,727
15,160
8,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
TheJafrid
Awilix
18
10 / 1 / 6
12,268
533
12,265
12,298
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EasyLee1971
Hun Batz
15
2 / 8 / 0
9,438
410
5,931
16,985
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
FELINELIFTER98
Gilgamesh
18
3 / 5 / 4
11,008
479
13,368
18,851
17,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Pascu1996G
Ah Puch
17
2 / 6 / 1
11,019
479
14,548
16,042
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 2
9,374
408
8,877
16,736
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 1
9,214
401
6,472
16,166
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
28
Kills
9
9
Deaths
29
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dragon-35000
Izanami
6
2
4
4
L
Hun Batz
EasyLee1971
Hun Batz
2
8
0
0.25
L
Gilgamesh
FELINELIFTER98
Gilgamesh
3
5
4
1
W
3
2
8
3.5
W
Cerberus
HDémon
Cerberus
2
3
10
2.33
L
Ah Puch
Pascu1996G
Ah Puch
2
6
1
0.42
W
7
1
2
8
L
1
8
2
0.25
W
Awilix
TheJafrid
Awilix
10
1
6
13
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,558
Damage
49,196
78,740
Taken
84,780
43,362
Mitigated
46,112
28,658
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dragon-35000
Izanami
12,926
7,704
0
4,033
14,299
5,862
911
2,871
11,428
0
118,802
L
Hun Batz
EasyLee1971
Hun Batz
5,931
1,921
440
4,203
16,985
6,485
2
2,457
14,528
0
53,067
L
Gilgamesh
FELINELIFTER98
Gilgamesh
13,368
3,518
0
3,673
18,851
17,490
368
3,987
14,864
0
70,682
W
8,835
874
0
4,785
17,789
11,039
1,774
3,498
14,291
0
45,296
W
Cerberus
HDémon
Cerberus
9,805
624
0
5,955
19,194
12,645
569
5,927
13,267
49,129
0
L
Ah Puch
Pascu1996G
Ah Puch
14,548
655
0
4,712
16,042
4,886
236
7,554
8,488
71,418
0
W
12,727
982
0
10,451
15,160
8,558
568
7,055
8,105
123,340
0
L
8,877
6,644
0
3,288
16,736
4,669
418
3,269
13,467
0
51,240
W
Awilix
TheJafrid
Awilix
12,265
4,535
0
3,434
12,298
5,258
0
1,669
10,629
0
73,900
L
6,472
465
0
686
16,166
12,582
150
5,265
10,901
42,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,572
Gold Earned
50,053
775
Minions Killed
517
0
Camps Cleared
0
2,292,496
Distance Traveled
1,957,690
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,961
564
186
8
0
411,700
5
L
Hun Batz
9,438
410
104
5
0
429,228
0
L
Gilgamesh
11,008
479
115
5
0
440,804
2
W
Odin
10,727
466
106
5
0
470,643
4
W
Cerberus
10,827
471
121
5
0
462,672
7
L
Ah Puch
11,019
479
128
6
0
404,688
6
W
Anubis
13,789
600
237
10
0
415,374
5
L
Rama
9,374
408
88
4
0
346,708
5
W
Awilix
12,268
533
125
5
0
532,107
1
L
Cthulhu
9,214
401
82
4
0
336,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role