Player Matchup

Sun Wukong
Sun Wukong
Chazsers
Sun Wukong
Level 118
God Stats
1W - 5L
1,620 SR
Queue Stats
60W - 54L
1,571 Elo+
Solo
Danzaburou
Danzaburou
D3ath101
Danzaburou
Level 86
God Stats
4W - 6L
1,675 SR
Queue Stats
136W - 135L
1,624 Elo+
Party 1
Zeus
Zeus
RuckSack97
Zeus
Level 49
God Stats
5W - 3L
1,646 SR
Queue Stats
116W - 100L
1,663 Elo+
Party 1
Team Averages
Level 84
1,647 SR
1,619 Elo+

VS

Team Averages
Level 117
1,772 SR
1,639 Elo+
Gilgamesh
Gilgamesh
Craddic
Gilgamesh
Level 67
God Stats
4W - 3L
1,615 SR
Queue Stats
39W - 35L
1,690 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JREneral
Morgan Le Fay
Level 141
God Stats
32W - 23L
1,798 SR
Queue Stats
443W - 466L
1,533 Elo+
Solo
Chiron
Chiron
dMauler
Chiron
Level 144
God Stats
9W - 4L
1,903 SR
Queue Stats
74W - 63L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chazsers
Sun Wukong
14
6 / 1 / 3
10,706
669
10,888
13,487
12,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
D3ath101
Danzaburou
14
2 / 6 / 6
10,299
644
4,442
11,651
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 4
9,668
604
14,446
8,402
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Craddic
Gilgamesh
14
1 / 4 / 6
10,920
683
8,045
14,760
7,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
JREneral
Morgan Le Fay
14
4 / 3 / 3
10,330
646
8,286
11,894
5,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
dMauler
Chiron
17
6 / 2 / 5
11,528
721
9,803
8,994
3,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
11
11
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chazsers
Sun Wukong
6
1
3
7.5
W
Gilgamesh
Craddic
Gilgamesh
1
4
6
1
L
Danzaburou
D3ath101
Danzaburou
2
6
6
0.83
W
Morgan Le Fay
JREneral
Morgan Le Fay
4
3
3
1.83
L
1
4
4
0.75
W
Chiron
dMauler
Chiron
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,776
Damage
26,134
33,540
Taken
35,648
20,765
Mitigated
15,718
5,331
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chazsers
Sun Wukong
10,888
1,499
0
1,989
13,487
12,661
153
3,026
10,461
0
34,569
W
Gilgamesh
Craddic
Gilgamesh
8,045
1,958
0
2,975
14,760
7,111
441
4,932
9,568
0
24,233
L
Danzaburou
D3ath101
Danzaburou
4,442
947
0
1,889
11,651
5,264
177
3,197
8,454
0
42,980
W
Morgan Le Fay
JREneral
Morgan Le Fay
8,286
392
0
2,588
11,894
5,356
401
4,258
7,462
34,982
0
L
14,446
364
0
1,453
8,402
2,840
189
2,063
6,339
43,324
0
W
Chiron
dMauler
Chiron
9,803
2,881
1,153
1,475
8,994
3,251
2,125
4,574
4,172
0
59,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
32,778
195
Minions Killed
199
0
Camps Cleared
0
859,623
Distance Traveled
869,053
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,706
669
43
3
0
324,372
5
W
Gilgamesh
10,920
683
26
2
0
309,771
2
L
Danzaburou
10,299
644
74
5
0
276,669
1
W
Morgan Le Fay
10,330
646
50
3
0
270,712
2
L
Zeus
9,668
604
78
5
0
258,582
3
W
Chiron
11,528
721
123
8
0
288,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role