Player Matchup

Odin
Odin
Gold II
 
Odin
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Platinum V
Dr_Puffy_Panda
Olorun
Platinum V
Level 128
God Stats
7W - 4L
1,700 SR
Queue Stats
120W - 132L
1,386 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
Tendex10crcr
Tsukuyomi
Gold IV
Level 113
God Stats
2W - 0L
1,695 SR
Queue Stats
92W - 97L
1,370 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,631 SR
1,419 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,496 SR
1,362 MMR
Aphrodite
Aphrodite
Gold II
BlizzyTokin
Aphrodite
Gold II
Level 120
God Stats
4W - 8L
1,563 SR
Queue Stats
231W - 255L
1,393 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Lil Fumble
Cabrakan
Silver I
Level 107
God Stats
1W - 3L
1,636 SR
Queue Stats
357W - 338L
1,300 MMR
Solo
Bakasura
Bakasura
Gold II
swordmon
Bakasura
Gold II
Level 108
God Stats
0W - 1L
1,290 SR
Queue Stats
231W - 255L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
7 / 6 / 6
12,170
761
9,846
15,253
11,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
5 / 5 / 9
11,657
729
14,928
12,730
4,635
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Tendex10crcr
Tsukuyomi
15
3 / 7 / 10
11,086
693
12,557
13,023
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AresChaacAthenaCerberusGilgamesh

VS

Bans
BacchusYmirCu ChulainnHerculesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlizzyTokin
Aphrodite
16
4 / 4 / 11
10,737
671
8,293
13,496
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Lil Fumble
Cabrakan
14
3 / 6 / 9
10,769
673
7,499
19,963
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
swordmon
Bakasura
16
9 / 5 / 6
11,767
735
14,279
16,464
10,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
15
Kills
16
18
Deaths
15
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
6
6
1.67
L
Aphrodite
BlizzyTokin
Aphrodite
4
4
11
2.38
W
5
5
9
1.9
L
Cabrakan
Lil Fumble
Cabrakan
3
6
9
1.25
W
Tsukuyomi
Tendex10crcr
Tsukuyomi
3
7
10
1.14
L
Bakasura
swordmon
Bakasura
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
30,071
41,006
Taken
49,923
20,421
Mitigated
37,968
5,357
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,846
1,818
0
710
15,253
11,453
443
5,450
9,159
0
30,424
L
Aphrodite
BlizzyTokin
Aphrodite
8,293
607
6,549
5,727
13,496
7,583
50
4,347
9,149
35,338
0
W
14,928
7,592
649
3,198
12,730
4,635
1,802
5,972
6,373
48,833
0
L
Cabrakan
Lil Fumble
Cabrakan
7,499
1,240
237
2,455
19,963
19,608
72
5,351
14,612
32,578
0
W
Tsukuyomi
Tendex10crcr
Tsukuyomi
12,557
3,379
0
800
13,023
4,333
579
4,370
7,892
0
44,565
L
Bakasura
swordmon
Bakasura
14,279
8,724
0
2,242
16,464
10,777
359
5,057
11,234
0
33,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
33,273
167
Minions Killed
154
0
Camps Cleared
0
807,050
Distance Traveled
800,413
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,170
761
34
2
0
264,289
4
L
Aphrodite
10,737
671
57
4
0
266,303
1
W
Olorun
11,657
729
80
5
0
263,009
1
L
Cabrakan
10,769
673
36
2
0
234,312
2
W
Tsukuyomi
11,086
693
53
3
0
279,752
3
L
Bakasura
11,767
735
61
4
0
299,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role