Player Matchup

Tyr
Tyr
KarateDoctor
Tyr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 130L
1,387 Elo+
Party 3
Ares
Ares
Naksaol
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ravana
Ravana
Notaydann
Ravana
Level 25
God Stats
2W - 1L
1,838 SR
Queue Stats
72W - 87L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
YoungWeebmaster
Nu Wa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 211L
1,415 Elo+
Party 2
Izanami
Izanami
spglost
Izanami
Level 27
God Stats
29W - 19L
1,482 SR
Queue Stats
178W - 158L
1,378 Elo+
Party 3
Team Averages
Level 26
1,564 SR
1,431 Elo+

VS

Team Averages
Level 37
1,444 SR
1,423 Elo+
Chang'e
Chang'e
Rat1Boss
Chang'e
Level 107
God Stats
12W - 8L
1,523 SR
Queue Stats
415W - 416L
1,468 Elo+
Party 1
Hercules
Hercules
Rowena207
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 136L
1,384 Elo+
Party 1
Camazotz
Camazotz
Sdoggatron
Camazotz
Level 37
God Stats
2W - 3L
1,394 SR
Queue Stats
177W - 168L
1,486 Elo+
Party 1
Ymir
Ymir
SlimeMoon
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TSRL
Danzaburou
Level 16
God Stats
3W - 6L
1,301 SR
Queue Stats
59W - 87L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,619
410
4,888
8,915
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
Naksaol
Ares
12
0 / 13 / 3
7,964
379
3,823
19,261
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Notaydann
Ravana
12
1 / 8 / 2
8,601
410
7,539
14,408
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 8 / 5
8,873
423
10,915
15,423
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
spglost
Izanami
17
7 / 8 / 0
11,339
540
10,652
16,378
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rat1Boss
Chang'e
20
10 / 2 / 7
12,901
614
15,529
17,605
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Rowena207
Hercules
16
1 / 1 / 4
10,439
497
2,448
11,056
9,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
Sdoggatron
Camazotz
19
11 / 2 / 7
12,571
599
15,252
20,430
8,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
15
8 / 3 / 14
11,802
562
9,707
16,902
20,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
TSRL
Danzaburou
17
9 / 3 / 5
12,277
585
10,790
12,238
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
10
Kills
39
39
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Ares
Naksaol
Ares
0
13
3
0.12
L
Ravana
Notaydann
Ravana
1
8
2
0.25
W
Chang'e
Rat1Boss
Chang'e
10
2
7
6.75
W
Hercules
Rowena207
Hercules
1
1
4
3
W
Camazotz
Sdoggatron
Camazotz
11
2
7
7.25
W
Ymir
8
3
14
5
W
Danzaburou
TSRL
Danzaburou
9
3
5
3.83
L
1
8
5
0.44
L
Izanami
spglost
Izanami
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
53,726
74,385
Taken
78,231
39,969
Mitigated
50,827
7,416
Healing
34,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,888
1,210
0
1,961
8,915
5,685
176
2,296
6,619
0
33,867
L
Ares
Naksaol
Ares
3,823
1,065
0
854
19,261
17,565
146
3,076
16,185
16,356
0
L
Ravana
Notaydann
Ravana
7,539
3,466
0
952
14,408
5,893
0
3,799
10,609
0
55,391
W
Chang'e
Rat1Boss
Chang'e
15,529
1,979
3,037
11,020
17,605
7,062
2,911
3,892
13,499
93,178
0
W
Hercules
Rowena207
Hercules
2,448
1,303
0
2,308
11,056
9,584
1,234
635
10,361
0
31,617
W
Camazotz
Sdoggatron
Camazotz
15,252
6,366
0
12,191
20,430
8,915
2,595
4,558
15,736
0
105,807
W
Ymir
9,707
3,247
0
2,971
16,902
20,896
845
3,287
13,417
29,070
0
W
Danzaburou
TSRL
Danzaburou
10,790
4,907
0
3,006
12,238
4,370
8,032
1,804
10,374
0
69,853
L
10,915
2,951
617
2,092
15,423
5,450
0
9,850
5,573
49,678
0
L
Izanami
spglost
Izanami
10,652
7,020
0
940
16,378
5,376
832
6,215
10,163
0
77,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
59,990
391
Minions Killed
554
0
Camps Cleared
0
1,700,922
Distance Traveled
1,958,463
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,619
410
58
3
0
348,943
2
L
Ares
7,964
379
17
1
0
346,032
0
L
Ravana
8,601
410
96
5
0
328,684
0
W
Chang'e
12,901
614
160
8
0
390,344
4
W
Hercules
10,439
497
77
4
0
389,282
1
W
Camazotz
12,571
599
171
8
0
441,611
1
W
Ymir
11,802
562
35
2
0
369,014
0
W
Danzaburou
12,277
585
111
5
0
368,212
0
L
Nu Wa
8,873
423
79
4
0
322,348
0
L
Izanami
11,339
540
141
7
0
354,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role