Player Matchup

Neith
Neith
Bodipi
Neith
Level 5
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 4L
1,027 Elo+
Solo
Poseidon
Poseidon
Hackuaman
Poseidon
Level 16
God Stats
4W - 8L
1,471 SR
Queue Stats
22W - 34L
1,202 Elo+
Party 1
Chernobog
Chernobog
JL CHIPS QLF
Chernobog
Level 17
God Stats
4W - 1L
1,813 SR
Queue Stats
44W - 42L
1,330 Elo+
Solo
Nemesis
Nemesis
Josebi27
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
geger27
Yemoja
Level 19
God Stats
21W - 17L
1,529 SR
Queue Stats
145W - 154L
1,345 Elo+
Party 1
Team Averages
Level 12
1,525 SR
1,281 Elo+

VS

Team Averages
Level 13
1,437 SR
1,243 Elo+
Mulan
Mulan
IWAOUNO
Mulan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 30L
1,137 Elo+
Solo
Ra
Ra
KayotoStark
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,279 Elo+
Solo
Neith
Neith
Kuu21
Neith
Level 12
God Stats
5W - 9L
1,253 SR
Queue Stats
9W - 14L
1,237 Elo+
Solo
Medusa
Medusa
heldopsneakerz
Medusa
Level 26
God Stats
28W - 30L
1,437 SR
Queue Stats
53W - 65L
1,339 Elo+
Solo
Cthulhu
Cthulhu
max123456789243
Cthulhu
Level 13
God Stats
8W - 5L
1,495 SR
Queue Stats
125W - 110L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bodipi
Neith
12
0 / 7 / 0
7,536
377
4,477
9,024
3,423
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Hackuaman
Poseidon
13
0 / 6 / 2
8,014
401
8,416
11,417
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JL CHIPS QLF
Chernobog
14
3 / 7 / 0
10,222
511
6,101
13,308
9,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Josebi27
Nemesis
11
2 / 4 / 1
7,293
365
3,585
11,140
3,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
geger27
Yemoja
13
1 / 4 / 2
8,068
403
6,387
10,717
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IWAOUNO
Mulan
14
3 / 3 / 6
8,814
441
4,739
10,725
7,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 7
9,074
454
6,416
7,678
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Kuu21
Neith
17
7 / 0 / 4
10,353
518
7,581
8,880
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 2 / 5
9,881
494
11,069
10,401
4,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
6 / 0 / 4
10,786
539
9,368
11,065
11,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
27
28
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Bodipi
Neith
0
7
0
0
L
Poseidon
Hackuaman
Poseidon
0
6
2
0.17
W
Mulan
IWAOUNO
Mulan
3
3
6
2
L
Chernobog
JL CHIPS QLF
Chernobog
3
7
0
0.43
L
Nemesis
Josebi27
Nemesis
2
4
1
0.63
W
4
1
7
7.5
W
Neith
Kuu21
Neith
7
0
4
9
L
Yemoja
geger27
Yemoja
1
4
2
0.5
W
7
2
5
4.75
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,966
Damage
39,173
55,606
Taken
48,749
27,937
Mitigated
29,422
7,654
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bodipi
Neith
4,477
2,587
0
1,106
9,024
3,423
758
5,305
3,719
0
29,279
L
Poseidon
Hackuaman
Poseidon
8,416
1,237
0
1,505
11,417
4,156
478
2,944
8,473
46,802
0
W
Mulan
IWAOUNO
Mulan
4,739
978
0
3,233
10,725
7,580
1,035
4,062
6,162
0
23,029
L
Chernobog
JL CHIPS QLF
Chernobog
6,101
4,113
0
1,113
13,308
9,157
133
926
12,382
0
58,118
L
Nemesis
Josebi27
Nemesis
3,585
870
0
200
11,140
3,367
0
3,280
7,860
0
26,328
W
6,416
652
3,060
4,448
7,678
2,866
2,399
2,617
4,996
34,831
0
W
Neith
Kuu21
Neith
7,581
2,791
0
3,607
8,880
3,163
3,757
1,741
6,937
0
59,064
L
Yemoja
geger27
Yemoja
6,387
489
1,311
2,419
10,717
7,834
289
3,329
7,388
38,354
0
W
11,069
5,289
0
250
10,401
4,809
2,192
2,559
7,781
0
53,245
W
9,368
501
244
1,490
11,065
11,004
1,044
2,954
8,070
49,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
48,908
344
Minions Killed
417
0
Camps Cleared
0
1,556,969
Distance Traveled
1,805,729
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,536
377
70
4
0
241,629
0
L
Poseidon
8,014
401
81
4
0
318,876
4
W
Mulan
8,814
441
54
3
0
402,529
0
L
Chernobog
10,222
511
90
5
0
272,174
1
L
Nemesis
7,293
365
44
2
0
408,077
0
W
Ra
9,074
454
70
4
0
336,828
4
W
Neith
10,353
518
104
5
0
351,533
0
L
Yemoja
8,068
403
59
3
0
316,213
4
W
Medusa
9,881
494
81
4
0
305,630
0
W
Cthulhu
10,786
539
108
5
0
409,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role