Player Matchup

Osiris
Osiris
A_Prophecy_01
Osiris
Level 97
God Stats
0W - 1L
1,432 SR
Queue Stats
3W - 4L
1,828 Elo+
Solo
Medusa
Medusa
OnlyNoobHere
Medusa
Level 92
God Stats
2W - 2L
1,700 SR
Queue Stats
34W - 27L
1,605 Elo+
Solo
Hel
Hel
jasin
Hel
Level 89
God Stats
5W - 4L
1,694 SR
Queue Stats
226W - 261L
1,557 Elo+
Solo
Team Averages
Level 93
1,609 SR
1,663 Elo+

VS

Team Averages
Level 142
1,535 SR
1,614 Elo+
Tiamat
Tiamat
Coopinq
Tiamat
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 32L
1,892 Elo+
Party 1
Terra
Terra
TheSmolBoi
Terra
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 275L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
VainVioletBoy
Amaterasu
Level 135
God Stats
33W - 22L
1,604 SR
Queue Stats
559W - 499L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 7
11,034
552
10,743
20,710
31,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
6 / 3 / 3
12,835
642
22,129
25,845
11,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
jasin
Hel
17
3 / 4 / 5
12,212
611
23,254
21,189
9,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coopinq
Tiamat
19
7 / 2 / 6
13,577
679
33,538
18,194
11,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
17
5 / 4 / 5
12,945
647
13,490
25,929
24,584
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
VainVioletBoy
Amaterasu
16
1 / 3 / 8
11,963
598
9,247
30,079
19,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
9
Kills
13
13
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Tiamat
Coopinq
Tiamat
7
2
6
5
L
Medusa
6
3
3
2.5
W
Terra
5
4
5
1.88
W
Amaterasu
VainVioletBoy
Amaterasu
1
3
8
1.67
L
Hel
jasin
Hel
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,126
Damage
56,275
67,744
Taken
74,202
53,036
Mitigated
55,614
20,835
Healing
34,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,743
1,258
0
0
20,710
31,979
0
13,288
7,422
0
22,863
W
Tiamat
Coopinq
Tiamat
33,538
1,650
1,165
6,727
18,194
11,304
1,250
3,325
14,869
93,635
0
L
Medusa
22,129
8,362
0
902
25,845
11,145
1,326
21,401
4,444
0
74,154
W
Terra
13,490
779
5,723
6,229
25,929
24,584
686
9,152
15,225
34,898
0
W
Amaterasu
VainVioletBoy
Amaterasu
9,247
2,820
1,968
12,267
30,079
19,726
630
10,777
19,302
0
31,100
L
Hel
jasin
Hel
23,254
1,520
10,509
9,424
21,189
9,912
0
12,339
8,850
70,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
38,485
224
Minions Killed
208
0
Camps Cleared
0
1,101,109
Distance Traveled
1,238,705
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,034
552
28
1
0
355,517
5
W
Tiamat
13,577
679
119
6
0
393,146
1
L
Medusa
12,835
642
114
6
0
376,457
5
W
Terra
12,945
647
37
2
0
421,321
1
W
Amaterasu
11,963
598
52
3
0
424,238
6
L
Hel
12,212
611
82
4
0
369,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role