Player Matchup

Danzaburou
Danzaburou
Jurbn
Danzaburou
Level 29
God Stats
17W - 18L
1,618 SR
Queue Stats
51W - 62L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrBrowny
Morgan Le Fay
Level 29
God Stats
4W - 0L
1,906 SR
Queue Stats
35W - 56L
1,589 Elo+
Party 2
Bellona
Bellona
SussyImpostor
Bellona
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 108L
1,646 Elo+
Solo
Anubis
Anubis
Sward
Anubis
Level 23
God Stats
5W - 2L
1,659 SR
Queue Stats
93W - 104L
1,542 Elo+
Solo
Nemesis
Nemesis
adjbro
Nemesis
Level 29
God Stats
1W - 2L
1,286 SR
Queue Stats
57W - 68L
1,600 Elo+
Party 2
Team Averages
Level 26
1,594 SR
1,595 Elo+

VS

Team Averages
Level 27
1,586 SR
1,574 Elo+
Odin
Odin
Lawz437
Odin
Level 27
God Stats
2W - 4L
1,715 SR
Queue Stats
158W - 165L
1,597 Elo+
Solo
Fenrir
Fenrir
SYXONYOU
Fenrir
Level 65
God Stats
4W - 4L
1,572 SR
Queue Stats
123W - 117L
1,485 Elo+
Party 1
Rama
Rama
bengosstrades
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 186L
1,503 Elo+
Solo
Ares
Ares
tomthestoner20
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,575 Elo+
Solo
Tiamat
Tiamat
wound472kind
Tiamat
Level 7
God Stats
7W - 5L
1,643 SR
Queue Stats
9W - 7L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jurbn
Danzaburou
16
7 / 0 / 7
10,451
615
9,987
9,550
3,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MrBrowny
Morgan Le Fay
14
0 / 3 / 2
8,549
503
6,475
8,260
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
16
9 / 1 / 8
11,470
675
11,840
13,256
8,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Sward
Anubis
13
2 / 5 / 10
8,646
509
9,632
10,258
4,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
adjbro
Nemesis
15
4 / 3 / 4
9,093
535
6,903
12,077
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Lawz437
Odin
17
4 / 1 / 1
10,336
608
4,602
10,392
5,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
SYXONYOU
Fenrir
14
4 / 5 / 3
8,635
508
8,051
14,166
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 5 / 3
7,081
417
4,875
10,765
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
7,878
463
3,134
13,083
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
13
2 / 6 / 5
8,455
497
9,634
15,567
7,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
11
12
Deaths
23
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Jurbn
Danzaburou
7
0
7
10.5
L
Odin
Lawz437
Odin
4
1
1
4.5
W
Morgan Le Fay
MrBrowny
Morgan Le Fay
0
3
2
0.33
L
Fenrir
SYXONYOU
Fenrir
4
5
3
1.1
W
Bellona
9
1
8
13
W
Anubis
Sward
Anubis
2
5
10
1.4
W
Nemesis
adjbro
Nemesis
4
3
4
2
L
0
5
3
0.3
L
1
6
2
0.33
L
Tiamat
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
30,296
53,401
Taken
63,973
23,864
Mitigated
29,469
12,098
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Jurbn
Danzaburou
9,987
3,422
0
3,129
9,550
3,027
906
2,664
6,792
0
69,197
L
Odin
Lawz437
Odin
4,602
1,363
0
2,741
10,392
5,751
50
5,590
4,802
74
57,466
W
Morgan Le Fay
MrBrowny
Morgan Le Fay
6,475
438
0
1,301
8,260
3,279
90
1,089
7,109
47,598
0
L
Fenrir
SYXONYOU
Fenrir
8,051
1,672
0
1,860
14,166
5,332
30
2,274
11,754
0
59,077
W
Bellona
11,840
3,800
0
2,621
13,256
8,443
0
4,468
8,642
0
57,709
W
Anubis
Sward
Anubis
9,632
28
0
3,501
10,258
4,354
528
3,505
6,515
38,483
0
W
Nemesis
adjbro
Nemesis
6,903
2,570
0
1,546
12,077
4,761
0
3,760
8,171
0
59,119
L
4,875
3,245
0
1,292
10,765
3,154
2,619
1,562
9,203
0
42,853
L
3,134
359
0
3,245
13,083
8,214
278
2,299
10,784
16,786
0
L
Tiamat
9,634
596
104
4,491
15,567
7,018
220
4,382
11,185
42,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
42,385
450
Minions Killed
439
0
Camps Cleared
0
1,624,127
Distance Traveled
1,580,446
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,451
615
109
6
0
303,705
1
L
Odin
10,336
608
156
9
0
349,564
6
W
Morgan Le Fay
8,549
503
93
5
0
292,909
0
L
Fenrir
8,635
508
93
5
0
344,152
4
W
Bellona
11,470
675
74
4
0
353,973
5
W
Anubis
8,646
509
79
5
0
316,686
0
W
Nemesis
9,093
535
95
6
0
356,854
0
L
Rama
7,081
417
89
5
0
264,649
2
L
Ares
7,878
463
17
1
0
317,588
6
L
Tiamat
8,455
497
84
5
0
304,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role