Player Matchup

Chernobog
Chernobog
Reneksfin
Chernobog
Level 149
God Stats
2W - 2L
1,527 SR
Queue Stats
216W - 194L
1,618 Elo+
Party 1
Poseidon
Poseidon
iM0ritz
Poseidon
Level 138
God Stats
5W - 5L
1,496 SR
Queue Stats
190W - 155L
1,608 Elo+
Solo
Olorun
Olorun
jkuu213
Olorun
Level 159
God Stats
1W - 3L
1,495 SR
Queue Stats
262W - 198L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
sarora
Baron Samedi
Level 156
God Stats
1W - 2L
1,590 SR
Queue Stats
116W - 108L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
Ŋīгνạηạ
Kuzenbo
Level 159
God Stats
2W - 4L
1,421 SR
Queue Stats
287W - 288L
1,564 Elo+
Solo
Team Averages
Level 152
1,506 SR
1,617 Elo+

VS

Team Averages
Level 133
1,504 SR
1,566 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Biggushīto
Geb
Level 123
God Stats
3W - 1L
1,513 SR
Queue Stats
336W - 288L
1,612 Elo+
Party 2
Da Ji
Da Ji
Jonaathan
Da Ji
Level 108
God Stats
3W - 5L
1,373 SR
Queue Stats
357W - 341L
1,564 Elo+
Party 2
Nike
Nike
Xenevo17
Nike
Level 121
God Stats
2W - 6L
1,498 SR
Queue Stats
197W - 209L
1,570 Elo+
Solo
Chang'e
Chang'e
mrwunderthor
Chang'e
Level 157
God Stats
5W - 3L
1,636 SR
Queue Stats
401W - 420L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Reneksfin
Chernobog
18
5 / 6 / 12
10,926
840
15,264
12,837
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
iM0ritz
Poseidon
15
3 / 6 / 6
9,393
723
10,836
10,895
4,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
jkuu213
Olorun
18
6 / 6 / 11
12,301
946
16,165
17,169
9,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
sarora
Baron Samedi
16
0 / 6 / 11
9,878
760
7,473
12,225
7,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 13
11,634
895
9,147
20,417
35,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 13
9,652
742
7,232
15,197
14,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 17
11,082
852
7,130
18,307
20,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Jonaathan
Da Ji
19
6 / 5 / 17
11,019
848
14,661
18,316
15,866
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nike
19
11 / 5 / 14
11,825
910
18,429
20,639
10,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
mrwunderthor
Chang'e
19
5 / 2 / 15
11,371
875
16,692
12,815
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
104
18
Kills
28
28
Deaths
20
53
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
13
1.9
W
3
3
17
3.83
W
Da Ji
Jonaathan
Da Ji
6
5
17
2.9
L
Chernobog
Reneksfin
Chernobog
5
6
12
1.83
W
Nike
11
5
14
3.6
L
Poseidon
iM0ritz
Poseidon
3
6
6
1
L
Olorun
jkuu213
Olorun
6
6
11
1.92
W
Chang'e
mrwunderthor
Chang'e
5
2
15
6.25
L
Baron Samedi
sarora
Baron Samedi
0
6
11
0.92
L
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,885
Damage
64,144
73,543
Taken
85,274
63,519
Mitigated
67,846
17,892
Healing
38,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,232
1,188
1,157
1,104
15,197
14,725
695
7,537
7,279
0
12,680
W
7,130
714
3,744
2,993
18,307
20,403
429
10,434
7,663
13,682
0
W
Da Ji
Jonaathan
Da Ji
14,661
3,097
3,656
2,427
18,316
15,866
1,116
9,891
8,374
0
22,239
L
Chernobog
Reneksfin
Chernobog
15,264
9,683
2,042
1,550
12,837
6,686
2,628
4,432
8,405
0
31,706
W
Nike
18,429
3,000
2,618
5,008
20,639
10,910
1,418
6,619
14,020
0
54,526
L
Poseidon
iM0ritz
Poseidon
10,836
1,940
1,291
1,529
10,895
4,416
197
2,700
8,195
23,288
0
L
Olorun
jkuu213
Olorun
16,165
7,996
3,206
2,932
17,169
9,260
2,051
6,054
11,115
30,989
0
W
Chang'e
mrwunderthor
Chang'e
16,692
1,020
9,919
6,151
12,815
5,942
1,534
8,498
4,317
38,679
0
L
Baron Samedi
sarora
Baron Samedi
7,473
824
2,244
1,506
12,225
7,445
600
2,861
9,364
18,100
0
L
9,147
2,706
174
1,418
20,417
35,712
383
7,775
12,642
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,132
Gold Earned
54,949
128
Minions Killed
153
0
Camps Cleared
0
987,822
Distance Traveled
1,128,219
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,652
742
16
1
0
194,047
4
W
Geb
11,082
852
2
0
0
228,564
4
W
Da Ji
11,019
848
14
1
0
217,017
1
L
Chernobog
10,926
840
35
3
0
184,806
0
W
Nike
11,825
910
69
5
0
249,020
3
L
Poseidon
9,393
723
29
2
0
196,611
0
L
Olorun
12,301
946
23
2
0
192,625
0
W
Chang'e
11,371
875
52
4
0
239,571
0
L
Baron Samedi
9,878
760
26
2
0
181,014
1
L
Kuzenbo
11,634
895
15
1
0
232,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role