Player Matchup

Cthulhu
Cthulhu
AfternoonSnail
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 80L
1,513 Elo+
Party 1
Hades
Hades
ExplicitMango
Hades
Level 91
God Stats
6W - 3L
1,903 SR
Queue Stats
66W - 61L
1,495 Elo+
Party 1
Chernobog
Chernobog
JasperValidian
Chernobog
Level 97
God Stats
2W - 0L
1,803 SR
Queue Stats
45W - 26L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
NBKSlayer
Ao Kuang
Level 88
God Stats
20W - 21L
1,471 SR
Queue Stats
198W - 182L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Radomite
Gilgamesh
Level 34
God Stats
20W - 15L
1,581 SR
Queue Stats
146W - 112L
1,559 Elo+
Solo
Team Averages
Level 68
1,652 SR
1,503 Elo+

VS

Team Averages
Level 87
1,522 SR
1,504 Elo+
Sun Wukong
Sun Wukong
ElMicMac
Sun Wukong
Level 95
God Stats
1W - 9L
1,346 SR
Queue Stats
73W - 87L
1,449 Elo+
Solo
Chiron
Chiron
ICEBEARinc
Chiron
Level 126
God Stats
7W - 13L
1,614 SR
Queue Stats
183W - 164L
1,594 Elo+
Party 2
Tiamat
Tiamat
Joshtophernelia
Tiamat
Level 37
God Stats
0W - 1L
1,283 SR
Queue Stats
25W - 39L
1,414 Elo+
Solo
Bastet
Bastet
Shoebill_Gaming
Bastet
Level 46
God Stats
15W - 7L
1,699 SR
Queue Stats
143W - 129L
1,553 Elo+
Party 2
Ganesha
Ganesha
UniversalKarma-
Ganesha
Level 129
God Stats
2W - 2L
1,670 SR
Queue Stats
61W - 66L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 6
7,476
534
8,678
10,581
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 0 / 5
8,013
572
8,873
8,331
4,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
JasperValidian
Chernobog
13
5 / 3 / 7
8,334
595
8,036
8,969
2,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
NBKSlayer
Ao Kuang
12
4 / 0 / 4
7,505
536
3,369
8,212
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Radomite
Gilgamesh
15
5 / 0 / 0
9,269
662
6,777
5,849
2,622
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElMicMac
Sun Wukong
11
0 / 2 / 0
5,972
427
1,578
6,936
3,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
ICEBEARinc
Chiron
12
6 / 5 / 1
7,075
505
10,772
11,841
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 5 / 0
5,319
380
3,614
7,300
3,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 2
5,925
423
3,857
9,075
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 8 / 6
5,917
423
3,979
12,414
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
24
Kills
6
7
Deaths
24
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
Sun Wukong
ElMicMac
Sun Wukong
0
2
0
0
W
3
0
5
5.5
L
Chiron
ICEBEARinc
Chiron
6
5
1
1.3
W
Chernobog
JasperValidian
Chernobog
5
3
7
2.83
L
0
5
0
0
W
Ao Kuang
NBKSlayer
Ao Kuang
4
0
4
6
W
Gilgamesh
Radomite
Gilgamesh
5
0
0
5
L
0
4
2
0.25
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
23,800
41,942
Taken
47,566
20,908
Mitigated
19,219
15,022
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,678
1,397
81
1,455
10,581
8,606
0
2,108
8,473
21,693
0
L
Sun Wukong
ElMicMac
Sun Wukong
1,578
624
0
908
6,936
3,279
0
0
6,936
0
30,457
W
8,873
1,544
507
5,462
8,331
4,620
599
3,870
4,461
47,943
0
L
Chiron
ICEBEARinc
Chiron
10,772
6,232
470
3,382
11,841
3,491
0
4,887
6,804
0
35,135
W
Chernobog
JasperValidian
Chernobog
8,036
4,956
0
2,632
8,969
2,355
2,793
1,123
7,846
0
56,006
L
3,614
742
0
1,272
7,300
3,240
0
4,603
2,667
23,966
0
W
Ao Kuang
NBKSlayer
Ao Kuang
3,369
905
0
2,392
8,212
2,705
459
492
7,720
40,748
0
W
Gilgamesh
Radomite
Gilgamesh
6,777
2,086
0
2,493
5,849
2,622
0
0
5,849
0
59,405
L
3,857
1,613
0
0
9,075
2,789
0
2,480
6,565
0
31,685
L
3,979
609
0
1,222
12,414
6,420
0
8,230
3,674
16,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
30,208
432
Minions Killed
229
0
Camps Cleared
0
1,315,092
Distance Traveled
1,154,731
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,476
534
22
2
0
248,333
1
L
Sun Wukong
5,972
427
53
4
0
273,854
4
W
Hades
8,013
572
97
7
0
260,764
0
L
Chiron
7,075
505
69
5
0
233,182
1
W
Chernobog
8,334
595
94
7
0
263,708
5
L
Tiamat
5,319
380
34
2
0
179,797
1
W
Ao Kuang
7,505
536
78
6
0
247,028
2
W
Gilgamesh
9,269
662
141
10
0
295,259
1
L
Bastet
5,925
423
64
5
0
257,394
5
L
Ganesha
5,917
423
9
1
0
210,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role