Player Matchup

Cthulhu
Cthulhu
IIDarkSIIDE
Cthulhu
Level 120
God Stats
27W - 35L
1,599 SR
Queue Stats
270W - 262L
1,538 Elo+
Party 2
Artemis
Artemis
ManakinsAbuser
Artemis
Level 84
God Stats
3W - 0L
1,756 SR
Queue Stats
204W - 116L
1,689 Elo+
Party 1
Bastet
Bastet
MaxAlPa
Bastet
Level 104
God Stats
1W - 0L
1,719 SR
Queue Stats
46W - 39L
1,565 Elo+
Party 1
Discordia
Discordia
ThaoQuan
Discordia
Level 108
God Stats
138W - 124L
1,585 SR
Queue Stats
263W - 250L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
peepople
Guan Yu
Level 125
God Stats
3W - 2L
1,724 SR
Queue Stats
57W - 56L
1,536 Elo+
Party 1
Team Averages
Level 108
1,677 SR
1,578 Elo+

VS

Team Averages
Level 98
1,472 SR
1,512 Elo+
Hades
Hades
AlphaAron
Hades
Level 95
God Stats
1W - 5L
1,309 SR
Queue Stats
59W - 66L
1,525 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fuzia
Morgan Le Fay
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 75L
1,531 Elo+
Party 3
Awilix
Awilix
HUNTER_MR_X
Awilix
Level 157
God Stats
2W - 5L
1,451 SR
Queue Stats
167W - 154L
1,536 Elo+
Solo
Rama
Rama
Ryan_Megabytes
Rama
Level 68
God Stats
8W - 8L
1,566 SR
Queue Stats
74W - 87L
1,486 Elo+
Party 3
Ymir
Ymir
iAsh-HD
Ymir
Level 68
God Stats
16W - 15L
1,535 SR
Queue Stats
74W - 86L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIDarkSIIDE
Cthulhu
19
3 / 0 / 15
13,356
1,113
19,428
15,318
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 9
10,948
912
24,483
7,250
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
MaxAlPa
Bastet
18
5 / 2 / 9
11,779
982
15,900
14,533
6,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ThaoQuan
Discordia
18
1 / 0 / 14
11,344
945
17,736
3,857
1,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
peepople
Guan Yu
18
8 / 0 / 10
12,361
1,030
14,511
16,602
22,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

243

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AlphaAron
Hades
16
2 / 6 / 1
10,826
902
11,333
23,942
14,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Fuzia
Morgan Le Fay
16
0 / 8 / 4
10,420
868
13,024
21,676
8,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
16
1 / 3 / 3
11,522
960
8,154
20,326
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 2 / 2
10,510
876
13,755
13,720
4,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
iAsh-HD
Ymir
16
0 / 1 / 2
9,795
816
3,694
15,928
12,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
20
Kills
4
4
Deaths
20
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
AlphaAron
Hades
2
6
1
0.42
L
Morgan Le Fay
Fuzia
Morgan Le Fay
0
8
4
0.25
L
Awilix
1
3
3
0.83
W
Cthulhu
IIDarkSIIDE
Cthulhu
3
0
15
10.5
W
3
2
9
3.75
W
Bastet
MaxAlPa
Bastet
5
2
9
4.75
L
1
2
2
1
W
Discordia
ThaoQuan
Discordia
1
0
14
8
L
Ymir
iAsh-HD
Ymir
0
1
2
1
W
Guan Yu
peepople
Guan Yu
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,058
Damage
49,960
57,560
Taken
95,592
51,462
Mitigated
48,139
26,188
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AlphaAron
Hades
11,333
324
123
4,790
23,942
14,080
0
11,365
12,577
25,532
0
L
Morgan Le Fay
Fuzia
Morgan Le Fay
13,024
733
550
1,675
21,676
8,789
0
7,211
14,465
51,054
0
L
Awilix
8,154
1,825
0
964
20,326
8,483
0
8,702
11,608
0
27,855
W
Cthulhu
IIDarkSIIDE
Cthulhu
19,428
251
4,218
7,884
15,318
18,347
0
8,677
6,641
40,497
0
W
24,483
10,911
0
694
7,250
2,625
0
5,397
1,853
0
44,019
W
Bastet
MaxAlPa
Bastet
15,900
2,713
0
375
14,533
6,041
0
6,172
8,361
0
33,977
L
13,755
8,103
0
0
13,720
4,700
0
5,125
8,595
0
40,745
W
Discordia
ThaoQuan
Discordia
17,736
683
1,616
711
3,857
1,500
0
2,287
1,570
36,487
0
L
Ymir
iAsh-HD
Ymir
3,694
91
0
765
15,928
12,087
0
4,761
11,167
7,987
0
W
Guan Yu
peepople
Guan Yu
14,511
1,818
4,946
5,744
16,602
22,949
0
5,518
11,084
0
28,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,788
Gold Earned
53,073
236
Minions Killed
229
7
Camps Cleared
6
1,222,298
Distance Traveled
1,090,315
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,826
902
39
3
2
221,892
0
L
Morgan Le Fay
10,420
868
78
7
0
218,380
0
L
Awilix
11,522
960
53
4
2
247,375
1
W
Cthulhu
13,356
1,113
45
4
0
270,360
1
W
Artemis
10,948
912
50
4
1
165,967
0
W
Bastet
11,779
982
53
4
1
270,860
0
L
Rama
10,510
876
49
4
2
211,524
0
W
Discordia
11,344
945
53
4
4
246,271
1
L
Ymir
9,795
816
10
1
0
191,144
0
W
Guan Yu
12,361
1,030
35
3
1
268,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role