Player Matchup

Loki
Loki
Get Gunned x
Loki
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 15L
1,752 Elo+
Party 1
Neith
Neith
T5B Venom
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 195L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
TeaIessZero357
Cthulhu
Level 28
God Stats
27W - 22L
1,583 SR
Queue Stats
41W - 42L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
YNW koalaman
Amaterasu
Level 12
God Stats
9W - 12L
1,464 SR
Queue Stats
36W - 51L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
sacksandballs
Baron Samedi
Level 16
God Stats
1W - 2L
1,444 SR
Queue Stats
15W - 13L
1,401 Elo+
Party 1
Team Averages
Level 30
1,498 SR
1,521 Elo+

VS

Team Averages
Level 18
1,549 SR
1,460 Elo+
Gilgamesh
Gilgamesh
AdvancedC44897
Gilgamesh
Level 26
God Stats
12W - 11L
1,534 SR
Queue Stats
116W - 113L
1,496 Elo+
Solo
Danzaburou
Danzaburou
DRAGON22SLAYER99
Danzaburou
Level 29
God Stats
21W - 11L
1,693 SR
Queue Stats
93W - 85L
1,468 Elo+
Solo
Ganesha
Ganesha
hijo-Chch
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,432 Elo+
Party 2
Agni
Agni
papa-chch
Agni
Level 4
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 4L
1,432 Elo+
Party 2
Mercury
Mercury
unshinesx
Mercury
Level 29
God Stats
3W - 4L
1,519 SR
Queue Stats
123W - 111L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,623
602
4,091
7,853
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
T5B Venom
Neith
7
3 / 3 / 0
5,040
458
3,805
5,151
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 5
4,824
439
2,723
8,525
4,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
YNW koalaman
Amaterasu
10
1 / 4 / 1
5,709
519
1,434
5,185
2,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
sacksandballs
Baron Samedi
9
1 / 3 / 4
5,536
503
3,592
4,961
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdvancedC44897
Gilgamesh
13
4 / 1 / 1
7,261
660
3,956
6,363
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DRAGON22SLAYER99
Danzaburou
10
5 / 3 / 0
6,282
571
5,950
7,399
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ganesha
hijo-Chch
Ganesha
9
0 / 2 / 5
5,607
510
3,857
8,340
3,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
11
4 / 3 / 3
6,576
598
5,633
5,050
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
unshinesx
Mercury
11
3 / 1 / 2
6,546
595
2,022
5,235
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
16
16
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdvancedC44897
Gilgamesh
4
1
1
4.5
W
Danzaburou
DRAGON22SLAYER99
Danzaburou
5
3
0
1.67
L
4
3
1
1.5
L
Neith
T5B Venom
Neith
3
3
0
1
L
0
3
5
0.83
L
Amaterasu
YNW koalaman
Amaterasu
1
4
1
0.38
W
Ganesha
hijo-Chch
Ganesha
0
2
5
1.25
W
Agni
4
3
3
1.83
L
Baron Samedi
sacksandballs
Baron Samedi
1
3
4
1
W
Mercury
unshinesx
Mercury
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
21,418
31,675
Taken
32,387
12,358
Mitigated
12,353
5,179
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdvancedC44897
Gilgamesh
3,956
1,285
0
1,404
6,363
2,969
423
0
6,363
0
35,094
W
Danzaburou
DRAGON22SLAYER99
Danzaburou
5,950
3,023
0
1,065
7,399
2,366
1,500
1,644
5,628
0
24,429
L
4,091
1,311
0
382
7,853
2,324
0
1,883
5,858
0
36,764
L
Neith
T5B Venom
Neith
3,805
1,361
0
1,292
5,151
1,775
312
1,314
3,803
0
20,156
L
2,723
537
152
1,016
8,525
4,057
182
3,149
5,292
14,230
0
L
Amaterasu
YNW koalaman
Amaterasu
1,434
658
0
511
5,185
2,601
0
0
5,185
0
15,939
W
Ganesha
hijo-Chch
Ganesha
3,857
378
0
2,684
8,340
3,895
351
3,279
4,914
20,252
0
W
Agni
5,633
871
0
440
5,050
1,439
1,084
727
4,229
34,412
0
L
Baron Samedi
sacksandballs
Baron Samedi
3,592
671
299
1,527
4,961
1,601
0
2,640
2,047
18,444
0
W
Mercury
unshinesx
Mercury
2,022
488
0
1,743
5,235
1,684
0
245
4,938
0
27,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
32,272
225
Minions Killed
295
0
Camps Cleared
0
978,191
Distance Traveled
1,071,282
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,261
660
75
7
0
212,081
1
W
Danzaburou
6,282
571
72
7
0
184,957
0
L
Loki
6,623
602
86
8
0
232,543
0
L
Neith
5,040
458
44
4
0
157,449
0
L
Cthulhu
4,824
439
26
2
0
193,654
0
L
Amaterasu
5,709
519
32
3
0
191,900
0
W
Ganesha
5,607
510
6
1
0
216,452
3
W
Agni
6,576
598
71
6
0
199,152
0
L
Baron Samedi
5,536
503
37
3
0
202,645
0
W
Mercury
6,546
595
71
6
0
258,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role