Player Matchup

Tiamat
Tiamat
MIB27
Tiamat
Level 18
God Stats
32W - 39L
1,901 SR
Queue Stats
133W - 196L
1,408 Elo+
Solo
Fenrir
Fenrir
Marsabar
Fenrir
Level 12
God Stats
9W - 9L
1,493 SR
Queue Stats
12W - 18L
1,417 Elo+
Party 1
Achilles
Achilles
Poochiepie
Achilles
Level 46
God Stats
6W - 6L
1,497 SR
Queue Stats
93W - 102L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
SWukong3006
Sun Wukong
Level 12
God Stats
22W - 15L
1,529 SR
Queue Stats
27W - 26L
1,403 Elo+
Solo
Kukulkan
Kukulkan
johnfl
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,467 Elo+

VS

Team Averages
Level 18
1,383 SR
1,384 Elo+
Nu Wa
Nu Wa
HecatesWheel
Nu Wa
Level 28
God Stats
28W - 20L
1,541 SR
Queue Stats
93W - 107L
1,421 Elo+
Solo
Ullr
Ullr
Incurzero
Ullr
Level 27
God Stats
1W - 3L
1,242 SR
Queue Stats
57W - 69L
1,363 Elo+
Party 2
Olorun
Olorun
Parisfran
Olorun
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 2L
1,445 Elo+
Solo
Neith
Neith
Ravissia
Neith
Level 24
God Stats
13W - 7L
1,617 SR
Queue Stats
13W - 10L
1,453 Elo+
Solo
Set
Set
drazahx
Set
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
15W - 21L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MIB27
Tiamat
19
0 / 5 / 12
12,520
835
4,896
16,220
6,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Marsabar
Fenrir
20
11 / 1 / 18
15,418
1,028
15,897
16,625
11,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Poochiepie
Achilles
20
17 / 4 / 11
16,254
1,084
29,819
22,526
23,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
SWukong3006
Sun Wukong
20
3 / 5 / 19
14,136
942
16,959
23,290
19,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
johnfl
Kukulkan
20
7 / 1 / 25
15,919
1,061
36,101
15,037
6,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
14,969
998
24,941
19,555
7,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
17
2 / 5 / 5
12,449
830
6,048
14,258
5,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Parisfran
Olorun
19
3 / 13 / 10
13,108
874
15,689
27,841
10,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ravissia
Neith
20
5 / 8 / 8
13,773
918
28,468
23,945
10,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
20
1 / 9 / 13
12,791
853
9,524
23,331
15,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
60
38
Kills
16
16
Deaths
38
85
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
3
8
3
L
Ullr
2
5
5
0.9
W
Tiamat
MIB27
Tiamat
0
5
12
1.2
W
Fenrir
Marsabar
Fenrir
11
1
18
20
L
Olorun
Parisfran
Olorun
3
13
10
0.62
W
Achilles
Poochiepie
Achilles
17
4
11
5.63
L
Neith
Ravissia
Neith
5
8
8
1.13
W
Sun Wukong
SWukong3006
Sun Wukong
3
5
19
2.5
L
Set
1
9
13
0.83
W
Kukulkan
johnfl
Kukulkan
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,672
Damage
84,670
93,698
Taken
108,930
66,770
Mitigated
49,972
16,053
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,941
4,614
0
0
19,555
7,713
0
9,276
10,279
71,762
0
L
Ullr
6,048
4,180
0
11
14,258
5,373
0
3,982
10,276
0
20,904
W
Tiamat
MIB27
Tiamat
4,896
1,478
0
4,205
16,220
6,539
0
8,052
8,034
28,261
0
W
Fenrir
Marsabar
Fenrir
15,897
3,986
0
192
16,625
11,183
0
6,109
10,396
0
33,510
L
Olorun
Parisfran
Olorun
15,689
9,140
1,484
5,163
27,841
10,938
0
11,374
16,467
38,916
0
W
Achilles
Poochiepie
Achilles
29,819
8,229
0
4,085
22,526
23,810
0
8,623
13,796
0
57,215
L
Neith
Ravissia
Neith
28,468
19,886
0
1,628
23,945
10,183
0
10,639
13,306
0
59,359
W
Sun Wukong
SWukong3006
Sun Wukong
16,959
1,596
952
5,806
23,290
19,185
0
9,787
13,391
7,780
53,384
L
Set
9,524
6,831
0
656
23,331
15,765
0
8,251
15,080
0
26,275
W
Kukulkan
johnfl
Kukulkan
36,101
2,231
0
813
15,037
6,053
0
7,486
7,451
80,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,247
Gold Earned
67,090
355
Minions Killed
289
6
Camps Cleared
8
1,364,994
Distance Traveled
1,113,641
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,969
998
117
8
0
234,806
0
L
Ullr
12,449
830
26
2
6
167,440
1
W
Tiamat
12,520
835
61
4
0
191,011
1
W
Fenrir
15,418
1,028
40
3
1
298,193
0
L
Olorun
13,108
874
51
3
0
204,454
1
W
Achilles
16,254
1,084
58
4
5
296,986
0
L
Neith
13,773
918
63
4
1
237,991
0
W
Sun Wukong
14,136
942
95
6
0
302,877
0
L
Set
12,791
853
32
2
1
268,950
0
W
Kukulkan
15,919
1,061
101
7
0
275,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role