Player Matchup

Cabrakan
Cabrakan
LiL_DE22
Cabrakan
Level 84
God Stats
17W - 25L
1,395 SR
Queue Stats
165W - 214L
1,343 Elo+
Solo
Nox
Nox
dgames95
Nox
Level 18
God Stats
21W - 32L
1,500 SR
Queue Stats
79W - 86L
1,390 Elo+
Solo
Poseidon
Poseidon
tearful_door128
Poseidon
Level 10
God Stats
0W - 1L
1,366 SR
Queue Stats
39W - 49L
1,220 Elo+
Solo
Team Averages
Level 37
1,420 SR
1,318 Elo+

VS

Team Averages
Level 77
1,420 SR
1,287 Elo+
Chaac
Chaac
Alexx_Zu
Chaac
Level 122
God Stats
1W - 3L
1,412 SR
Queue Stats
36W - 60L
1,297 Elo+
Solo
Izanami
Izanami
AngryR3V3NG3
Izanami
Level 81
God Stats
2W - 1L
1,473 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 1
Zeus
Zeus
DG Tide
Zeus
Level 28
God Stats
2W - 4L
1,374 SR
Queue Stats
2W - 4L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LiL_DE22
Cabrakan
19
14 / 7 / 3
15,473
774
25,189
24,566
18,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 6 / 5
11,945
597
8,841
13,878
6,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
16
1 / 10 / 12
12,417
621
10,671
14,925
10,015
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alexx_Zu
Chaac
17
5 / 1 / 12
13,453
673
16,773
24,916
32,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
AngryR3V3NG3
Izanami
17
5 / 7 / 13
13,685
684
15,152
16,322
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
DG Tide
Zeus
19
13 / 9 / 4
16,085
804
11,054
15,613
5,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
17
Kills
23
23
Deaths
17
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alexx_Zu
Chaac
5
1
12
11
W
Izanami
AngryR3V3NG3
Izanami
5
7
13
1.64
W
Zeus
DG Tide
Zeus
13
9
4
1.67
L
Cabrakan
LiL_DE22
Cabrakan
14
7
3
2.21
L
2
6
5
0.75
L
Poseidon
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
42,979
53,369
Taken
56,851
34,887
Mitigated
43,489
5,272
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alexx_Zu
Chaac
16,773
4,402
948
8,301
24,916
32,972
724
15,938
8,978
0
38,455
W
Izanami
AngryR3V3NG3
Izanami
15,152
9,164
816
3,282
16,322
5,461
1,245
14,597
1,725
0
64,359
W
Zeus
DG Tide
Zeus
11,054
1,824
854
1,915
15,613
5,056
927
14,166
1,447
43,984
0
L
Cabrakan
LiL_DE22
Cabrakan
25,189
2,816
270
4,384
24,566
18,518
318
5,550
19,016
63,225
0
L
8,841
1,244
0
618
13,878
6,354
540
1,886
11,992
40,358
0
L
Poseidon
10,671
2,412
0
0
14,925
10,015
611
3,618
11,307
51,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
43,223
186
Minions Killed
200
0
Camps Cleared
0
842,507
Distance Traveled
886,184
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,453
673
34
2
0
324,878
0
W
Izanami
13,685
684
101
5
0
291,033
0
W
Zeus
16,085
804
65
3
0
270,273
0
L
Cabrakan
15,473
774
71
4
0
297,707
1
L
Nox
11,945
597
59
3
0
298,738
1
L
Poseidon
12,417
621
56
3
0
246,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role