Player Matchup

Chiron
Chiron
HOLLA PAPZILLA
Chiron
Level 160
God Stats
5W - 4L
1,612 SR
Queue Stats
232W - 249L
1,474 Elo+
Solo
Tiamat
Tiamat
Heraf626
Tiamat
Level 144
God Stats
3W - 1L
1,680 SR
Queue Stats
73W - 89L
1,361 Elo+
Solo
Cupid
Cupid
Xiao Sergio
Cupid
Level 129
God Stats
1W - 0L
1,538 SR
Queue Stats
8W - 20L
1,409 Elo+
Solo
Sol
Sol
littlebigteepee
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
st1gl1tz
Kukulkan
Level 158
God Stats
9W - 4L
1,824 SR
Queue Stats
352W - 350L
1,555 Elo+
Party 1
Team Averages
Level 149
1,631 SR
1,460 Elo+

VS

Team Averages
Level 104
1,438 SR
1,559 Elo+
Zeus
Zeus
AFunnyBunny
Zeus
Level 86
God Stats
0W - 1L
1,232 SR
Queue Stats
41W - 26L
1,650 Elo+
Party 2
Athena
Athena
JohnDeere2308
Athena
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 187L
1,467 Elo+
Solo
Scylla
Scylla
SweaterMeat69
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 303L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Syylvanian
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,696 Elo+
Party 2
Kuzenbo
Kuzenbo
zarhefyu
Kuzenbo
Level 123
God Stats
11W - 15L
1,460 SR
Queue Stats
323W - 345L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 12
10,298
687
12,843
15,972
6,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Heraf626
Tiamat
19
4 / 9 / 12
11,690
779
13,985
19,284
10,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 8
10,786
719
12,321
18,148
7,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 9
12,252
817
15,194
17,346
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
st1gl1tz
Kukulkan
20
5 / 4 / 12
12,975
865
18,805
13,926
5,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 7
11,758
784
26,536
12,854
6,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 11
10,502
700
9,132
21,899
33,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 3 / 13
12,045
803
16,508
11,452
5,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Syylvanian
Erlang Shen
17
3 / 5 / 14
10,847
723
13,801
18,996
21,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
zarhefyu
Kuzenbo
18
3 / 5 / 17
10,613
708
11,451
24,243
35,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
85
21
Kills
23
24
Deaths
22
53
Assists
62
Player
Kills
Deaths
Assists
KDA
L
9
5
7
2.5
W
1
4
12
1.75
W
Tiamat
Heraf626
Tiamat
4
9
12
1.11
L
2
4
11
1.88
L
6
3
13
4.17
L
Erlang Shen
Syylvanian
Erlang Shen
3
5
14
2
W
4
3
8
2.67
W
7
4
9
2.88
W
Kukulkan
st1gl1tz
Kukulkan
5
4
12
2.75
L
Kuzenbo
zarhefyu
Kuzenbo
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,148
Damage
77,428
84,676
Taken
89,444
37,530
Mitigated
103,442
43,407
Healing
26,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,536
3,380
436
2,037
12,854
6,700
1,191
8,549
4,305
55,802
0
W
12,843
5,638
6,642
5,963
15,972
6,707
1,666
11,886
4,086
0
27,946
W
Tiamat
Heraf626
Tiamat
13,985
638
2,220
4,847
19,284
10,890
62
14,268
5,016
29,783
0
L
9,132
1,720
2,480
3,915
21,899
33,508
46
10,793
11,106
13,140
0
L
16,508
1,033
3,918
1,895
11,452
5,904
1,381
8,016
3,436
36,522
0
L
Erlang Shen
Syylvanian
Erlang Shen
13,801
4,333
1,300
3,142
18,996
21,564
691
8,426
10,570
0
18,714
W
12,321
4,794
4,544
6,350
18,148
7,265
1,135
14,718
3,430
0
24,916
W
15,194
5,552
1,824
5,072
17,346
6,778
2,939
12,748
4,598
35,244
0
W
Kukulkan
st1gl1tz
Kukulkan
18,805
1,510
2,506
3,439
13,926
5,890
0
10,007
3,919
44,133
0
L
Kuzenbo
zarhefyu
Kuzenbo
11,451
3,357
3,492
4,033
24,243
35,766
319
12,200
12,043
22,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
55,765
193
Minions Killed
154
0
Camps Cleared
0
1,297,692
Distance Traveled
1,313,215
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,758
784
68
5
0
254,571
1
W
Chiron
10,298
687
51
3
0
248,167
0
W
Tiamat
11,690
779
23
2
0
256,349
0
L
Athena
10,502
700
6
0
0
250,831
0
L
Scylla
12,045
803
53
4
0
281,139
0
L
Erlang Shen
10,847
723
7
0
0
275,517
0
W
Cupid
10,786
719
30
2
0
278,177
2
W
Sol
12,252
817
24
2
0
269,852
1
W
Kukulkan
12,975
865
65
4
0
245,147
0
L
Kuzenbo
10,613
708
20
1
0
251,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role